
Earlier this year we pointed out how many series reboots were on the way. NBA Jam, Mortal Kombat, GoldenEye and Splatterhouse are just a few of the once-relevant names being dug up for the 2010-2011 season, plus the Sly Cooper/ICO HD remakes for PS3. In short, reviving prior successes is all the rage right now, and seeing these long-lost series with a new lease on life has kicked our nostalgic hearts into overdrive. So make with the reboots and bring these overlooked, formerly triumphant franchises back from the dead...
Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...
From throwaway ideas tacked onto games that aren't much to begin with, to genuine labors of love - gifts from the developers to you - the world of the bonus minigame is wide, varied and rarely more than a couple of minutes long. Here're a bunch of our favorites.
Mario vs. Luigi in New Super Mario Bros
An insanely intense two-player battle that turns the classic Mario platforming action into a feat of endurance. The aim is to be first to collect up to 10 stars, but if the players decide to
The Week of Hate continues with our next “100 Reasons” video. This time, we score a 20 critical for double damage on the nerdiest of all genres. Save versus this, bitches!
Summer’s right around the corner (starting tomorrow in fact) and despite the glorious weather that comes with it, this time of year is usually thought of as the unsufferable months until the real games come out this winter. Seriously, we’re getting tired of a hundred games flooding stores between October and December. Spread the love throughout the year, dummies!
Contributors: Chris Antista, Charlie Barratt, Brett Elston, Matthew Keast, Shane Patterson, Mikel Reparaz
Hundreds of games are released every year, then played and forgotten by the next. Only a dozen or so will be remembered a decade from now, and only a few of those will have any lasting impact on the medium as a whole.
Which upcoming titles stand the best chance of leaving that meaningful mark?
Mark Hamill unleashes a fiendish cackle that simultaneously sounds like skin ripped from flesh and fingernails dragged across corrugated iron. If the bowels of hell have a soundtrack, this is it.
Most people don't think that the skybox is a particularly sexy or clever element of game design. But most people are dead wrong. Don't be like those people. Read on and we'll deliver you from their wrongness. With knowledge.
Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...
Mark Hamill unleashes a fiendish cackle that simultaneously sounds like skin ripped from flesh and fingernails dragged across corrugated iron. If the bowels of hell have a soundtrack, this is it.