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Justin Towell - GamesRadar
By Justin Towell posted 4 years, 9 months ago
Surprises can be great. But surprise appearances from people or characters we actually care about are better. That's why you won't find the GTA Phil Collins cameo on this list - it was cool (kinda) to see the former Genesis frontman in a GTA game, but at the end of the day, it was... well, Phil Collins. No, we've put together a list of only the best, most achingly cool guest appearances in games of recent times. See them all in the video below then click on through to find out how to get them

An overwhelming majority of gamers are male, so it makes perfect sense for every marketing team in the world to target their software at young guys. And what do all men ages 18 to one zillion love? Girls, gore and big loud machines. If they could make a game about a firefighting bikini squad that hunts down zombies in a decked-out sex/fire truck, world peace would be declared. But until that day, we have to settle with regular old T & A. Developers are well aware of this, so occasionally

Tyler Nagata - GamesRadar
By Tyler Nagata posted 4 years, 9 months ago
Weve been slamming just about every hate-worthy topic in the gaming industry this week from the YouTube idiots to the never ending console wars. But weve still got a lot of pet peeves up our sleeves. In fact, we still need to get a few things off our chest by venting our frustrations regarding our most loathed objects of hate. Some of them are people: rude boys lurking in team-based shooters out there in cyberspace. Some are more tangible, like the Red Ring of Death that drills a hole through


Eric Bratcher - GamesRadar
By Eric Bratcher posted 4 years, 9 months ago
You know, game publishers are always shoving their front cover art at us - usually trying to talk us into writing it up as if it's actual news as if it has any impact whatsoever on how good the game is - hello, sports games! But they almost never show us the back of the box. That's because the back is where the slick, suit-wearing liars-for-hire from marketing try their best to convince you that you need this game. Never mind that GamesRadar gave it a 2 out of 10 - the theme song is from a band

By Christian Nutt posted 4 years, 9 months ago
If there's one thing we've been confronted with time and time again - it's that PC gamers are arrogant. This is a truism. Just ask the Editor-in-Chief of our sister magazine, PC Gamer: Greg Vederman. "We're not arrogant. No, we're simply comfortable and confident in the knowledge that our gaming platform is superior to anything else on the market, and that PC gamers tend to be a better, happier, handsomer lot than console gamers." We hope he's

Charlie Barratt - GamesRadar
By Charlie Barratt posted 4 years, 9 months ago
Videogames are supposed to be fun, right? That's why we play them. That's why we sink endless hours and countless dollars into them. Because we enjoy playing them, correct? You certainly wouldn't know it by watching these people. They punch television screens, they hurl keyboards in their friends' faces and they make their mothers cry. They speak in a mixed language of unprintable curse words, juvenile whines and furious grunts.

By Dan Amrich posted 4 years, 9 months ago
Out of all the game systems that have ever been released, which one did you hate the most? We didn't ask which one you liked, because let's face it: If you didn't own the one that we owned, you suck. Most gamers are not affluent enough to own every system that comes out. But being a one-console family instantly puts you on one side of a fence. Historically, when faced with the reality that maybe - just maybe - the game console they didn't buy could have something going for it too, gamers

Watching a movie and playing a game are two entirely different forms of recreation. Each requires a totally separate mindset - one's for sitting back, planting some roots in the couch and vegging out in front of the screen as images flash through your retinas, while the other demands constant attention and quick reflexes. Some games cross the line into cinema territory and many movies make you sort out all the high-concept details, but by and large the two mediums exist independently of each

By Joe McNeilly posted 4 years, 9 months ago
Gamers are a passionate lot. They pour thousands upon thousands of hours into their favorite games, and shell out billions of dollars a year to suckle at the electronic teat. But why are so many gamers disillusioned, bitter, and frustrated? Is it that the industry really is just a steaming turd of rehashed ideas, blatant rip-offs, and bad PR? If so, why do we keep spending our time and money on it? The only answer is that gamers simply love to hate. Welcome to Hate Week, where we'll deconstruct

Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 4 years, 9 months ago
Quick question: What's the first thing you see when you boot up a game for the first time? OK, yeah, a loading screen, a bunch of company logos and a title screen, but what about after that? You see an intro sequence, a carefully constructed bit of (usually) non-interactive wizardry designed to hook you into the game and get you interested in its characters and plot in those crucial early moments of play. Of course, not every developer realizes how important a decent intro can be, and they've
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