Fallout: New Vegas PC patch makes companions easier to find

When we played Fallout: New Vegas for our review, we experienced many crashes, stalling, and a fair share of bugs. It wasn’t enough to stop us from enjoying all the fun that New Vegas had to offer, though. That’s why we’re excited the latest patch for the PC version of New Vegas offers fixes. It also adds a several useful additions to the companion system. Now, companions will show up as waypoints on the map and will always fast travel with you unless you tell them otherwise. You can read the complete patch notes below.

Fallout: New Vegas - Version 1.1.1

• Companions now show up as waypoints on the map
• Companions will always fast travel with you, unless told to wait or sent away
• Fix: DLC error/save corruption
• Fix: Stuttering with water effects
• Fix: Severe performance issues with DirectX.
• Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
• Fixed crash using the Euclid C-Finder while having the Heave Ho perk
• Fix: Entering the strip after Debt Collector causes crash and autosave corruption
• Fix: Using Mojave Express dropbox can cause DLC warnings
• Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
• Crafting menu should filter valid (bright) recipes to the top of the list
• Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
• Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn
• Fix for varmint night scope effect persisting in kill cam
• Fix for giving companions armor that adds STR does not increase their carry weight
• Fix NPC Repair menu displays DAM as DPS
• Having NPC repair service rifle with forged receiver decreases CND

Today’s update follows a huge patch for the PC and console versions of the game, which corrected over 200 errors. “I think when you create a game as large as Fallout 3 or New Vegas you are going to run into issues that even a testing team of 300 won’t spot, so we’re just trying to address those as quickly as possible and so is Bethesda,” said New Vegas senior designer Chris Avellone.

It sounds like New Vegas is in a much more playable state these days. How has your wasteland wandering experience been post-patch? Are you experiencing fewer glitches and crashes since the last few rounds of updates?

Nov 10, 2010

Source: Steam

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  • Amatarasu - November 14, 2010 7:11 a.m.

    yea, and that auto save corruption fixed realy woulda helped me...NOT loose 2 week's progress on the 360. just rub salt on the wound, why dontcha
  • zanthox - November 11, 2010 4:30 p.m.

    that companion waypoint could really help my ps3 save...
  • NightCrawler_358 - November 10, 2010 9:56 p.m.

    Although its not perfect yet, i'm so happy they finally patched the DirectX problems! Now my game is normal, and i can actually enjoy its bountiful fun.
  • Larinah - November 10, 2010 9:13 p.m.

    I honestly never experienced many bugs to begin with. Well, except for that 1 game breaking bug where the robot dog disappeared. Yay for saving every 5 mins. >.>
  • Cleanser247 - November 10, 2010 8:36 p.m.

    Fallout: New Vegas is running much smoother these days. It is a great game : D
  • kyle94 - November 10, 2010 8:28 p.m.

    Thank goodness. I had New Vegas from practically day one and already beat it (but not 100%.)One of the biggest glitches I had (really the only one. Lucky me.) was that my companions would disappear at random. (Especially Arcade in his personal side-quest.) Turns out you can just go to the vault with a lot of killer plants, take the elevator to level 5, and they'll be right next to you no matter what. (Unless they're dead.) Then you can take the elevator and leave for 5 minutes until they disappear again. Also, I agree with getlefty. I bought NV right away since I'm a big fan of the Fallout series. Normally I buy these kind of games a lot later. There are two kinds of games that I regularly get much later. 1: Sandbox games (especially RPGs). 2: Games by Paradox Interactive (For example, Hearts of Iron 2, Europa Universalis 3, etc.) Good lord, games by Paradox are practically unplayable until like the 5th patch. I love them so much but they hurt me so. (Just like with NV, I broke tradition by buying Victoria 2 when it first came out. Game became unplayable by 1890. The game was lagging like hell. Plus GB was way overpowered. I was playing as Germany and I controlled most of Continental Europe [Germany, mainland Denmark, Poland, the Baltic States, Central Europe down to Greece and modern-day Turkey borders, most of France, Italy, etc.] and with all that land and troops, GB still had an army 5 times the size of my army and most of them was in India.) Anyway, I'm rambling.
  • getlefty - November 10, 2010 8:18 p.m.

    "Whenever a new fallout/oblivion game comes out and you buy it day one, don't expect it to actually work" would be a more accurate quote, because they don't. I'm glad I wait for the GotY of those games for two reasons: 1: They are cheaper than getting DLC piecemeal and spending a lot of money on them. 2: They are relatively bug-free. Go to the wiki for Oblivion and every mission guide has a "known bugs" section on the bottom for each system and how to avoid them. It's funny and sad at the same time.
  • db1331 - November 10, 2010 8:02 p.m.

    So who on the GR roster plays games like this and CoD on PC primarily?

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