By
NGC_
posted February 15, 2006
Our initial impressions of this battler are pretty fair. It looks nice enough, with simple cel-shaded character models set against some attractive and diverse backgrounds, and the control mechanics, while feeling a little ‘old, are easy to grasp.
The fundamentals of the game are simple. You can choose three characters. Fights take place on a 2D plane, and you can dodge in and out of the screen by tapping either shoulder button.
Finding the games hidden depths isnt quite so easy, though.
At first glance, you may consider Clash of Ninja another quick-cash, cartoon tie-in designed to make somebody a lot of bank. It'll pull in some serious cash, but not because of blind fanboy devotion - this is a lightning quick, anime-soaked whirlwind of a fighting game that'll speak to anyone looking for an accessible, chop-socky brawler.
Played a one-on-one fighter before? Sure you have. As such, you already know everything there is to know about Clash of Ninja. Pick an adolescent
People often rip on Madden for coming out every year with nothing but minor tweaks. Well, we feel inclined to mention that the first Clash of Ninja was released in March...of this year. It was an exceptionally energetic anime scrapper that looked just like the cartoon on which it's based upon and offered enough action for all styles of fighting fans. And here we have Ninja 2, essentially the same game with just a handful of enhancements. And you know what? They're more than enough.
First off,