Location: Camp MacCarran
You can only get the Cram Opener from one person / location – Little Buster in Camp MacCarran has it in his inventory. There are a few ways to go about getting this weapon off of this poor schmuck:
1 – If you have a high enough Sneak skill simply remove your armor to enhance your sneaking abilities and then pickpocket the weapon off of him.
2 – It’s possible to simply wait until completing the Three-Card Bounty quest. When you do this Little Buster can be found dead along the railroad tracks in Freeside. Then you simply loot his corpse for the weapon. Neat and clean.
3 – Killing him is a possibility but you have to be really careful about it. If you’ve got a strong enough silenced weapon, killing him with a single headshot won’t turn anyone else hostile or cost you NCR reputation. It’s also possible to reverse pickpocket a grenade or mine into his inventory but this seems to almost always alert everyone to your crimes.
4 – The fastest way to get this weapon from Little Buster is by killing him by simply blowing up one of the trucks near him. This will blow him away and allow you to loot his dead body. This will have no repercussions with the NCR or karma loss.
If you’re using unarmed weapons then you have a decision to make. Weapons like Pushy or Displacer Glove do a good deal more damage, sometimes twice as much, but the Cram Opener is quite powerful in its own way – it ignores Damage Threshold. With a high critical hit chance, a slightly lower AP cost when used in VATs and a bit of a higher attack speed. Heck this weapon can even make dealing with the Brotherhood of Steel a rather impressively easy matter. But then again the Paladin Toaster can do that as well.
Location: Mojave Wasteland, Devil’s Throat
The Devil’s Throat isn’t an area you really want to screw around in. Located far in the north-eastern part of the map getting there requires battling or, more likely, sneaking past a whole bunch of Cazadors, Deathclaws and Glowing Ones. Even when you finally arrive at the Devil’s Throat there are a bunch of Centaurs, including Evolved or even Giant Centaurs, guarding a blue truck. Head inside of this truck to find this mini-gun, some ammo and a dead wastelander with a party hat.
Unlike most of the other unique weapons the CZ57 Avenger is a very noticeable improvement upon the regular miniguns. While it might have a smaller clip it is better in almost every single other way from increased damage, reduced spread and firing a bit faster. It’s actually quite an improvement over the regular miniguns even when they’ve been upgraded via mods so this is a must have for heavy weapon users.
Location: The Thorn
Getting Dinner Bell is as simple as completing the quest Bleed Me Dry for Red Lucy. She is located in The Thorn, the underground settlement just outside of New Vegas (near Westside). This quest is going to send you out into the Wasteland, gathering up a variety of animal eggs to help the arena run. Your reward for completing this quest is Dinner Bell and Red Lucy herself.
But to be honest there isn’t much of a difference between Dinner Bell and a regular Hunting Shotgun. As Dinner Bell is basically just a regular shotgun with a choke weapon mod put on already and doing a bit more damage there isn’t exactly a huge advantage to going through the trouble to get this weapon. It only does the slightest bit more damage and has an improved firing rate, but only fractionally so. Getting it as a quest reward is nice but you’re better off just fully modifying a regular Hunting Shotgun.
This weapon is something of an ultimate solution if you’re hanging around with Cass. Let her take this weapon into battle and watch her utterly obliterate her enemies. This is a pretty good solution if you’re using a long range character and letting her do the close range fighting for you.
Location: Freeside, East Gate area
Euclid’s C-Finder is one of the weirder unique weapons in the game in that it itself isn’t much of a weapon. Until you activate the Helios One power station during the “That Lucky Old Sun” quest, diverting power to start up the Archimedes II orbital weapon, the C-Finder is just a funny looking kids toy. However once you actually divert power to Archimedes II this thing becomes the Hammer of Dawn – an orbital death ray from above that devastates the area you choose to fire it at.
To get the C-Finder you have to talk to a kid named Max that’s playing with his friend Stacey. To find these kids easily you’ll want to enter Freeside via the East Gate. The kids run around outside of Mick & Ralphs shop which you are right next to. Speak to Max, likely chasing him down, and ask to buy the gun from him. You’re either going to have to fork out 1,000 caps or use a Barter skill of 45 to barter it down to 20 caps. If that’s not an option then you can simply pick-pocket the C-Finder off of him.
Location: Freeside, King’s School of Impersonation
The main advantage that Figaro has is that its quite easy to get without risking your life. Make your way over to Freeside and head inside of King’s School of Impersonation. Head inside of Kings place, go through the right door and then take the left path at the the intersection. Staying along the left side you will reach a door that’s locked with a key. Open the door just left of this to find a barber’s shop looking area that contains two Kings; Sergio and a nameless member.
Getting the weapon from Sergio takes a bit of work since it’s his currently equipped weapon. You can reverse pick-pocket a stronger weapon into his inventory so that he unequips Figaro which can then be stolen. Or if you’re impatient, like this writer is, just grab a silenced weapon, hide just outside of the room and kill him with a single headshot. Wait until the King inside the room loses interest and then loot Figaro off of his body.
Aww, yeah. It’s time to go Sweeny Todd of some Super Mutants! Figaro is a straight razor of death. Due to how fast it swings and its crazy high critical hit chance this little thing can do an impressive amount of damage in rather short order. Unfortunately the lack of range really hurts its effectiveness especially when you compare it to other powerful melee weapons like Chance’s Knife or Knock-Knock or even just a really strong regular weapon like the Thermic Lance.
Location: Snipers Nest, East of Camp Searchlight and West of Cottonwood Cove
The Gobi Campaign Rifle is one of the stronger weapons in the game for anyone who wields guns, but getting to it is a problem. The weapon is hidden in an out of the way spot that is tricky to reach even when you know where it is. On top of that it’s locked inside of a Very Hard footlocker that requires that you have 100 in your Lockpick skill to open up.
Getting to this sniper rifle is most easily done by heading up the hills to the west of Cottonwood Cove from the direction of Camp Searchlight. As you near the fork in the road that leads to Cottonwood Cove look to your north and you will see a very steep hill. You need to get up that hill so backtrack a bit to the west and then climb on up. If you look around up here you will see a rusty shack – this is the Snipers Nest. Head on over and you’ll find the footlocker.
If you are having troubles getting into this footlocker you have a few things you can use to up your Perception and Lockpick score. First and most importantly is Locksmith’s Reader which will increase your Lockpick score by 10, 20 with the Comprehension Perk. Secondly Perception based benefits can be had by using a variety of hat-like headgear, the Perception Implant that can be purchased in the New Vegas Clinic or temporary boosts. Items that grant temporary boosts are Mentats (Party Time Mentats work better), Coyote Tobacco Chew or Absinthe. Absinthe and Party Time Mentats are the best bet here as their effects seem to stack. A cowboy type hat, Absinthe, Party Time Mentats and Locksmith’s Reader (with Comprehension) can provide a bonus that goes up to +25% which should help greatly.
The major drawback to this weapon is that it makes an almost ungodly amount of noise but doesn’t fire all that fast. If you’re going for a stealthy type then you will be better off simply getting a regular sniper rifle and attaching a suppressor. That is if you can even find one. The best option is likely to use the Ratslayer with Hollow Point bullets and headshots for silent takedowns while using the Gobi Rifle whenever being stealthy isn’t an option. Also the weapons damage was lowered in a patch further reducing the effectiveness of this unique weapon.
Then again even that isn’t necessarily all that of an improvement over just buying an Anti-Material Rifle once they become available. With one of those in hand you can blow through even a Deathclaws defenses rendering the difficulties of getting this gun moot.
Location: Lucky 38 Casino, 1st Floor
One of the easiest unique items to get in the entire game, all you have to do is head to the New Vegas Strip. Once there follow Victor’s suggestion to enter the Lucky 38 to speak with Mr. House. Upon entry make your way to the left, heading over to the upstairs bar. Look behind the bar to find these gloves resting on a shelf nearby a framed copy of Pugilism Illustrated.
While it’s not necessarily the worst item you could equip in the entire game the Golden Gloves are somewhat hard to justify using. As these really aren’t designed to deal damage to your enemies’ health, instead harming fatigue, using these is more of a self-imposed challenge. But if you’re going to go along with that then using the Golden Gloves is a great idea. In cases where the fatigue damage isn’t possible, like unconscious enemies or robots, it does a good bit of damage.
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