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First look at Lara Croft and the Guardian of Light

Thankfully, anyone looking for a single-player experience won’t be saddled with an idiot AI, or forced to switch between players constantly. Instead, all of the puzzles are being redesigned with just Lara in mind. Rather than getting Totec’s help in the puzzle above, for example, there’ll be a Totec-sized stone ball that she can roll onto the pressure plate, and then use as a platform from which to jump.

As for the levels themselves, we only saw a couple, one of which was a big, nonlinear area that surrounded a Mayan temple; in order to gain entrance, Lara and Totec had to track down three different “sun discs,” which were protected by enemies and puzzles, and which could be collected in any order. We were also shown the Spider Tomb level, a sort of inverted tower that Lara and Totec have to fight through from top to bottom, all to reach a drawbridge that was frequently visible in the distance, even from the upper levels.


Above: It’s next to that arrow, see?

Also it was filled with endless swarms of giant spiders, which should keep things interesting if you’re not all that keen on environmental puzzles.


Above: SPIDERS!!

So far, LCGL – slated for release on PCs, XBLA and PSN sometime around the end of this summer – looks like it could be a lot of fun. It’s also backed up by the same graphical engine behind the full-sized Tomb Raider games, meaning that while it might look simplistic, it packs in some impressive detail – including cool lighting effects and dynamically moving vegetation – to compensate for its fixed perspective and small onscreen characters. In any case, it has the potential to be a uniquely interesting co-op experience, so we’re looking forward to seeing more.

Mar 23, 2010

10 comments

  • Stebsy - April 7, 2010 2:01 p.m.

    god havnt they milked the lara croft cow enough???? heres an idea for the next game. you start off as lara in a mystical ancient temple.... where she falls in a pit of spikes and dies a horrible painful death, and then a game of better quality starts up like cod 4 or assassins creed 2 or....... kung fu panda......
  • RebornKusabi - March 25, 2010 12:58 a.m.

    While I'm not a die-hard Tomb Raider fan, I did the like the series. They were unique (at the time) and I had fun playing them. However, this new entry is looking to be kinda... lackluster. The fact that it is isometric and has a co-op partners doesn't bother me, it's mostly that they literally could have just tightened up the gameplay of Underworld, added some content to differentiate it from Uncharted and it would have all been fine. Which leads me to what I think the main problem that the series faced recently was- it's core concept (riffing off of Indian Jones and other Adventure movies and then adding super-models into it) was taken over by Uncharted and perfected in every imaginable way. In essence, and in hindsight, all the Tomb Raider people had to do was do EVERYTHING Uncharted did before it ever came out and we would be getting teased with a new "Next-Gen" Tomb Raider game. Instead, they thought it would be wise to release the same core game with a pinch of new game ideas and a new story and think people would blindly continue to buy the series... ... as we can see, that didn't work lol
  • TheBoz - March 24, 2010 5:28 p.m.

    Lara ie the most overrated character of all time
  • usmovers_02 - March 24, 2010 2:24 p.m.

    Underworld was so good! And how is this not part of the franchise?
  • Blackout1881 - March 24, 2010 10:55 a.m.

    Very intriguing though I didn't personally feel they needed to overhaul the series after Underworld.
  • Tygerclaws - March 24, 2010 6:49 a.m.

    Question: With the fixed camera, do the characters move relative to the direction they're facing, or relative to your controller?
  • usmovers_02 - March 24, 2010 3:30 a.m.

    As a die hard Tomb Raider fan from the begining, this looks... Bad. And I was so impresses with Underworld.
  • Romination - March 24, 2010 2:44 a.m.

    it's more 'Zo-lotl'. I speak mexican.
  • GamesRadarMikelReparaz - March 24, 2010 1:56 a.m.

    @iKOemos: The guys giving the demo pronounced it "Zo-lot."
  • iKOemos - March 24, 2010 1:46 a.m.

    Looks interesting. The Tomb Raider franchise really needs some invigoration and this might just be the game to do it, though I am looking forward to Lara's next full sized adventure. And Xolotl; how the hell do you say that?

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