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Things gamers don't actually care about

Even though you're supposed to

Words: Paul Ryan, GamesRadar US



What they are: A set of menu backgrounds to remind you that you really like playing Gears of War 2, while you wait to start playing Gears of War 2.

Why you care: Because your cellphone ringtone library is already complete and, damn it, you’ve just gotta spend two dollars!

Why we don’t: They can cost up to two dollars. What do you get for your money? Who knows, there’s no way to look at the images before you pay for them.  And to be honest, we still haven’t figured out where the menus with the third and fourth backgrounds are. Seriously, is there a third and fourth background?


Above: The two backgrounds we can find. Yes, we bought the Street Fighter dashboard... sorry




What they are:  It’s like getting a whole new game out of the game you already have, except it’s actually, like, the same game.

Why you care: Your illogically unquenchable thirst for bragging rights. It’s important to be able to say you beat the game on Hardcore, Extreme, Insane, Godly, Hard-boiled, Hardcore-Boiled, Boil an Egg or whatever the hardest difficulty is. We’re not sure why.

Why we don’t: We already played through the game once, and it’s not going to be any different the second time.

Cranking up the difficulty almost always has only two effects: bad guys do more damage and have more life. Here are a few other things games could do that we thought of during the daily lunch-nap: Spawn more normal-strength enemies, change the story, cut down on health regeneration, limit weapons or ammo, increase the frequency of attacks from higher-tiered enemies, make regular enemies attack in smarter ways or add severe restrictions for revival.


Above: One of these screens in on hard the other one is on extra hard. If you can’t tell, why should we?




What they are: Pictures of the game you’re already playing.

Why you care: Everybody’s got to unlock something.

Why we don’t: Could we unlock a hat instead? That would be better, and hats suck too.

 


 
78 Comments
Order Comments: Newest First | Oldest First
masneppihs02  - 10 months 4 days ago 
last
masneppihs02  - 10 months 4 days ago 
last
The_Author  - 10 months 4 days ago 
Aw man, and I thought the cardboard boxes were useful!
Samael  - 10 months 4 days ago 
Nice article, and I agree with many of them but I won't deny my man reason for posting was the captcha I got - http://s160.photobucket.com/albums/t193/Kumo67/?action=view¤t=TheLegend.jpg

Sweet.
The_Lurcher  - 10 months 4 days ago 
i think watching an avatar chainsaw a locust would be... well at least funny. but yh the avatars are as good as useless but lets hope microsoft don't make the wii's mistake and try to incorperate the avatar into every game
Juggernaut140  - 10 months 4 days ago 
A higher difficulty changes the way you play a game. Just try running around out in the open in Call of Duty on the Veteran difficulty, you'll die immediately. In STALKER, you'll get killed by a single bullet which means you need to use guerrilla tactics and cover.

I agree with Nickelback being a shitty band though.
Z-man427  - 10 months 4 days ago 
that was great. Nickleback... hahaha I hate them
Hayseyboy  - 10 months 4 days ago 
great feature
GamesRadarBrettElston  - 10 months 4 days ago 
While I disagree with Sir Paul's assessment of retro games, the paper sleeve caption and the lens flare'd 360 are effing hilarious
Hayseyboy  - 10 months 4 days ago 
great feature
GamesRadarEricBratcher  - 10 months 4 days ago 
For the record, the retro arcade remakes entry has caused a Civil War here in our offices. It turns out, not all of us are insane enough to hate super-good things like Galaga Legions and Pac-Man: Championship Edition. Paul's great, but hey - every genius has an off day from time to time.
tirrandir  - 10 months 4 days ago 
Good, aside from the retro game thing. I suppose if you hate fun, you might hate some retro games. I admit some of them go too far or are unnecessary, but others justify themselves by being unique experience (typically in 2D) that just don't exist anymore.

Say what you will about Mega Man 9, say, but NOBODY is making games like that any more for consoles. Not in any way, shape, or form. Retro games aren't just cashing in on nostalgia, in their best incarnations, but they're reviving a type of gameplay and experience that would otherwise not exist.

You can say you don't like those type of games, but that's not the same thing as the game being bad.

Not to be super-serious over this list, because for every MM9 there's a stupid Galaga remake that could have just been its own game for all it does with its namesake.

But when they shine, man, I feel like a kid sitting in front of his NES again.
Avsareone  - 10 months 4 days ago 
WAIT did I see a dictionary?
zanthox  - 10 months 4 days ago 
I think the VGA should have been #1, but whatever.
Wizrai  - 10 months 4 days ago 
The paper cover sleeves around games is 101% true... :(
cart00n  - 10 months 4 days ago 
Man, I HATE those cardboard boxes. They're not so bad on DVDs - chances are you won't be watching that particular movie more than a couple times in a year, if that often. But on a video game, it's way beyond annoying. Especially the Fable II CE box - but the thought of that debacle just makes me angry, so I'll leave it at that...
somthing42  - 10 months 4 days ago 
the online avatars are compleatly usless. i have no idea what hte fucking Miis do.
Jimmyjammy  - 10 months 4 days ago 
Quick, let's turn this in to a Nickelback hate thread! For all the relevance that has...

But it doesn't matter they suck and I don't like them! YEAH!
camo510  - 10 months 4 days ago 
Nickelback has 1 or 2 good songs but overall hes just a crappy overplayed artist
key0blade  - 10 months 4 days ago 
The avatars, I agree with, what do the 360's Miis do?!
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