Recruited from: Jacobstown, You will have to complete the side quest “Guess Who I Saw Today.”
Stealthgirl: While Lily is hanging around all of your Stealthboys last for 200% their normal duration. So if they would normally last three minutes they’re going to last about nine minutes instead. In addition while she’s around all Sneak Attack Criticals do an additional 10% damage. There’s really very little reason not to use her if you’re planning on sneaking around.
As soon as you accept the Guess Who I Saw Today quest, you will be able to recruit Lily but she will soon leave to be part of Doctor Henry's experiment. Afterward, Keene will barge in and demand the specs for the experimental prototype. You can either choose to give him the specs, pass a speech check to talk him out of it, or fight. Either way, once the quest is over, you'll be able to keep Lily on as a companion.
Lily is quite the well meaning force of mass destruction. Once you get her out of Jacobstown and into some fighting you will see that she has some issues. Every so often she flips right the hell out and goes berserk on your enemies, fighting at extra effectiveness but also forgetting to tend to her own health. If you let her rampage she will tear through enemies like a hot knife through butter but she greatly runs the risk of getting knocked out by powerful enemies. For example if she goes nuts on a Deathclaw things can get messy for her.
By speaking to Lily you can choose just how often these psychotic breaks occur. If you tell her to take her meds all the time she won’t have her breaks at all but she fights at about 75% effectiveness. If you tell her to take her medicine about half of the time she will only flip out when her health gets very low and she fights at about 100% effectiveness. But if you don’t concern yourself with her medication she will flip out whenever she loses about half of her health but she fights at 150% combat effectiveness.
NOTE: You can often break her out of her berserk rages by entering Sneak mode. So if you’re sneaking around stand in one place, stop sneaking and then begin sneaking again. This should cause her to stop. Most of the time anyways.
When it comes to Hardcore mode you should actually avoid using Lily unless you’re planning on sneaking around all of the time. Use Stealth Boys whenever you’re in a dungeon full of dangerous enemies, sneak up on them and ventilate their faces while they try to go after her. Never let her fully off of her meds as she will die too easily if you do.
Recruited from: Black Mountain.
He must be rescued from the Super Mutants that have taken over during the “Crazy, Crazy, Crazy” quest.
Regular Maintenance: Slightly increases the amount of time it takes weapons and armor to decay. This is somewhere in the ballpark of about 15% slower decay and is incredibly helpful. If you’re planning on taking Raul he makes it okay for you to take the Built to Destroy trait thanks to this perk.
None, Raul has an unlisted Side Quest that you can complete to unlock a new outfit for him as well as a Perk but this isn’t a listed thing. To start this up all you have to do is talk to him enough and he will inform you of what needs to be done.
Full Maintenance: While Raul is with you all weapons and armor decay 75% slower than they normally would. When paired up with Raul’s already impressive repair abilities this can keep your equipment fully functioning for incredibly long periods of time even if you have the Built to Destroy Trait or are constantly using sub-par ammo. Simply encourage Raul to give up on his life of violence to get this perk.
Old Vaquero: Raul now deals an additional 30% damage with all revolvers and lever-action rifles. This is kind of useful if you’re expecting Raul to do a lot of fighting but… well you shouldn’t. Pick this if you like but Full Maintenance is definitely the better of the two. You can get this by telling him that you think he should continue using his guns.
And now we can have a pet ghoul. Joy! Raul’s main purpose is to maintain your equipment, keeping it in tip-top shape so that you don’t’ have to worry about paying to keep your stuff functional. This is doubly true if you have him upgrade from Regular Maintenance to Full Maintenance since it will allow you to save a lot of money on repairing your equipment.
Raul can actually fight although he’s only a little bit better than Arcade Gannon at it. While he’s a better fighter than Gannon the fact that you can give the Doc a powerful Energy Weapon with some Overcharged cells keeps him from being as good. Raul only uses things like Revolvers and Cowboy Repeaters and while these are awesome during the early or middle parts of the game they get considerably less useful by the late game. You’ll need to have him using armor piercing ammo almost constantly at this point.
In Hardcore mode Raul is actually something of a bad idea to bring around. Even though he will save you money on keeping your weapons maintained this is easily done by simply taking the Jury Rigging skill with a good Repair skill. So long as you don’t have the Built to Destroy trait your weapons shouldn’t degrade faster than they can be repaired by what you scavenge / pay for.
Recruited from: 188 Trading Post.
To recruit her all that you must do is speak to her while she’s standing around at the trading post. Don’t make it sound like you hate the Brotherhood of Steel while talking and she will be quite willing to join up.
Scribe Assistant: By speaking to Veronica this perk allows you to use her like a portable work bench. This is incredibly useful unless you’re planning on learning where every single one of these is otherwise. Even then her close combat skills, as well as sheer convenience, make up for this.
I Could Make You Care: To start this quest up you must have Veronica in your party and go to a few locations. Visit Nipton with her, speak to Julie Farkas in the Old Mormon Fort and lastly adventure near either the town of Nelson or Camp McCarran. There are a number of other locations you can use but these require you to complete side quests and aren’t quite as fast since “I Could Make You Care” only requires you to visit three out of a possible six or so locations.
Bonds of Steel - Increases Veronica's armor by 4
NOTE: Giving Veronica a dress of any type, whether it be a White Glove dress or any other formal type of dress, will prompt her to teach you a special unarmed attack called Scribe Counter. This is an incredibly useful move any time you find yourself unarmed.
NOTE: Veronica can equip the Chainsaw, a melee weapon that can be obtained after killing Motor-Runner, the leader of The Fiends. This weapon is extremely deadly in the hands of Veronica, as she will default to the weapon's VATS attack when equipped and do massive damage to enemies as a result.
Veronica is probably our personal favorite of the various companions in the game. She has a winning personality, will punch the living crap out of your enemies and she acts as a portable workbench. While she can theoretically use Energy Weapons you’re going to need to equip a very powerful one for her to even be willing to equip it. This is due to the high DPS rating of her Power Fist weapon.
It’s fairly necessary that you get her into some good armor as soon as you can. Since she has Power Armor Training get her into some Power Armor (preferably the T-45d type) for both the great protection, the Rad Resistance and the improved strength. Pair this up with a Ballistic Glove or a Displacer Fist so that she can tear through enemies like a whirlwind of gore. Giving her Stimpaks will only help her stay conscious for longer.
You could do much worse than using Veronica when playing Hardcore mode. Once you’ve got her armored up with a good weapon she’s actually quite good at surviving enemy attacks. Even against the worst enemies Veronica can stand toe to toe with them for a good long while without much support. Just be sure that she has a bevy of Stimpaks to keep her alive through the worst encounters. It might help if you let her carry most of the Stimpaks while you simply carry powerful food items.