GDC, SchmeDC. Nothing against Will Wright and Co., but with the degree of fandom and spandex tushy on display, WonderCon is truly the place to be. Where else can you see drool over a scantily-clad female Naruto, while chuckling at morbidly obese Han Solo. No where, dammit! Onward:
Virtual beauty gets more than its fair share of eye-gazing adoration, so let us celebrate in the dog-faced dominion of hard-coded ugly for a change. Unload your narcissistic poison. No monsters. No mutants. No aliens. And definitely no pretty boys. Just gaming's ugliest bastards...
Home videogame consoles have been around for well over 30 years now, and in an industry that moves this fast, that means a lot of wreckage left smoldering by the side of the road. For every success, there's about five or six other consoles and companies that were almost immediately abandoned and forgotten. Some of those were just unlucky, but most of them flat-out suck.
Just in time for Black History Month, GamesRadar is proud to present a completely unrelated article about fat people. Chubbies are everywhere these days. Your next door neighbor could be a fatty. More than likely, your mom is one, too. Oh, Snap!
Every year, GDC gets more and more consumer-friendly. Just look at this year’s show: the Gears 2 announcement, hands-on with Street Fighter IV and Too Human, more Fable 2 details... But don’t let the smooth taste fool you. Most of GDC is about the nuts and bolts of making games, really unglamorous stuff like mip-mapping and middleware and who is licensing whose embedded device processing architecture. In the spirit of the real
Our corporate overlords have just one goal in mind:
sell us crap. Okay, that might be a
little exaggerated, but it doesn't negate the fact that shafting consumers is a steadfast tradition. The following are ten ways games industry leaders are trying to siphon away your cash, and how to tell them to megabyte your ass.
Most of us play games to escape reality. For a few brief moments, the trials of the material world trickle away and your only concern is how many goddamn gold coins you can collect in an hour. Then, out of nowhere, a friggin' Xbox 360 console shows up in the actual game and all your suspended disbelief goes right out the window. And it happens more often than you'd think. So often, in fact, that we had little trouble in amassing a large
Some gaming TV commercials like to play it sober, delivering a no-nonsense, easy-to-understand message to potential customers. And good for them. However, we tend to prefer televisual adverts that stumble wildly about on our screens like intoxicated hedgebeasts, crashing recklessly into our brains and making us dribble on the remote. Adverts like these...
We made a half-assed attempt to disguise our last edition of box art buffonery as some kind of factory error. You called our bullshit, submitted your own, and turned an office full of staunch and humorless integre-nerds into braying gigglepusses. Nice work. If any of you still have any creative spark left send it to
boxart@gameradar.com or post it in our forums.