Invincibility is nice. Infinite ammo and armor are pretty useful, too. Level skipping is a lazy gamer's dream come true...
Cheating, though, can be so much more! Why ask for an extra life when the right code will give you an entire army, or the power of a god? Why settle for a shortcut when hidden humor, violence, sex and evil are waiting to be discovered?
After a long two-week absence, Shane Patterson rejoins the crew just in time to celebrate TalkRadar’s 18th birthday. With our podcast finally old enough to vote, buy cigarettes and go to the mall by itself, we briefly put aside our usual yammering for a weirdly serious talk about the ethics of software piracy.
There’s probably no genre more reviled than movie-based titles. We think it’s agreed upon that most of these games generally suck. And we get it. With the development team having to hit a specific release date, there is no way programmers have the necessary time to make a stellar title. That’s why we get crap like Enter the Matrix. More often than not, we get titles that take great liberty with the material.
We look at the ace bits of atrocious games
This article is dedicated to the game characters that time forgot. You may want to light a candle of remembrance as you read
Spore’s cumbersome DRM (three installs per copy) has enraged much of the gaming lot, and some cite the restriction as a reason they might download a pirated copy of the game. Unrelated developer Positech recently asked gamers why they pirate games, and sure enough, restrictive DRM was among the biggest complaints. The others were fairly obvious: price, quality, convenience, and so on. The information is useful (and Positech
Did we play Spore correctly? We have the sinking feeling that we were supposed to be using Spore’s dynamic editors to create our own original creatures, vehicles, and cities.
Mario is a cultural phenomenon. Final Fantasy is epic. Resident Evil, Fallout, Diablo... all of these classic franchises will eventually be tossed away, but they won't be stamped with expiration dates anytime in the foreseeable future.
Other franchises started growing mold before they even left the grocery store shelves.
The somehow-less-inspired franchises may sell millions, contain lovable
Gears of War’s Lancer is perhaps one of the finest “default” weapons in any videogame ever. Awesome firepower aside, the Lancer’s gratuitous chainsaw bayonet is capable of chewing enemies into puddles of gore. When we heard that a special bundle was shipping with a battery-operated replica Lancer, we knew we had to have it. Oh yes, it must be ours…
Nobody really expected Lego Star Wars to be as good as it was, or to sell as well as it did, when the game dropped in 2005 - but developer Traveller's Tales surprised us all by turning what should have been the ultimate crappy licensed game into a fun, well-designed runaway hit. Since then, the Lego-game dynasty has grown to include Indiana Jones and Batman, both based on existing Lego toy lines, and both fun despite being essentially