You don't have to love classic monster moves to enjoy Rampage: Total Destruction, but it helps. Midway unleashed a fresh batch of screens for its old-school building basher in late February, and we got a little bit of hands-on time to go with 'em.
Total Destruction sticks close to Rampage's arcade roots; players control giant monsters (more than 25 of them, including giant sharks and octopi) as they go on a nearly brainless tear through modern metropolii, smashing buildings, eating people, and
If Ratatouille weren't based on a film, its story - about a rat named Remy who wants to become a world-class French chef - would probably elevate it to weird-work-of-genius status. As it is, this platform-hopping adventure is relegated to the realm of baby games, although that doesn't mean it should be
You are about to enter the world of survival horror. It's been a long time since that sentence, glowing white on black, triggered a frisson of anything other than familiarity. Which is what makes the attacks on Resident Evil's new direction seem so extraordinary. Chances are you already know why the initial reaction from hardcore zombie-fanciers was so depressingly childish. Simply put, there are no - repeat, no - zombies in Resident Evil 4. And if you're looking for an illustration of just how
We've done the whole village thing now, and we understand the no-zombie slant, so it's time for Resi 4 to prove that it's more than just a 3D engine and a pile of leaves.It's been twelve months since we first witnessed, Resi's brave new direction but we'd still only scratched the rustic surface of the game. That was until we got hands-on with the latest demo - now's there are mines, dusty underground tunnels and of course the castle - monks and all. Shortly after the village has been