Final Fantasy XIII – Cie'th Stone missions guide

Note: Missions 21 – 26 are required story missions and are impossible to miss as you ascend Taejin's Tower. 

Mission 21: A Tremulous Terror

Rank: C
Mark: Gelatitan
Cie'th Stone location: Taejin's Tower – Second Tier
Mark location: Taejin's Tower – Second Tier
Reward: Speed Sash

This is the first of the mandatory missions you’ll need to finish in order to ascend this tower.  You’ll receive this quest not from a Cie'th stone, but from a statue-like structure that promises to help you progress once you’ve killed the mark.  Gelatitan is another flan-like enemy, and probably the biggest you’ve yet encountered. It’s weak to Thunder attacks, so go after it with the appropriate elemental strikes. It’s also possible to sneak up on Gelatitan from behind with patience and timing, giving you a huge boost in your efforts to stagger it.

Mission 22: Infernal Machine

Rank: C
Mark: Ambling Bellows
Cie'th Stone location: Taejin's Tower – Second Tier
Mark location: Taejin's Tower – Second Tier

Reward: Particle Accelerator (x3)

You know the drill by now, right? This should be the last time you’ll ever see this guy as a mark, so savor your final meeting.

Mission 23: Natural Defenses

Rank: B
Mark: Gurangatch
Cie'th Stone location: Taejin's Tower – Second Tier
Mark location: Taejin's Tower – Second Tier
Reward: Warrior's Wristband

You’ve likely seen a few creatures very similar to Gurangatch wandering around the Archylte Steppe. If you’ve fought them already, you know their gimmick: They are resistant to damn near everything you throw at them until you stagger them, destroying their spiny shield and leaving them completely defenseless. Keep on the offensive to crack this one wide open without much trouble.

Mission 24: A Potent Sting

Rank: B
Mark: Mushussu
Cie'th Stone location: Taejin's Tower – Fifth Tier
Mark location: Taejin's Tower – Fifth Tier
Reward: Moonblossom Seed (x6)

Mushussu itself isn’t tough, but there are a couple of Yakshinis acting as backup that can debuff your team and cause some serious hurt – they should probably be your initial targets. Mushussu is resistant or immune to most elemental spells, so non-elemental offense (physical or magical) is the best strategy. A balanced party with a strong offense and a healer/buffer is the ideal team.

Mission 25: Spectral Haunt

Rank: B
Mark: Vetala
Cie'th Stone location: Taejin's Tower – Sixth Tier
Mark location: Taejin's Tower – Fifth Tier
Reward: Cobaltite

Much like Gurangatch, Vetala has some very tough defenses – it’ll laugh off almost every elemental spell you can toss at it, though physical strikes are somewhat more effective. It also has some pretty powerful spellcasting skills that can leave you hurting if you’re not sufficiently buffed. Your goal here is to smash through its barrier and then juggle it as much as possible while it’s staggered. Vetala can be tough if you’re unprepared, but don’t breathe a sigh of relief when it’s finished - it’s got relatives later on that are even more difficult.

Mission 26: So Shrill, the Cry

Rank: B
Mark: Penanggalan
Cie'th Stone location: Taejin's Tower – Fifth Tier
Mark location: Taejin's Tower – Sixth Tier
Reward: Diamond Bangle

Bats, bats everywhere! Penanggalan’s really not too tough, mainly because both he and his crew are weak to Ruin and Ruinga. Time to go Commando and blast these bats back to kingdom come!

Mission 27: Mithridates, the Lone

Rank: B
Mark: Mithridates
Cie'th Stone location: Taejin's Tower – The Cloven Spire
Mark location: Taejin's Tower – Ground Tier
Reward: Blaze Ring

This where things get a lot harder. Mithridates is the “hidden” hunt of the Tower – in order to encounter it, you’ll need to defeat all the other marks and set up the central elevator so that it can run from the tower apex to the bottom floor. Once that’s taken care of, run the elevator from the top to the bottom and you’ll encounter Mithridates immediately upon stepping outside.

Mithridates is tough, to boot. He’s nearly impossible to stagger and can hit you with poison, numerous debuffs, and some very damaging spell attacks. A Synergist is must to have on hand for at least part of this fight to counter its debuffs, and a Medic or two are essential.  You’ll want to Paradigm Shift regularly between focusing on recovery and attacking once your team can withstand a few more of Mithradates’s enchantments. He’s weak to Fire, Wind, Ice, and Water elements, so keep those spells coming – just don’t go too deep into the red, because he can easily go in for the kill.

Mission 28: Faded Glory

Rank: C
Mark: Ceratosaur
Cie'th Stone location: Oerba – Village Proper (Waystone)
Mark location: Oerba – Village Proper
Reward: Giant's Glove

Ceratosaurs aren’t terribly difficult enemies – they’re weak to Fire and Earth and don’t have too much HP, though staggering them’s a little tough. Still, there are a lot of them here, so use spells and strikes with a large area of effect to hit as many of them at once as you can.

Mission 29: Faltering Faith

Rank: B
Mark: Juggernaut
Cie'th Stone location: Mah'habara – Maw of the Abyss
Mark location: Taejin's Tower – The Palisades
Reward: Uraninite

You’ll essentially have to fight the Juggernaut twice for this mission: once to access the Cie'th stone (it’s guarded by a tough enemy similar to the mark), and once to actually complete the mission. The Juggernaut has heavy defenses and hits hard with fire attacks, so be sure to have a Synergist on hand to set up appropriate elemental protection. Fortunately, its stagger percentage is pretty low. Commando skills won’t work too well initially, so get your Ravagers in, stagger him, then Shift back in a melee attacker or two to go in for the launcher.

Mission 30: Syphax, the Insidious

Rank: B
Mark: Syphax
Cie'th Stone location: Archylte Steppe – The Haerii Oldroad (near the ring of Cie'th Stones)
Mark location: Mah'habara – Abandoned Dig

Another red barrier mission. You can only access the area where this mission sits on Chocobo-back – and there are many other fights, including the Titan quests, lying just behind this barrier. But you’ll have to tread back to Mah'habara first… and trek a long ways in to find Syphax’s lair.

This can be a hard fight – not due to any inherent strength of the enemies (they’re pretty weak), but because there are just so damn many of them – and they keep on coming! You’ll have to fell over thirty or forty of the smaller bat-like beasties before Syphax will even turn up, and they are proof that strength lies in numbers. Keep a Medic on hand to make sure they don’t suck out too much of your HP. Syphax will reveal itself once enough of its underlings have been decimated, and while he has a decent-sized HP buffer, he also had a fairly low stagger percentage and a weakness to wind elemental attacks.

Skip to:
Missions 1 - 10
Missions 11 - 20
Missions 21 - 30
Missions 31 - 40
Missions 41 - 50
Missions 51 - 60
Missions 61 - 64


  • indiankiller120 - July 24, 2012 9:25 p.m.

    im at orphan on my first playthrough and i cant beat the first form of orphan no matter what i do. he always kills me about in the middle of his life what should i do
  • tigs-mcjagger - December 7, 2012 1:55 a.m.

    Just beat him down till he's staggered. Then if you have it SPAM ARMY OF ONE. Heal when need. Rinse and repeat.
  • randmideas - July 19, 2012 4:50 p.m.

    Just so you know, E6 is actually a "B" rating and is not as hard as it is described. I got him first try and was able to get him to stagger.
  • ItsBubmlebee - April 7, 2012 5:32 a.m.

    So I guess I just have to be stronger for number 30? Because my medic puts getting rid of status ailments before health,and when he'staking my ailments away they all swarm me and kill me,I use my Eidolon and the same thing happens again after it's been used and I die I can only get half of his hp down,mind putting a level rating and the most useful paradigms to use on here?
  • rebelmanolo - November 28, 2011 9:04 p.m.

    thanks or your helpfull tips for 41st quest;-) I've maked it in 4 minuts and 9 sec thanks a lot
  • augha - July 16, 2011 10:28 a.m.

    I tried your method in mission 64. I got 5 stars by using poison and full sentinel team defense on him. thanks for the info you have provided all here. Appreciated. Now i finished all my missions. hurray! haha
  • augha - July 13, 2011 1:37 p.m.

    In mission 41, i manage to get a preemptive strike by using deceptisol (Makes the party difficult for passing enemies to detect). XD thanks.
  • LateWinterWolf - March 6, 2011 8:20 p.m.

    Sarukah. You can complete the game and if you want to carry on with the cieth stone missions after you complete the game it just transports u back to the save point before the final boss' lol. Also is it me or do final fantasy final bosses just suck lately. but i cant wait for final fantasy 13: 2 end of this year :) gunna be AWSOME
  • Sarukah - February 1, 2011 6:51 a.m.

    Currently going through the missions in numerical order (on the Titan quests now) and I was wondering if you can go ahead and beat the game to unlock Stage 10 of the Crystarium and *then* go back and finish the rest of the missions? Cause a few of these are just way too impossible to beat even with Stage 9 maxed :<
  • loudnessjp - January 31, 2011 3:38 a.m.

    please don't tell me that "lv1 weapons, no shrouds or accessories" is one of those things some people do to have some challenge with the game, or else I really just said B.S.
  • loudnessjp - January 31, 2011 3:32 a.m.

    @SharinganPerception Look, I'm WAAAAAAAY noob compared to you, so I'm sorry if anything I'm gonna say sound obvious. Mainly about Vercingetorix, I haven't fought it myself, but it sounds like upgrading your weapons will help with the problem "healing faster than taking damage", you could also use the cerberus formation (i'm saying that without knowing his weakness or how the stats look like after stage 10), since the more commandos are in your team the more damage he takes. Your money should be spent in upgrading further your weapons and accessories (or even buying them), i recommend equiping accessories that boost your strength OR magic (choose one because, I think, that the boost provided by just one accessory isn't too much by now). About the weapon, I'd rather use the "default ones", but that's just because the price-strength reason are the best for them, go to final fantasy wikia (or maybe in this site they have it, I don't know actually) and look for a table that contains all the weapons, their cost to upgrade, and their final status, so that you can choose the ones that fit best to you. I apologize again if this is just useless stuff, although, after 20 days, you should have found the answers by now.
  • JabezXIII - January 27, 2011 5:43 a.m.

    Here is one way to beat Mission 7 with ease. Great farming location.
  • Banes - January 24, 2011 4:13 a.m.

    Barthandelus issues... for those having problems on the 2nd time around with this guy, there is an easy way to get around the death timer. as you work his hp down he will cast doom on you and you will have around 1800-1900 seconds to kill him. beat the crap outta him however you want, but once you get down to 39-45 seconds (doesnt matter what your main char is) hold back from doing anything cause you want to get ready with a summons. at 10-15 seconds left on the timer cast it. even if the timer runs out and you die, your summons will rez you or if you dont, it will hault the timer. Only way i was able to beat him but i had him down to less than 10% hp left and with help of summons i dropped him fast. For missions 1-14, you NEED to do ALL 14 to open the chocobo so you can get on top of rocks and to areas not accessable. The yellow circles on the ground are for chocobo jumps.
  • jennypenny - January 17, 2011 4:25 a.m.

    Just thought I'd let you know: for mission 33 A Parent's Pledge, the actual Cie'th Stone location is the Archylte Steppe – Haerii Archaeopolis, just below the area with the Waystone (see image provided, as it is accurate).
  • SharinganPerception - January 10, 2011 4:06 p.m.

    Okay guys i'm gonna need some help here... here's the stats so far... I'm 70 hours deep using Lightning as my main character backed by Hope and Fang. I'm using Lv1 weapons, NO accessories and NO shrouds. I've managed to 5-Star missions #1 to #53 and #56 to #63 leaving only Gigantuar, the 2nd Neochu and the Doom Herald. I've 5-Starred Orphan... I'm taking out Adamantoises in 3:27 to 4:00... I'm taking out Shaolong Gui's in 5:05 to 6:00... Now i can't complain with that... so here's the problems! 1. Gigantuar is sooooo awkward, my best is a weak 3-Star. any paradigm suggestions... ...anybody...??? 2.Vercingetorix is annoying!! I can get him to 9 Mill health then he starts his Tail Spin, then i knock him down to 8 Mill. From there he hits way too hard, and manages to gain health faster than i can take it off, this goes on bouncing up and down between 6 and 9 mill health... then he gets bored with me and casts DOOM! WTF!! My best setup so far is as follows: L H F Smart Bomb Rav/Rav/Sab Thaumatology Rav/Med/Rav Aggression Com/Rav/Com Salvation Med/Med/Med Tortoise Sen/Sen/Sen Rapid Growth Syn/Syn/Syn What am i doing wrong here? any suggestions...? 3. I use pretty much the same setup for Long Gui except: Smart Bomb is replaced with Relentless Assault Rav/Rav/Com Thaumatology is replaced with Smart Bomb Aggression is replaced with Cerberus Com/Com/Com Rapid Growth is replaced with Prudent Planning Syn/Syn/Sen I can only beat Long Gui's using SUPER RARE Elixer's, you have to summon atleast twice to get round his DOOM! and that's done in 23:00 to 25:00... still a 5-Star but i only have 1 elixer... there must be a more efficient way... Any ideas? P.S i've got 10 Mill Gil... So what should i spend it on?
  • defileds - November 3, 2011 3:15 p.m.

    you can upgrade the accessories that say "increases potion potency" and then disassemble them into elixirs. after reading the guide here maybe try getting to chapter 13 then going back to the missions and just cast death on the harder mobs.
  • alan-mednick - January 23, 2012 9:46 p.m.

    Try having a party with the Weapon/Accessory bonus of NO PHYSICAL DAMAGE, even though you may not heal your party, I don't think Gigantaur has any spells and wouldn't be able to hurt you. Not sure though, but that's what I am going to try, because I tried him before even going into Taejin Tower and he seems impossible. I am not sure if 10,000 Needles is a spell or phys. attack
  • indiankiller120 - July 24, 2012 9:29 p.m.

    i cant kill orphans first form on my first playthrough, he always kills me about when i get to half of his life. any suggestions
  • stormymay888 - December 28, 2010 9:08 p.m.

    # 30 if you use your summon (i was using fang) Syphax will appear :)
  • itachithe7th - December 2, 2010 11:16 p.m.

    Thanks to everyone who gave me advice thanks for making this guide why am i saying this? I beat orphan last night i beat Jabberwocky and Bandersnatch all the way through final form orphan with no shrouds i love u guys (no gay) THANS+K YOU!!

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