Final Fantasy III review

  • The job system
  • Excellent effects, music
  • Just like RPGs used to be
  • How RPGs used to be
  • Leveling up forever
  • Dying after a long dungeon

Fantasy fans will get a kick out of the series staples (chocobos, Cid, Bahamut and moogles), and a huge list of side quests and hidden items add even more to the journey, but damn, this is one unforgiving, unflinching RPG. If it seems like this has been one long bitch session about the game, it is. That's the deal with these types of RPGs - tons of uphill struggles and unaccommodating features that make the experience borderline miserable at times. But for some of us, the Fantasy followers and old-style gamers, it's nice to sneak in such a guilty pleasure in between all the over-produced RPGs that hold your hand every step of the way. It's hard, it's not fair, but we like the ol' boy anyway.

More Info

Release date: Nov 14 2006 - DS
Mar 24 2011 - iPhone
Sep 25 2012 - PSP (US)
Available Platforms: DS, iPhone, PSP
Genre: Role Playing
Published by: Square Enix
Developed by: Square Enix
Franchise: Final Fantasy
ESRB Rating:
Everyone 10+: Fantasy Violence, Suggestive Themes

1 comment

  • zenbater - March 4, 2009 8:07 p.m.

    This pretty much sums up my experience with this game. I'm a die-hard FF fan but man-o-man, I'm at the very end of this title and I can't say I'm looking forward to that last trek through the annoying final dungeon. Shame, I might just pop-in DQ V instead.

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