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Justin Towell - GamesRadar
By Justin Towell posted 2 years, 7 months ago

Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?

We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.

Who would you choose?


Tyler Wilde - GamesRadar
By Tyler Wilde posted 3 years, 6 months ago

We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic


Three weeks ago, our sibling site NextGen posted the article, "The Ten Greatest Years in Gaming." It was full of cool industry info, but the first thing we asked was, "So, the PlayStation was first designed as an add-on for the SNES. We get the irony, but what were we actually playing in 1993 that made it so great?" We checked it out. We made a huge list of the best games of the past 34 years, taped it to the wall, and fought for days about stuff like whether one Zelda is worth more than two


Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 2 years, 7 months ago

3D games, as a rule, don’t age well. The games of the last couple console generations might have been awesome for their time, but take a look at them now and it’s hard to see them as anything other than jaggy abortions in which cardboard rectangles masquerade as limbs. And as if that weren’t embarrassing enough, most of those games contain female characters who, in their day, were genuinely considered sexy.


You never knew they were so wrong...

By Paul Ryan posted 2 years, 6 months ago

Yes, your boss is evil. The fritzy coffee machine and the copier are evil. The guy in your department who says, “long lunch today?” is pure evil. There’s probably a sub-cavern in hell with extra bubbly lava reserved for people who say “taskforce,” “mindshare,” “workflow,” “ping,” “team player,” “value add” or “pro-active.”


They might not look all that, but give them the wrong look and the following group of surprising badasses will kill the hell out of you. Wimpy either in appearance, profession or nature it doesn’t stop these secretly Chuck Norris hard characters from saving the world and giving evil the bird, while murdering hundreds of baddies in the process.

Somehow, though, we’re just not buying their unexplained ass-kicking


Normally, we’ve got no problem with video game villians. Sure, they nick our bustiest wenches, salute digital democracy with a middle finger, and are inconsiderate enough to make us waste valuable bullets shooting them during a recession. Thing is, they’re always upfront about being assholes, which makes the shit they pull almost endearingly evil. What really gets on our teets, though, are those deceitful dastards who pretend to


By GamesRadar UK posted 3 years, 11 months ago
Legions of exasperated gamers whined that Kratos' escape from the bowels of Hell - complete with rotating columns of bladey cartilage, platforms of bone and two huge towers of spinning blades - was 'stupid', 'cheap' or 'toohardIwantmymummy!' but we loved it.

Tyler Wilde - GamesRadar
By Tyler Wilde posted 2 years, 8 months ago

Making games is hard. Making fun of them isn’t. It’s really, really easy, actually. Of course, we wouldn’t be so critical if we didn’t love them so damn much (and if we weren’t, you know, critics). We think games are just the bee’s knees, and that’s why we get so pissed about all the stupid crap they do

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