Some series are instant classics. Every sequel is treasured. Others have one brief moment in the sun, one game where it all comes together - and so far, the Tales series is definitely that kind. Fortunately for GameCube owners, that one brilliant game is Tales of Symphonia. It's hardly perfect, but it's so enjoyable and attractive that it's hard not to get swept up in its charm. It's easy to overlook its shortcomings.
Speaking of which, things here are pretty by-the-book. In a fantasy world of
When we first heard that the same studio that makes the fluidly acrobatic, lushly visualized Prince of Persia series was going to make a Teenage Mutant Ninja Turtles game, we were thrilled. In our minds, no other team on Earth was better suited to blend the four things that define the turtles: a dark personality (in the original comics at least), incredibly acrobatic ability to treat an entire city like a jungle gym, teamwork, and high-flying martial arts shell-kickery complete with different