Final Fantasy VI Advance (GBA) review

  • Ahead-of-its-time sophistication
  • New script and extra content
  • Kefka's general insanity
  • The game's weaker second half
  • Abundance of near-worthless skills
  • No more easy Vanish/Doom Intangir kills

Is Final Fantasy VI the greatest RPG ever, as some of its most ardent fans will proclaim? We’d have to say no - despite all of its good qualities, it has some pretty severe flaws. Still, it remains a well-made game that’s better than most RPGs that we’ve seen released these past few years, and all of the new additions in this version only help make it even more awesome.

More Info

Release date: Feb 05 2007 - DS, GBA (US)
Feb 05 2007 - DS, GBA (UK)
Available Platforms: DS, GBA
Genre: Role Playing
Published by: Square Enix
Developed by: Square Enix
Franchise: Final Fantasy
ESRB Rating:
Everyone 10+: Mild Fantasy Violence, Mild Suggestive Themes

1 comment

  • sgh341 - May 4, 2010 4:13 p.m.

    Wow, can't believe I'm first. Anyways, I'm playing through the PSX version of this game, and I must say it's much better than many modern RPGs. Oh, and Locke rocks.

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