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  • 29 Nov, 2007 game1 Pronunciation noun, adjective, gam·er, gam·est, verb, gamed, gam·ing. –noun 1. an amusement or pastime: children's games. videogame1 Pronunciation noun, –noun 1. A form of interactive electronic entertainment, more often than not steeped in all the misery and darkness of the deepest depths of Hell. No-one ever smiles and lots of things get
  • 29 Nov, 2007 game1 Pronunciation noun, adjective, gam·er, gam·est, verb, gamed, gam·ing. –noun 1. an amusement or pastime: children's games. videogame1 Pronunciation noun, –noun 1. A form of interactive electronic entertainment, more often than not steeped in all the misery and darkness of the deepest depths of Hell. No-one ever smiles and lots of things get
  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • We sort of thought the Guinness Book of World Records was a collection of definite, measurable achievements. Like, that's pretty much everything it represents... or not - the latest edition of the Guinness Gamers' Edition contains a list of the top 50 game series, not by total sales or anything factual like that, but as determined by a poll. It's horrific.

    See the whole list inside...

  • 15th Jan, 2007 The end credits of a game are usually by far the worst part. We're not talking about the game's ending here. Those can be spectacular. No, what we mean is the actual credits themselves. Not only are they the visual death toll of another game over, but all they offer you in consolation is the boring visage of a lot of names scrolling up the screen. And these days it's a lot of names. Back in the 8-bit home computer days we usually got away with one guy's signature on a title
  • 15th Jan, 2007 The end credits of a game are usually by far the worst part. We're not talking about the game's ending here. Those can be spectacular. No, what we mean is the actual credits themselves. Not only are they the visual death toll of another game over, but all they offer you in consolation is the boring visage of a lot of names scrolling up the screen. And these days it's a lot of names. Back in the 8-bit home computer days we usually got away with one guy's signature on a title
  • Self-employed musicians understand how challenging it can be to find work and pay the bills in this economy. In a competitive market, it's not always easy to ensure a steady income. But it's not uncommon for those working in the videogame industry to band together for a charitable event to help those in need. Novum Initium is the latest benefit album dedicated to working musicians who struggle to make ends meet due to illness or disability. 

  • The relationship between games and movies has always been a tense one. There's something almost violently alchemical about the way the two media usually react to each other. It's like getting hit by a yellow, piss-soaked snowball. Either element can be unpleasant enough on its own, but put them both together and something far more horrible happens. Games of movies, movies of games, they're both usually about as much fun as the death of a clown at a ten year-old's birthday party. But still we
  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • Self-employed musicians understand how challenging it can be to find work and pay the bills in this economy. In a competitive market, it's not always easy to ensure a steady income. But it's not uncommon for those working in the videogame industry to band together for a charitable event to help those in need. Novum Initium is the latest benefit album dedicated to working musicians who struggle to make ends meet due to illness or disability. 


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