If you’re into melee weapons then Liberator can be a bit of a help early on in the game, especially if you’re not willing to risk going to Chance’s Grave. It’s one of the few weapons in the game that can be gotten with the help of allies. You’ll have to get this from Dead Sea, a Legionnaire in Camp Nelson. Nelson is a small settlement to the east of Novac that has been taken from NCR by the Legion. There are a few ways of getting Liberator from there depending on how you’re playing through the game.
- If you’re planning on siding with NCR, or at least working with them for much of the game, then make your way to Camp Forlorn Hope. This location should appear on your map through natural gameplay progression but it is found northeast of Novac, west of Helios One, in the hilly area. By completing the quests here you will be able to instigate an attack to retake Novac from the Legion. Help them out, kill Dead Sea and then loot the Liberator off of his cold corpse.
- If you’re currently siding with Caesar’s Legion then you should be able to simply walk into Nelson. From there you will have to find the leader of this group, Dead Sea, and get the weapon off of him. This can be done by just pick pocketing the weapon off of him or completing the quest “We Are Legion” and wiping out Camp Forlorn Hope. He will give it to you as a reward.
The Liberator is more of a hold over until you get Chance’s Knife. It does a decent amount of damage and attacks very fast. The main advantage to this weapon is that it does extra damage to limbs enabling you to seriously cripple your foes. A few shots to the torso will likely cripple the arms of a foe and allow you to fight back unimpeded. This is doubly effective if you use the charged attack repeatedly.
Location: Bonnie Springs
Bonnie Springs is an abandoned, mostly destroyed, town off in the hills to the north of Goodsprings. It’s most easily reached by going from Goodsprings to Goodsprings Cemetary and then making your way to the north. The path is normally clear for the most part although some Deathclaws will spawn on occasion. Basically, be freaking careful when taking this trip and be ready to reload. Eventually you will come across wrecked buildings – this is Bonnie Springs and it is home to some Vipers.
This pack of enemies consists of some regular Vipers, mostly armed with melee weapons, and a pair of Viper leaders. One of these leaders, a male with a rifle type weapon, will tend to chuck Plasma Grenades at you while the female leader will come at you with Love and Hate equipped. Kill her and loot the weapon off of her corpse so you can use it against your enemies in the Wasteland.
Love and Hate are strong weapons in any situation but if you’re an especially daring fellow you can get this as one of the first things you acquire in the game. That on its own makes Love and Hate immensely more useful than it might even initially seem. With a respectably high damage output, especially for unarmed weapons, you can grab a hold of this early on and use it to pummel enemies into submission.
Location: Primm, Bison Steve Hotel
Lucky is one of the more annoying unique weapons to get. You have access to it quite early in the game but opening the safe that contains it is nigh unto impossible by the time you arrive there unless you’ve invested heavily, and we do mean heavily, in lockpicking. This beastly revolver has been stuck inside of a Hard safe so you’ll need a 75 in your Lockpick skill to open it up.
To find the safe containing this gun enter the hotel, whether it’s during the mission to rescue Deputy Beagle or not, and walk through the first room. In the hallway there is a door that will take you into the trashed gift shop area. Behind the counter with the register, in the floor, you will find this safe. You’ll have to pen it up to get the gun but as mentioned above this is much easier said than done. Some Mentats and a Lockpicking skill magazine can help (especially if you have the Comprehension perk.
Lucky is a very powerful little gun but it has a major problem when it comes to ammo consumption. For starters the gun can only hold six shots at once (obviously as it’s clearly a six-shooter) and each bullet takes forever to reload. If you happen to run out of bullets in a gunfight then you will be sitting there for quite some time while your poor schmuck takes forever to reload even if you have the Rapid Reload skill. In reality there’s little reason to use Lucky when even an unmodded Cowboy Repeater is more effective in combat unless you’re specializing in one handed guns. If that is the case then take Cowboy and Gunslinger to make it more effective.
Not only is it sleek looking but it’s quite deadly.
Since Raul has some of these capabilities then it is suggested that you let him use Lucky. If he has his Old Vaquero perk then he will fire this weapon incredibly fast, doing an impressive amount of damage with a simple firearm as long as you keep supplying him with the ammunition he’s going to need.
Location: The Tops Casino
Maria is the first weapon you’ll see in the entire game. It’s seen in the opening cutscene when a man in a suit shoots you in the head with it. To actually acquire this beauty you’ll need to wrestle it away from Benny in some fashion. After following the trail of the people who killed you the path ends at New Vegas. Head on into the Tops casino and you’ll be ready to confront him. Here are the ways you can go about getting said gun:
1 – Simply walk into the casino, head over to Benny in one corner of the casino main floor and shoot him in the face. Keep blasting everyone in sight until you can loot the gun off of his corpse, as well as the Platinum Chip.
2 – Should you not want to kill Benny, or just not kill everyone in the casino, you can speak to Benny and convince him to speak to you somewhere private. As he’s walking to the elevator sneak up behind him and pickpocket the gun out of his inventory. If he gets into the Presidential Suite you cannot steal it from him any longer so get him just as he’s fading out of view.
3 – Through dialogue with Swank or using the Black Widow perk on Benny it’s possible to get Benny to return to his suite. While there you can either kill him for the gun or pickpocket it off of him. If you go through this route then the only members of the Chairmen that will become hostile to you are the guards in the hallway.
4 – If Benny should manage to escape New Vegas with the Platinum Chip then you can still acquire the weapon. You will be asked to make your way to The Fort where, after conversation with Caesar, it’s possible to fight Benny in the arena for the grief he put you through. When you kill him Maria can be looted off his body.
While it’s an incredibly impressive looking weapon you’ll find that by the time you get your hands on the weapon it’s more than likely no longer all that useful
Location: Dead Wind Cavern
So what are you fonder of - a rather powerful Grenade Machinegun or your freaking life? Dead Wind Cavern, located a ways to the south of the REPCONN Test Site, is the single most dangerous place in the Mojave Wasteland. Not only is it home to a Deathclaw tribe, complete with an absurdly powerful Deathclaw Mother, but it’s home to the most powerful creature in the Mojave Wasteland – The Legendary Deathclaw. To get Mercy you have to go to the rear part of the cavern, kill this uber-Deathclaw and loot the weapon off of a dead Brotherhood of Steel member.
Finally getting your hands on Mercy is an interesting experience. Unlike most Grenade Machineguns it uses 40mm grenades instead of the 25mm, giving you a bigger explosion radius and more damage. The gun also doesn’t seem to fire as fast as your average grenade machinegun either especially in light of the mod you can affix to that weapon. But the drastically improved critical hit chance seems to make up for this especially when it comes to crippling the enemies that you fire at.