The Bit.Trip series saw huge success on PC and Wii. The creative, challenging platformers and sweet-ass chiptunes rhythm games won over players with their old school nature—not just in the 8-bit art, but in the core sense that they were just fun. Slapping six of ‘em onto a 3DS cartridge sounds swell to us, and we’re all about replaying the Bit.Trip games we loved and finally checking out the ones we missed
Platform: Xbox 360, PS3
EU: September 9
EA's hockey series isn't bringing much new to the table aside from some improved physics -- touch-ups on last year's total, impressive reworking; nothing major -- and the Legends mode. Imagine the Be a Pro campaign, where you skate around as a single dude struggling to level up and impress your coach, except you're a vetted dude like Jeremy Roenick. It seems to defeat the purpose of the satisfying grind to do great, but the novelty of playing as pros is alluring for puck-heads. So is smashing fools through glass and knocking goalies on their asses.
EU: September 16
As if we needed another excuse to own another God of War disc, this $40 HD-ification of the PSP games (Chains of Olympus and Ghost of Sparta, both awesome) should round out any excuse to ever need to own another copy ever again. Right? Sure, Sony could make boatloads by releasing these games on a pair of blood-red sneakers or making it playable on our toaster, but come on. They wouldn't release these games again, would they? Who are we kidding. We'd buy every single one again if it meant hanging from a ceiling fan to control Kratos.
EU: June 10
European reviews were all over the board for White Knight Chronicles II, the sequel to a game whose worldwide scores were all over the board, but mostly averaged out in alright territory. Action RPGs aren't exactly hard to come by, so it's becoming increasingly difficult to make a game stand out, particularly if it doesn't do much in the way of improving on its predecessor. We'll see how that shakes out when we see it through, but count yourself out if you're not already invested in the story. That is, unless you want to dive into a years-old RPG during this busy, booming, RPG-heavy holiday. But hey, it has a huge robot thing clobbering monsters. That's cool.
Platform: Xbox 360, PS3
EU: September 23
Rather than compete directly with the, ahem, heavy hitters of the MMA gaming market, Supremacy strives for a more arcade-y approach to the sport -- namely, it doesn't seem to care about it as a sport at all. It's more like Street Fighter than UFC Undisputed, not necessarily in depth and quality (it's been rough each time we've seen it) but in that 2D + punch + kick concept kinda way. Hopefully it makes up for its overall clumsiness with the vicious violence it's touting.
Platform: Xbox 360
EU: September 30
newest requires commitment -- holding our arms out to navigate our guy like a
marionette is draining. Painting over enemies with arm swipes, then finishing
'em off with a flick of the wrist, recoil style, is the easier bit of this
Kinect action game. The world is wacky and cute in the way this dev's games
are, but we aren't sold on it as a game just yet. We're interested in its
western pew-pew, absolutely, but we're not rabid like we were with Ms 'Splosion