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By NGamer UK posted 3 years, 11 months ago
From the stinging paper cuts delivered by their early Hanafuda cards, to their dual screen screammaker Contra 4, Nintendo have been responsible for a downpour of tricky titles to douse even the most resilient gamer's spirit. Join us as we descend Jacob's ladder through the circles of hell, into the belly of the Game Over beast.

Justin Towell - GamesRadar
By Justin Towell posted 2 years, 7 months ago

You may be familiar with Andy Riley's superb book The Bunny Suicides. We liked it so much, we thought we'd create an homage to it, using everyone's favourite flower-headed people.

These Pikmin burned too bright for this world. Rest in pieces


Brett Elston - GamesRadar
By Brett Elston posted 3 years, 11 months ago
Videogame music has grown tremendously over the years. From humble bleeps and blorps that could have doubled as fart noises to sweeping soundtracks that fill two discs with ease, gamers have grown increasingly fond of the melodies chirping out of their TV. And there's perhaps no set of tunes more adored than those that ring throughout the many adventures of Link. Anyone who's even held a controller in the past 20 years should instantly recognize


Unless you're the main character, the comic relief or Lan Di, most jobs in games are monumentally shit. Oh sure, Jimmy Saves the Girl might get to shoot aliens and bed busty chicks between the hours of nine to five, but what about all the other poor schmoes that aren't lucky enough to land the limelight? They end up in dead-end positions that the average gamer will never appreciate, that's what.

We're not even talking minimum wage stuff here. More like fatal 'you probably won't survive your first day in the job' work situations. So if you see any wanted ads for Burger Shot, Willamette Mall's food court or a mystery gig selling guns to a government agent, take our advice: keep the hell looking.


Tyler Wilde - GamesRadar
By Tyler Wilde posted 2 years, 7 months ago

Film and television quotes are so entangled with our language that their origins have become irrelevant to most speakers. We use Seinfeld-popularized neologisms and phrases constantly without considering who popularized them (“shrinkage,” “yadda yadda yadda,” “close-talker,” “not that there's anything wrong with that”). But games are a younger medium, and for a time were thought to be the...


You never knew they were so wrong...
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