Far Cry's multiplayer didn't really take off. What are you doing in this area for the sequel?
Pharand: I can't talk too much about it right now, but for the sequel, we have high ambitions for our multiplayer. We have a dedicated multiplayer team as well as a dedicated network programming team who are rebuilding the online engine code to support their intentions.
What's the last first-person shooter to leave you impressed, and why?
Pharand: Recently I haven't been immersed in an FPS in a way that Half-Life 2 did for me. If they are not too old - Half-Life 2, Far Cry, Battlefield 2.
In what areas does the first-person shooter need to improve, in your opinion?
Pharand: For me it's all about immersion. A game doesn't have to duplicate reality to achieve that. It just needs to make sure to not end up in a mish-mash of incoherent features just to have bullet points on the box!
Finally, we were a bit surprised that Far Cry 2's only been announced for PC. What's happening with the franchise on console?
Pharand: As I said the mandate we have is to make a PC sequel to Far Cry. For now, there is no plan to see the franchise on consoles.
Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.