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Folklore review

AT A GLANCE
  • Many, many ways to kill
  • Stunning visuals
  • Keats' rage attack
  • Gameplay is very linear
  • Camera and targeting co-exist poorly
  • Too much text-based dialogue

Folklore is a damn good game in its own right. Visually, it's everything we've hoped for - even if it isn't exactly the RPG we all wanted. It's an "action-RPG" that tips the scales heavily in favor of the action. Outside of leveling up your abilities, there's barely any role-playing element, and in the end, isn't all that comparable to the likes of a Final Fantasy game. But you could do a helluva lot worse while waiting for XIII in the meantime, so don't hesitate to give it a shot.

More Info

Release date: Oct 09 2007 - PS3 (US)
Oct 10 2007 - PS3 (UK)
Available Platforms: PS3
Genre: Adventure
Published by: SCE Europe
Developed by: Game Republic
ESRB Rating:
Rating Pending
PEGI Rating:
Rating Pending

4 comments

  • coolasj19 - July 31, 2010 10:46 p.m.

    I picked up this game for $20 Its a gem that was killed by the Anti-PS3 media when it launched. Its well worth buying and has aged extraordinarily well. Its quality is better than some games released even now. I thought the targeting and camera worked great together considering I didn't use targeting too much. If Killzone 2 had the best use of SixaxiS. Then that was a gimmick. It's so satisfying jerking the souls out of those poor monsters. Every motion has a purpose.
  • ultimatepunchrod - April 20, 2010 3:26 p.m.

    i know this is late and no one has commented on this game but i love it. there are so many cool things about this game, and i think this is an example of the sixaxis being used well. i mean if this is a gimmick, then i think every other use of the sixaxis would be. which may be true since most people believe that the sixaxis was a gimmick in the first place. anyway. this games awesome.
  • FunkyDarkKnight - October 24, 2009 8:07 p.m.

    Meh, I prefer Fable 2
  • Grenade - April 23, 2009 2:20 a.m.

    I'll get it eventually, I'm sure. I love the demo.

Showing 1-4 of 4 comments

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