Long before we had stacks of plastic guitars and enough withered dance mats to blanket all of San Francisco’s homeless, Nintendo was dropping superfluous add-ons at an alarming rate. And each time they shoved a new one out there, we lapped it up like a delicious treat, fully expecting longtime support for this latest and surely greatest peripheral.
To posses an inner metronome is a glorious thing; the dance floor becomes your domain; the lead role in the trash-wanging musical sensation Stomp is yours for the taking; you find that people will like you better as you bop on your merry way. Alas, were not all so blessed.
But the musically challenged need fear no longer - were here to help. Welcome to our ten-step program, turning the rhythmically bare into Fred Astaire, all with the power of
Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.
Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.
Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.
Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.
Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.
Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.

As you're probably aware, Red Dead Redemption comes out this week, and hopes are running high that it could mean a dramatic shift in popularity for westerns as we know them. Regardless of whether or not it's a hit, though, videogame westerns – too frequently dismissed by jaded critics as a genre that always sucks and always sells like shit – have been with us for a long, long time. Long enough to diversify, experiment and get really, really weird. To celebrate all this bold innovation of what's always seemed like a stale genre, we've dug up a selection of the most unusual, unorthodox and flat-out bizarre westerns we could find.
Oh, and while we realize it's going to be the first thing that pops into a lot of your heads, we'll just say up front that Custer's Revenge isn't one of them.
Bloc Party's song "Helicopter" can make anything amazing, but it didn't have to work too hard during the tram-ride sequence in Getting Up. Say what you will about the game, but frantically leaping between four aerial cable cars and shimmying around their edges to spray paint a single giant message - all while dodging machinegun fire and tossing riot cops - felt overwhelmingly badass the first time we did it.