Through the door up above and rotated behind the
waterfall, there is a room that is an infinite loop if you continue to go
through the warp located inside.
Instead, hop up to the top and look at the shape of the structure. You’ll notice that the entire building is
made out of tetromino shapes. Enter the
code that they make: RIGHT, L, RIGHT, JUMP, R, DOWN, JUMP, UP and an Anti-Cube will
appear at the warp gate.
18: Below the Lighthouse Dock Anti-Cube
Below the lighthouse dock, there is a wooden door that
can be opened once the water lever is lowered. Enter the door and you will find a tuning fork. Stand on it and your controller will vibrate
left and right. The sequence is: L, R,
R, L, L, L, R, R, R, R. Once
entered, the Anti-Cube will appear.
19: Lighthouse Dock Obelisk Anti-Cube
When you start a New Game +, you will have first person
view available to you. Go to the dock at
the lighthouse and look down at it. You
will see a series of symbols there that read: UP, L, R, UP, L, UP, R, UP.
Enter this sequence and the Anti-Cube will appear over top the obelisk with the
dot in the centre of it.
20: Temple Obelisk Anti-Cube
Just below the hub
to the telescope area, there is an area with a large temple that leads to two
rooms with dot stone obelisks in them. Take the first door located at the front
of the temple and it will take you to a room with multiple platforms and the
obelisk. Use first person to look at the
platform that the caterpillar is on and the symbols will spell out: LEFT, LEFT,
DOWN, DOWN, RIGHT, RIGHT, UP, UP. Enter
this and the Anti-Cube will appear at the obelisk.
21: Second Temple Obelisk Anti-Cube
The second Anti-Cube from the temple area south of the
telescope is through the door below the temple on the lower platform. Look at the ground around the obelisk and you
will see the symbols that form: L, JUMP, R, UP, DOWN, L, R, JUMP. Enter this and the Anti-Cube will appear.
22: Forest Hut Obelisk Anti-Cube
Beside the hut in the forest, you can find another stone
obelisk. Look on the platform below and
in front of the hut to find the symbols that make the code: RIGHT, R, LEFT, L,
LEFT, UP, DOWN, JUMP. When the symbols are entered, the Anti-Cube will appear.
23: Virtua-Boy Sewers Anti-Cube
When taking the warp gate to the sewers, enter the door to
the left and it will take you to a section of sewers that is red. Simply follow the path that it leads you on and
at the end of it you will get another Anti-Cube.
24: Virtua-Boy Sewers Tuning Fork Anti-Cube
When you enter the red sewer area, there is a door below
and around from where you first enter.
Head inside there and you will come to a tuning fork like the other
rooms had. Simply feel for the left and
right vibrations and enter that sequence.
It is: L, L, R, L, L, R, R, R to make the Anti-Cube appear.
25: Seizure Room Anti-Cube
Below the Bell Tower there is a room that is full of
glitches that I like to call the Seizure Room. Follow the platforms to the top, spinning the room when you have nowhere
else to go. Once you reach the top, past
the crumbling platforms, the Anti-Cube will be waiting for you there.
26: Clock Tower Red Hand Anti-Cube
When you reach the top of the clock tower, turn the
perspective until you can see the red second hand moving around the face of the
clock. When the hand reaches 12 o'clock,
it will make an Anti-Cube appear on one of the platforms beside the clock. Hop over and grab it before the second hand
moves too far past 12.
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