It's funny how the games business works. Big successes become popular franchises, we keep buying 'em because they keep getting better, and developers keep churning 'em out. Later, we'll complain about Call of Duty being the same stupid thing, buy it, verify our complaint, and keep the cycle strong. What about the stuff that doesn't review well, though, or doesn't sell, or doesn't quite live up to the hype? Those games are usually left for dead, and an original IP hoping to make its big break becomes a one-shot failure.
Aren't these the games we should see sequels to? Disappointing games are the ones that need the most improving, and are the games that'd benefit the most from a second chance. Remember, Assassin's Creed eventually became Assassin's Creed II. We'd love to see some of this generation's biggest bummers – even if they had a lot going for them – take off bigger than they have...
Everyone’s got their favorite superhero, but none are as consistently badass as James Howlett. Sorry, Logan. Sorry again, Wolverine. With incredibly quick healing powers, an indestructible metal alloy grafted to his skeleton, and three claws that emerge from his fists, Wolverine quickly made an impact in the comic book world with his first appearance in 1974.
Everyone’s got their favorite superhero, but none are as consistently badass as James Howlett. Sorry, Logan. Sorry again, Wolverine. With incredibly quick healing powers, an indestructible metal alloy grafted to his skeleton, and three claws that emerge from his fists, Wolverine quickly made an impact in the comic book world with his first appearance in 1974.
Everyone’s got their favorite superhero, but none are as consistently badass as James Howlett. Sorry, Logan. Sorry again, Wolverine. With incredibly quick healing powers, an indestructible metal alloy grafted to his skeleton, and three claws that emerge from his fists, Wolverine quickly made an impact in the comic book world with his first appearance in 1974.