Fans of Monday
Night Combat will be happy to hear that Uber Entertainment hasn’t forgotten
about the beloved franchise. No, they’re not finally releasing the DLC packs
they promised for the Xbox 360 version—you can just about forget about those.
Instead, they’re prepping a pseudo-sequel, entitled Super Monday Night Combat,
for release within the next few months. Best of all? It’s going to be
free-to-play, and supported by optional microtransactions that Uber claims are
completely optional. "You literally could spend zero dollars and be
entertained for a long time. That's really important to us," Uber
president Bob Berry told Kotaku.
the price off isn’t the only change coming. MNC is essentially being completely
repurposed into an experience that’s much closer to a multiplayer online battle
arena (MOBA), akin to Defense of the
Ancients. It will still retain the same combat mechanics, visual style, and
class-based structure as 2010’s release, but with several key differences that
will slow down the gameplay a tinge while keeping the intensity high. Players
will level up as they play, gaining power as the match proceeds. They’ll also
live longer in general, thanks to some gameplay modifications and the
elimination of one-hit kills. In Super, the only way to die instantly is to
fall off the level (or, we’re guessing, be blown off). Towers and bots have been
changed around as well to make the experience feel more similar to a
traditional MOBA, a move that the developers say encourages teamwork.
also be three new characters joining the game’s original cast: the Combat-Girl
(a playable version of Pit-Girl), the Veteran (a former wrestler with
grapple-based attacks), and the Gunslinger (a sniper, though a significantly
different sniper than the original). More will be added after launch, too, and
odds are the new classes, as well as high-larious costumes, will be the game’s
revenue. If we spend half as much on SMNC skins as we do League of Legends
skins, Uber won’t have any issue making up the money they’re losing by making
love for Monday Night Combat, MOBAs, and not paying for things, we’re really
excited to find out more. With a release promised within the next few months,
we’re not expecting we’ll need to wait very long.
Aug 25, 2011