The games of February 2013


February 8

We Sing: 80s

Platform: Wii
EU: Out now

Looking to add some flare to you next '80s retro party? Le Cortex is expanding its We Sing line of Karaoke titles in February with this neon pink Wii entry. The game is set to include 30 licensed songs and music videos from the likes of Duran Duran, Queen, Roxette, Culture Club, and other famed '80s superstars who will no doubt appreciate the royalty check. Multiple difficulties, multiplayer modes, and the inclusion of singing lessons round off We Sing: '80s' offerings. Can you feel the beat of the Rhythm of the Night? Do you believe in the Power of Love? Ready to show your True Colors? If any of those references made sense, this may be the party game for you.

February 10

Brain Age: Concentration Training

Platform: Nintendo 3DS
EU: March 8

Dr. Kawashima brings his gray matter testing to the 3DS in this continuation of the Brain Age puzzle series. Also known as Dr Kawashima's Devlish Brain Training: Can You Stay Focused, Brain Age: Concentration Training casts the bespeckled doctor as a demonic tutor who helps players enhance their memory and concentration skills through a series of minigames that utilize the handheld's touchscreen and 3DS features. The game will also adapt to the level of each player's concentration skills, but if you've read the description up until this point, you're likely ahead of the game.

February 12

Aliens: Colonial Marines

Platform: PS3, Xbox 360, PC, Wii U (TBD)

At long last, Sega and Gearbox Software are ready to unleash this oft-delayed Aliens shooter on the world. Billed as a sequel to the Aliens film, the game puts players in the shoes of Corporal Dwayne Hicks as he leads his men on an investigation into the whereabouts of Ellen Ripley aboard the derelict U.S.S. Sulaco. Gameplay wise, players will face off against familiar Xenomorph enemies like the Facehuggers, Chestbursters, and ManSnugglers (ok, we made that last one up) in a string of run-and-gun segments and defense missions. The main campaign also includes a drop-in/drop-op co-op mode, along with a separate competitive multiplayer mode that  allows players to assume alien or human form and ... well ... do what aliens and humans are wont to do (read: tear each other to shreds). Watch the first moments of the main campaign plays out in our Aliens: Colonial Marines campaign hands-on preview.

MUD – FIM Motocross World Championship

Platform: PS3, Xbox 360, PC
EU: Out now

MUD – FIM Motocross World Championship has already been spinning its wheels in Europe since last April, but now North American racers will get a chance to kick up some dirt. Developed by Milestone (WRC FIA World Rally Championship 3,SBK Generation) the game features 12 locations and a cast of 84 racers divided among 32 teams. Players can also hot dog it up in the Monster Energy Trick Battle Mode, test their racing mettle in a MUD World Tour, or take their talents online in 12-player races.

Omerta: City of Gangsters

Platform: Xbox 360, PC
EU: February 1

Set during the swinging 1920s, this tactical sim from Kalypso Media casts players as a newly arrived immigrant who dreams of becoming the criminal kingpin of Atlantic City. Would-be gangsters will climb the ranks of the seedy underworld, graduating from low-level thieves to gang leaders and beyond. Doing so will require players to balance empire building with gang development, while also engaging in territory takeovers, intel gathering, and strategic turn-based confrontations. If you prefer your Grand Theft Auto action with a helping side of the Sims, Omerta: City of Gangsters has your back.

Sonic & All-Stars Racing Transformed 3DS

Platform: Nintendo 3DS
EU: February 8

Sonic and his crew of Sega speedsters are bringing the racing action to the 3DS in this port of Sumo Digital's 2012 mascot racing title. Like its PS3, Xbox 360 and Wii U counterparts, Sonic All-Star Racing Transformed unites characters from numerous Sega franchises for a Mario Kart-esque racing competition. Stars including regulars from Sonic the Hedgehog, Beat and Gum from Jet Set Radio, Pudding and Ulala from Space Channel 5, Joe Muashi from Shinobi, Alex Kidd, and many others. Bone up on the complete racer line-up over at Sonic & All-Stars Racing Transformed roster: See all the game's confirmed racers; and read our review of the console version.

We Recommend


  • TheDudeFromNowhere - February 4, 2013 11:54 a.m.

    Ahhh, so many games, so little time and money. FE:Awakening, DS3, Sly 4, MGR. I need to Plat Ni No Kuni before I can get a new game. Time to download that MGR demo and see what all the hate/love? is about.
  • 7-D - February 1, 2013 10:32 p.m.

    MGR day one.... and damn the Wii-U is going to finally make me envious with Rayman coming out. Origins still gets rinsed every now and then even though it's platted.
  • Fuzunga - February 1, 2013 7:39 p.m.

    This month and next month are a total overload of games. I'll be getting Metal Gear Rising and Rayman, myself.
  • Corsair89 - February 1, 2013 4:27 p.m.

    Fire Emblem, Sly 4, and MGR for me. Maybe Aliens and Etrian Odyssey if they're good.
  • shawksta - February 1, 2013 3:14 p.m.

    Some great games this month. Metal Gear Rising, Fire Emblem, Sly 4(ALREADY!? DAMN) Dead Space 3. Other than those, Im definitely getting Brain Age Concentration training. Brain age was a rather bizarre yet brilliant either way game, Iwata's Head was basically teaching you but also in a scheduled manner that ups your brain in a good way. I Lol'd at the reference in Kid Icarus Uprising. Anyhoo, the advertising trailer for this game shows exactly the problem almost everybody experiences and as i have a procrastination problem, im gonna need it.
  • Tjwoods18 - February 1, 2013 3 p.m.

    Alien Colonial Marines better be worth it, god knows we have been dragged on for that title long enough.
  • winner2 - February 1, 2013 2:45 p.m.

    Sly and colonial marines for me.
  • MetroidPrimeRib - February 1, 2013 12:54 p.m.

    Shaping up to be a good month with FE: Awakening, Colonial Marines, Etrian Oddysey IV. Maybe Fist of the North Star Musou won't be so average this time around, still hoping Dead Space 3 won't be shit but I think it can't be saved. Crysis 3 looks like the most generic game ever made.
  • BladedFalcon - February 1, 2013 1:27 p.m.

    I would have expected you to mention MGR: revengeance as well. Or are you having one of your sudden knee jerk backlash reactions again?
  • Tjwoods18 - February 1, 2013 3:06 p.m.

    I played the demo and I just couldn't feel the Metal Gear love like in the past titles. Maybe it is just the absence of stealth, or something greater, but I overall prefer "Tactical Espionage Action" over "Lightning Bolt Action" any day.
  • BladedFalcon - February 1, 2013 3:15 p.m.

    It's not meant to mimic the feel of the metal gear gameplay. That's why it's called a spin-off. It's fine if you prefer stealth genre over action though, that's Dependant on each person's taste. For those of us who love us a good action game though, this one so far seems to be delivering on all fronts, at least for me.
  • slimjim441 - February 1, 2013 5:30 p.m.

    I really want to love MGR:R, but after playing the demo, I'm not sure I can. The story seems Metal Gear enough, I've accepted it's not a totally Kojima Metal Gear game, but the demo played like total shit. Blade Mode was cool, although a bit tricky to get the hang of it, but everything else seemed like it was pulled straight from the programming of some shitty PS2 hack n' slash. I hope they were still tweaking some of the controls between now and when the demo came out with the ZoE collection, otherwise, I can't do it. I guess we'll find out in a couple weeks.
  • BladedFalcon - February 1, 2013 6:01 p.m.

    I respect your opinion, though I obviously disagree. At least when i played, everything responded as it should, the combat was fast and precise, and yes, there is a learning curve here because unlike other action games, there's no guard or dodge button, but instead, parrying, which you perform by pressing the attack button and the direction the attack is coming from. it sounds difficult but at least in the demo, the timing was pretty forgiving, and i really took a licking to outright negating attacks with precision instead of just rolling out of the way. So, to be honest, i feel more like you either simply didn't quite understood how to play it, or action games like DmC and bayoneta just isn't the kind of game you like, which I am inferring might be the case considering how you refered to them as hack n' slash, which is kind of an unwarranted derogatory term.
  • slimjim441 - February 2, 2013 1:20 a.m.

    I'll admit, a sizable portion of my wariness belongs to my general distaste for hack n' slash. I hate God of War (more than just because it's hack n' slash), Bayonetta was a complete snores-ville, Devil May Cry just pisses me off, but at the same time I LOVE Lords of Shadow and the newest Splatterhouse. My love for those games isn't because of their technological prowess and perfect gameplay over the aforementioned series and titles as much as it is simply because I grew up on Splatterhouse and Castlevania, so they just clicked. Similarly, I also grew up with Metal Gear; I mean, MGS4 is easily in my top 5 games ever, but MGR:R... I still don't know. It didn't klick like it should have. And honestly, as the term 'hack n' slash' does sound rather derogatory, I thought it was the only term used to describe that type of gameplay. Seems harsh, I know, but I never thought it really deserved a better term. It is what it is.
  • BladedFalcon - February 2, 2013 7:07 a.m.

    Aaaahhh, that explains a lot. This pretty much shows to me that the problem then, is that you simply don't like or get the genre, which is totally acceptable. But it also shows that if you don't like it, it isn't that the game is shitty so much as it simply isn't your cup of tea. And, the reason i feel that the only two games you have liked so far, LoS and Splatterhouse, is not only because of nostalgia for the franchise, but because both of those games are among the least complex and demanding in the genre. (And I say this as a huge LoS fan, I love the game, but while the combat works well, it doesn't even come close to touching the complexity and nuance of bayonetta and the DMC series.) And there lies the rub; I think the reason you didn't like the MGR:R demo, is mainly because that games falls into the more complex camp. The blade mode, sliding attacks, the parry system and the combo system which judges how well you're able to cause the most carnage without getting hit yourself are all tools that require practice and attention to master them, and if you don't have that patience for the genre, you probably won't find it here. So again, it's fine if you don't like MGR, or other action games in general, not everything can be for everyone. That being said, calling those games shitty when clearly it's you that doesn't like the genre in general, can make you come across as ignorant a bit. And I honestly don't mean that as an insult, because, I am also always in danger of jamming my foot on my mouth when it comes to genres I don't like, such as racing games, sports or MMOs. To me, all of those games are "shitty" but not because they are bad, but because their genre doesn't appeal to me at all. If I actually call them shitty to others though, it's more showing my intolerance and lack of knowledge for the genre.
  • slimjim441 - February 2, 2013 10:38 p.m.

    So it all boils down to poor choice of words on my part, again. It's true; I'm just not big on the whole hack n' slash genre. I'm still bummed that I wasn't immediately captivated by MGR:R though. I have no reason to like DmC or Bayonetta. There's no nostalgia like with Splatterhouse and Castlevania. I don't think it's the higher difficulty curve that turned me off during the demo. I do admit it was notably more challenging to get the hang of than Los or Splatterhouse (although I have gotten the platinum on both), but after a while, I got used to how the combat and mechanics worked, and the whole thing still seemed 'off.' Still, I REALLY want to like the game, but there'll be no way to tell until I play the finished product in its fullest. At this point, I probably won't be picking up my pre-order on day 1, and I've already downgraded from the collector's edition. On a separate note, BladedFalcon, I've realized we don't always see eye to eye on things, you and I. In fact, we're almost always disagreeing on something, but I enjoy these chats. Probably because you're one of the only people I've had an online discussion with without it constantly resulting in caps lock and exchanging witty insults like calling each other 'faggots.' I doff my hat to you, sir.
  • BladedFalcon - February 2, 2013 11:35 p.m.

    Heh, honestly, i noticed we actually tend to like very similar series and genres, but tend to disagree on a few silly details, like, proper distinction of genres, and my failure to identify ME3 cosplay correctly XD And likewise, I like that even when we disagree, you don't immediately go for the personal attack or irrational fallacies. If it hasn't been evident already, i actually enjoy arguing and discussing stuff with people, as long as they are intelligent and somewhat civil about it XD And well, I just provided my point of view on why you might not have liked the demo based on the info and experiences you have with the genre. And if the difficulty curve isn't what's bothering you, not sure if I can relate then, because I played that demo 5 times, and each time I enjoyed it more and more. Maybe it's a matter of getting more used to what the game offers? I mean, the demo gives you a very superficial taste on things that I want to think will become more prominent on the full game, such as encouraging you to slice certain sections or body parts from enemies to acquire energy or items, (Something I really like, because it basically deters you from just mindlessly slashing an enemy at random.) or using the loose stealth system less as true stealth and more as a tactical way of choosing where and how to start your battles. As for the combat system itself, maybe the lack of enemy variety shown in the demo could have been a problem? I mean, you only fought what I am sure is the main cannon fodder, and a couple of gekkos, the enemies shown in the trailer promise to have way more variety to them. but if the main combat system bothered you in general... then i don't know what to tell you, I personally loved it, I thought it was fast, responsive, and original by way of having a entirely different, cool way to negate attacks. That all could be just me though XD
  • slimjim441 - February 3, 2013 11:47 a.m.

    I don't know what it was myself, to be honest. Like I said, it just didn't click like I felt it was going to. I'm just not sure what to think about it yet.
  • Tjwoods18 - February 1, 2013 6:07 p.m.

    I don't think you understand my point though. Kojima has spoiled the world with "Tactical Stealth Espionage" for so long, that anything deviating from that aspect will fail in comparison. MGR:R may to those hack n slash enthusiast, but it will not prove worthy to Metal gears core audience.
  • BladedFalcon - February 1, 2013 6:37 p.m.

    *shrugs* It all depends on how open you are to different experiences. From the get go, you know what kind of game this was gonna be, take it or leave it. With the exception of Peace Walkers, I've played pretty much all of the MGS games that matter, and I consider myself a big fan of the series. But I also love action games and this game is trying something genuinely new, so I have no problem with giving it a chance whatsoever.

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