It’s been 15 years since Pokemon took Japan’s islands by storm, and since then the numerous species of portable critters have become beloved across the globe. The franchise has become a monster of its own, laden with various product tie-ins and spin-offs. While we’re certainly all aware of the main Pokemon titles – and more likely than not, spin-offs like Pokemon Ranger, Pokemon Stadium, and the not-very-beloved Mystery Dungeon titles that somehow keep getting released – there have been a lot of Pokemon games that simply haven’t made much of a blip on players’ radars...

You would think, given how diverse our natural world is, that a mere 500 or so Pokemon would barely scratch the surface in terms of Pokemon based on real-life creatures. But even with the same animals being used for Pokemon design again and again – there are three based on ducks in the first 151 original Pokemon alone – not many corners of the animal kingdom have been left unturned...
We've covered some weird goings-on in the World of Nintendo recently, but we've also caught glimpses of more specific items of strangeness - rustlings in the simmering realm of Pokemon.
Yes, your boss is evil. The fritzy coffee machine and the copier are evil. The guy in your department who says, “long lunch today?” is pure evil. There’s probably a sub-cavern in hell with extra bubbly lava reserved for people who say “taskforce,” “mindshare,” “workflow,” “ping,” “team player,” “value add” or “pro-active.”
Like petty school children bickering in a playground fight, gamers are obsessed with choosing sides. Never content to rate a game as simply “above average” or “slightly disappointing,” we allow internet hearsay, magazine previews, fanboy feuds and console preferences to push our views to ridiculous extremes. We can’t just like something… we have to deem it BEST EVER. We can’t just dislike something… we have to declare it EPIC FAIL.