Fable 2, the role-player sequel to one of Xbox's best RPGs, will feature dynamic environments and hazards that have the potential to affect the world around you as your adventure progresses, according to an update on developer Lionhead Studios' community website.
This is possibly thanks to what Lionhead calls "height maps." The examples given include locations in Fable's world that are inaccessible until the surrounding water levels rise (like tides, maybe?), and gaping holes in the ground that you can fall into, which could perhaps lead to new dungeons.
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