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Shigeru Miyamoto

Famous for: The Super Mario series, the Legend of Zelda series

But started out on: Not Donkey Kong. No, although it's the most famous of his early games, the carpenter/monkey love triangle only came about as a follow-up to the previous game Miyamoto worked on. That was a Galaga-style arcade shooter called Radar Scope.

Any early signs of future greatness? Not in Radar Scope itself, but definitely in what it led to. After the game tanked in the US, Nintendo ordered Miyamoto to rework it in order to save the 3000 unit investment it had made in the arcade cabinets. Instead of tweaking it, he designed a whole new game. That game was called Donkey Kong. It did quite well.


Shinji Mikami

Famous for: The Resident Evil series, Viewtiful Joe, Killer7, God Hand

But started out on: Capcom's early '90s Game Boy games. His first was Capcom Quiz: Hatena hatena no Daibôken, one of the big C's many quiz board games, and after that, he worked on the Who Framed Roger Rabbit adaptation. A license still in search of correct grammar, 22 years later.

Any early signs of future greatness? Not particularly. Though the potential for massive comedic injury within the Roger Rabbit license perhaps had an influence on Resident Evil 4 later down the line.


Ken Levine

Famous for: BioShock, System Shock 2

But started out on: Technically, Front Page Sports: Baseball Pro '98, part of Sierra's mid-'90s sports series. Although he's only credited as a Photographer, and we're not exactly sure what that entails on a baseball video game. More relevent is Levine's next game work providing design and story concepts for pioneering first-person stealth game Thief in 1998.

Any early signs of future greatness? In Thief's brand new, more cerebral approach to FPS, yes, we can see the creator of BioShock evolving as fast as the clones at the end of Judge Dredd. As for Baseball Pro, well, you can take photos of things in BioShock. The experience was a clear influence.


Suda 51

Famous for: No More Heroes, Killer7

But started out on: Super Fire Pro Wrestling 3: Final Bout, at Human Entertainment. As a lifelong pro wrestling geek, working on an addition to Human's under-rated but very deep grappling series was as good a fit as putting a pig in poop. A pig in a luchador mask and spandex. This metaphor is getting disurbing now.

Any early signs of future greatness? Suda's 1994 sequel to SFPW3 featured a protagonist who witnessed the murder of his trainer immediately before his championship bout. Upon winning, he realised that having no-one to share it with, his victory meant nothing. He killed himself in the game's ending. Thus ladies and gentlemen, Suda 51 had arrived.

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23 comments

  • Shigeruken - December 24, 2013 8:47 p.m.

    Was this article really from 2010? Doesn't seem like so long ago that I read this one.
  • shawksta - December 23, 2013 12:13 p.m.

    Aw jeez, its GR before the Reply button was invented
  • Cyberninja - December 23, 2013 12:41 p.m.

    You say that like the Reply button works well it does make things confusing sometimes
  • J-Fid - December 23, 2013 1:38 p.m.

    Yeah, GR should fix it so we know EXACTLY who replies to whom.
  • Frieza - December 23, 2013 6:44 p.m.

    They should also add an edit button...
  • admufc81 - June 11, 2010 10:30 a.m.

    @Gunslinger you're wrong sorry mate. Here in the "UK", we had Mickey Mania on both SNES and Mega Drive. So you've never had it. Sorry to be the bearer of bad news. It was a good game in it's time though. particulary the bit when you were being chased by the huge moose.
  • reaperman22 - June 11, 2010 10:01 a.m.

    a micky mouse game where you rip goofy in half would be awesome
  • dibber - June 10, 2010 10:08 p.m.

    Excellent music in Penguin Adventure! And I particularly enjoyed the dialog from the pushy salesman: "Won't you buy something? Wait! Damn it!!!"
  • philipshaw - June 10, 2010 10:49 a.m.

    Interesting article,where I thought most of these designers started was wrong. Thanks for the info Dave H
  • GG Gabby - June 10, 2010 9:58 a.m.

    *Thumbs up for this article* @ Gunslinger: Yeah I remember I also had that nice game for PS1. XD Never finished it though, It was really hard for me to play it while I was still young. It's gone now. :((( Some of my relatives threw away all my PS1 games. XP Still Mickey's Wild Adventures FTW! XD
  • 8bitBaby - June 10, 2010 3:53 a.m.

    nice article. i never knew where some of these guys started. oh an btw, Mickey's first appearance... Plane Crazy not that anyone really cares, i just had to hear a lot of history and facts from my animation professor, who used to work at disney.
  • Darkhawk - June 10, 2010 1:41 a.m.

    When PSM gave GoW Game of the Year, Jaffe is quoted in the article comparing the final fight against Zeus with the finale from Mickey Mania. Apparently, at the time "Mickey" came out, he had the novel idea of having the characters talk back-and-forth during the battle (which is something that would repeat in GoW).
  • GoodGuyWithACrappyJob - June 10, 2010 12:01 a.m.

    Everyone must start somewhere. Some beginnings are phenomenal, some rather rocky. It occasionally leads to fame. The sad thing about fame is in its sudden arrival and brief departure. The candle that burns twice as bright, only burns half as long, with only the wax and shadows of light to remember it by. For now, must of these candles are still glowing.
  • getlefty - June 9, 2010 10:39 p.m.

    The guys from Hoopy Entertainment (not pop cap games) need to make another ARC game - http://en.wikipedia.org/wiki/Attack_Retrieve_Capture
  • taterboob - June 9, 2010 8:45 p.m.

    Wow. Was there a SNES version of Mickey Mania with loading screens? I played the Sega CD version, but that music sounded like SNES.
  • JackSkellingtonsSkin - June 9, 2010 7:07 p.m.

    DAVID JAFFE MADE MICKEY MANIA!!!!!!!! Fucking hell I LOVED that game. I prefer it to GoW and Twisted Metal. Jaffe was always a fantatic game developer so, his name should have been known as soon as Mickey Mania was released, that's incredible. ReCaptcha: perish imports (I'd be worried)
  • Unoriginal - June 9, 2010 6:52 p.m.

    All developers pale in comparison to him when it comes to creativity.
  • LBD_Nytetrayn - June 9, 2010 3:08 p.m.

    Suda 51 just gained a few more points of awesome in my book, and he wasn't really lacking in them at this point to begin with.
  • ihopethisisnotantistasblood - June 9, 2010 2:46 p.m.

    @Gunslinger is he more awesome than a bee-dodging nicolas cage?
  • bettylove24 - June 9, 2010 2:28 p.m.

    Who cares!!! My boyfriend thinks the same with me. He- is eight years older than me, lol. We met online at an age gap dating site[ S E E K C O U G A R *c-o-m_]---a nice and free place for Younger- Women and Older Men, or Older Women and Younger Men, to interact with each other. Maybe you wanna check out or- tell your friends

Showing 1-20 of 23 comments

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