Fury proudly proclaims that this game is something people can play on their lunch hour - and boy, does it move fast. Most levels don't have a set time; it's just "the person who kills the most and dies the least wins" with a goal number of kills. Most spells are instant cast, and the arenas are a rough-and-tumble free-for-all with lots of tiers, obstacles and man cannons. The pit-style levels are kind of a drag, but the rest of the designs play out like Lazer Tag in the best way possible. Death is usually swift and without serious strategizing in the more complicated levels, you won't be able to put up much of a fight - or even find one.
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