Despite kicking ass as one of the most classic, side-scrolling, "punch 100 dudes in the head, eat the food you find in the broken crate, repeat" beat 'em-ups ever, the Final Fight franchise has taken more black eyes than all of Metro City%26rsquo;s thugs put together. Home console ports with missing features, half-assed sequels, downright ugly forays into the one-on-one fighting genre (see theJapan-onlyFinal FightRevenge on Sega%26rsquo;s Saturn) - the series has been through it all. And now Capcom continues the pummeling with the disappointing Final Fight: Streetwise.
In Streetwise, you play as original hero Cody%26rsquo;s younger brother Kyle in a fully 3D brawler where every surface looks like it came from a game for the PSone. Seriously, the "hood" isn%26rsquo;t supposed to be a pretty place, but it%26rsquo;s probably not supposed to look this ugly, either.
Not that you%26rsquo;ll be able to see what%26rsquo;s happening most of the time, as the camera struggles to keep up with the action even in wide-open areas. Get Kyle into a fight in a hallway or small room, and you%26rsquo;re basically just mashing the buttons and praying you connect with your enemies.
The fighting system isn%26rsquo;t all that bad, though. It can be really difficult to actually hit your target, butthe simple, three-button attack combos get progressively more intricate and useful as you move through the game. In that respect, at least, it really captures the feel of the original arcade title.