For over a decade the annual Electronic Entertainment Expo (aka E3) has been the highlight of the gaming calendar. But - with many of the big players deserting the show - the doors have closed on this incredible circus of sensory stimulation. E3 as we know it might be "evolving" but it's not going to be the same mind-blowing spectacle.
To celebrate the relatively short - but always raucously enjoyable - lifespan of the show, we look back and remember why, for one week every year, gaming was
As we sat down to play Mario Ka- oh, excuse us, Pac-Man World Rally, our first thoughts were primarily ones unfit to print. Does the world need yet another item-launching, power-sliding kart racer that exists solely to get its licensed mascot more air time? The answer is no, but there are enough ideas taken from the source games to make each lap in the Pac-world marginally different from every other game like this.
There are several types of buttons scattered throughout each heavily themed
In an announcement that will likely send more than a few Nintendoggies to the pound, EA is letting several different breeds of The Sims 2: Pets off the leash in October.
Your addictive sims family won't be complete until you've adopted one of over 40 breeds of dogs and cats that you'll be able to customize, breed, train and dress up. Highly trained pets can even take jobs in the service, show business or security industries as seeing-eye dogs, circus acts or ferocious attack... kittens.
Chaos, mayhem, uproar and riots. That's what GamesRadar seems to have triggered with last week's feature, "The Ten Greatest Years in Videogame History ". We might as well have burned down the internet, for all the email and forum flaming we inspired. Some folks praised us, some wanted us crucified, and one called us "wankers", ignoring that the feature only covered the US market.
Granted, we set ourselves up. We knew this feature was so vast, so subjective and so dependent upon reader
Sega hands over its precious balls to Travellers Tales, a British developer you probably know from... well, chances are you probably dont know them. The developer has had success with Sega in the past, creating Sonic R and Sonic 3D Blast. That said, the company has crafted more mediocre games than great ones. Should Super Monkey Ball fans be concerned that someone other than Sega is handling their favorite simians? From what weve seen so far, Super Monkey Ball Adventure contains many of
The annual evolution of Madden christens "the season" for every would-be athlete, coach, or super fan trapped inside the sweaty cushions of their couches, and Madden NFL 07 is proving no exception.
Due to hit stores in August, 07's overhauls to the interface and - more importantly - the running game are just the tip of the proverbial iceberg. In 07, you'll be able to step up as the lead blocker and crush any oncoming attempt to foil your running game, then meld right back into the light feet
You might think that a story about a group of young ninjas would involve some degree of stealth and subtlety. However, when you're talking about the world of Naruto, things are about a subtle as a baseball bat to the noggin. Now the popular anime series is prepped to hit us again with Naruto: Clash of Ninja 2, a sequel to the popular fighting game for the Nintendo GameCube. If you never played the first Clash of Ninja, don't worry. The game was a fairly basic fighter in the vein of Super Smash
Right now you'd be hard pressed to find a cartoon, upcoming toy line and series of video games that makes the kiddies salivate more than Naruto. We just saw the first ninja-on-ninja brawler hit in March, and Clash of Ninja 2 isn't even letting us take a breath - it's landing in September with twice as many playable characters and all-new, four-player matches.
In our extensive hands-on time, we noticed the overall fighting feels identical to the first game - that's a good thing. Clash of Ninja
Sam Fisher's heading off in bold new directions in Splinter Cell: Double Agent on Xbox 360 and PC, but the current-gen hardware just isn't strong enough to support his open-ended new adventure. So instead of simply trying to strip down the big, open battlefields and daylight runs of Double Agent for the PS2, Xbox and GameCube, the developers took an unusual route: make a whole new game.
The current-gen Splinter Cell: Double Agent shares its next-gen cousin's plot - secret agent Sam Fisher goes
At EA's recent Studio Showcase 06, we got a glimpse of the future of one of the most popular racing franchises in gaming history (next to Gran Turismo, of course). The tricked-out racing rides of Need For Speed are back and even more customizable than ever - with hyper-tense, high stakes tracks to match.
To start, EA has added a new feature called Auto Sculpt that blows the doors off of the term "vehicle customization." Instead of simply strapping on pre-formed after-market parts to your sleek