The main dungeons generally aren't too difficult, but some of the most frustrating moments come from special rules dungeons, where Chocobo is stripped of his equipment and items, and has to submit to the whims of a dungeon's special set of parameters. In particular, the special rule dungeon whereyou only haveone point of HP can be incredibly frustrating. Imagine somehow making your way through six dungeon floors avoiding enemies, only to spring an invisible summon trap, surrounding you with enemies and leaving you no choice but to start over. Then imagine that was your 10th attempt at getting through that dungeon (blood... pressure... rising). Still, it's definitely on the easy side, and aside from a few frustrating dungeons, even younger kids should have few problems getting through it.
If traipsing through multi-tiered dungeons for hours, leveling up a multitude of job classes and equipment, and keeping track of health, hunger and magic levels sets your heart aflutter, it doesn't get much better than Chocobo's Dungeon. But if your eyes just glazed over and you suddenly feel like giving up on life, there's no magic here that's going to make you enjoy this game. Still, if you're curious about the genre, Chocobo's Dungeon is a great introduction - if this doesn't hold your interest for long, no dungeon crawler will.
Jul 15, 2008