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These games are not what you think they are

Why Sonic's not a platformer and Final Fantasy isn't an RPG at all

Words: David Houghton, GamesRadar UK

Some games can't be trusted. Labelled as a particular genre, sold as a particular genre, hell, maybe even be designed as a particular genre, they nevertheless refuse to do as they're told and instead play as something completely different in reality.

Sometimes it's a good thing, introducing players to genres they'd ordinarily never touch, hidden under the guise of something else. Sometimes it kills the game's chances dead, leading to its evaluation on the wrong terms entirely. And sometimes... Sometimes it's just plain old confusing. Read on, as we unmask the real games hiding underneath some of our favourite facades.


Bioshock

Perceived genre: FPS

Actual genre: RPG

If there's one criticism that keeps coming up amongst the Bioshock doubters, it's the fact that the shooting mechanics don't hold up against the likes of CoD and Half-Life. And they don't. In comparison, Bioshock's shooting is a clunky affair, lacking the immediacy of the former and the variety of the latter. But that's not the point. In fact that line of argument is like criticising the combat in a Zelda game for not being as sharp as that in Devil May Cry.

The thing is, as much as Bioshock was sold as a shooter, the shooting isn't its primary focus, just as combat tends not to be the focus of most action RPGs. Because it is an RPG. Now before you go comparing it unfavourably against the choice-driven likes of Fallout 3, consider the trappings of the more traditional Japanese RPG.

A linear story with only light explorative deviation allowed from the game's main "route". Character customisation, but only within the confines of attack, defense and a couple of abilities. Enemies and locked areas which react to progressively learned new attacks. Progressive levelling up. An emphasis on tone and narrative above all else. A mysterious male hero on a voyage of self-discovery? And speaking of which...


Final Fantasy

Perceived genre: RPG

Actual genre: Interactive movie

Just where is the role playing in the average Final Fantasy game, exactly? Yes, there's a story. Yes, there are engaging characters. Yes, there is weapon and armour customisation. But the actual playing of a role? Nope. Barely any.

What we have in Final Fantasy games are essentially interactive storybooks, wherin the narrative progresses completely independently from the player's input. You might have defeated that boss and saved that town, but everything that happens as a result is a pre-scripted scenario during which 'your' character becomes the possession of the developer once again, saying and doing only what they wish.

The player input lies only in reaching the next point at which the story is advanced, and never in actually advancing it first-hand. Random battles can neither be picked nor avoided. Character choice never comes into it. The tale is always epic, but it contains little more role-playing than pressing play on a DVD remote.


Resident Evil

Perceived genre: Survival Horror

Actual genre: Point and Click Adventure

Ah, Resi, the series which cemented the survival horror genre as the freshest new export of the 32-bit age. 3D zombie killing, tense scenarios, thick atmosphere, dripping, isolated fear... All good stuff, but all peripheral elements disguising the fact that the early Resident Evil games were actually just an extension of a much, much older genre.

Take away all the shadows and gore from Resident Evil, and what are you left with? Fetch quests, highly obscure logic puzzles and a fairly pedestrian pace. It might all be broken up with the occasional zombie attack or boss fight, but essentially what you're doing in a pre-4 Resident Evil game is the same as we were doing in the PC point and clicks of old, just in 3D and with shotguns.


Viva Pinata

Perceived genre: Virtual Pet

Actual genre: RTS

Oh how we groaned when we saw Viva Pinata. We knew that Microsoft had very probably bought Rare with the intention of absorbing some of the N64's bright, shiny, family-friendly fun into the Xbox 360, but was an animal-collecting Pokemon rip-off the best they could come up with? And lo, Viva Pinata did bomb amongst the hardcore. Which is ironic given how stupidly hardcore a game it actually is if you want it to be.

It's basically an RTS in reverse, where instead of trying to wipe out an external threat, you're juggling a tactical balance in order to keep your own units alive. Because unlike the average RTS army, they'll eat each other to bits given half the chance.

It's all about resource management (Can you afford that fence? Are you making enough money from your Pinata produce output?), understanding unit relationships (Want that Pretztail? Better start breeding Quackberries as bait then. Want a Quackberry? Better dig a pond) and dealing with the terrain around you (Did you remember to keep the gate shut? Why haven't you got enough land to keep your Pinatas safely separate?), making it as RTS as it gets. Many people don't realise that of course, as VP cleverly lets the player set the pace at every step of the way, but crank things up and you'll be drowning in micro-management within minutes.


 
49 Comments
Order Comments: Newest First | Oldest First
jamminontha1n2  - 9 months 6 days ago 
that part about final fantasy was hilarious
GIJoe01  - 9 months 6 days ago 
Lol @ FF
zer0hvk  - 9 months 6 days ago 
another great article as always, thanks a lot guys!
Randomnumba  - 9 months 6 days ago 
i love that farcry 2 pic with sam fisher.
RebornKusabi  - 9 months 6 days ago 
I got one, though it probably won't be as clever! WARNING: It's kinda long...

--Silent Hill 2--

Perceived genre: Survival Horror

Actual genre: Drama

Silent Hill 2, and the series as a whole, is usually thought of and pigeon-holed as a Survival Horror game series which while it does have elements of the former, the latter is far more prevelent in it's works as much. Sure there is disturbing visuals and raping super-monster but the game series has delved far more into Drama and Character Study works more prevelently that it is depressing to hear from fans of Resident Evil that the series is a RE-clone.

More so then Resident Evil, the series has made it's marks on the gaming world as a story intensive, philosophical study as well as a developed and thought out character study on how madness effects each person and the concept of what absolute reality is- that last idea closely resembling Plato's Allegory of the Cave, an idea that the first Matrix movie used extensively. The characters also deserve another mention, as even though some of them execute horrible deeds, are still developed enough so they come off as generally sympathetic characters instead of always being "Chaotic Evil". Even something as elemental as "Monsters" are in reality walking, talking themes of both the main characters and their resultant reality that they live in.

Sure, with even all of that said about the games, people will still assume that the series is Horror and find that last part of the games lacking; Fatal Frame and it's claustrophobic feelings of hopelessness are more palpable then Silent Hill, Resident Evil has more scare chords and jump-out scares that terrify as well as a "1 vs. 100" feeling of being outnumbered. With those two mentioned games, Silent Hill might SEEM lacking but the initiated of the series fans have always known and will still always know that regardless of it's merits and fallacies, we will always come back to Silent Hill for more smart horror without having to pander to the genre's artificial standards that it has grown into. Without meaning offense, you go to Resident Evil for the short-term jolts and exhilerating action and you go back to Silent Hill for the longer term haunting of the games and the slower, more methodical pacing along with beautifully executed characters and smart theme-y monster designs.


Was that really long? I don't know, I just started writing and couldn't figure out what to cut! Anyways, loved the article and obviously as you can see, it made me think a little bit!
lava_lamp  - 9 months 6 days ago 
the far cry2 thing is very true

btw you guys are acting like Resi 4 is Survival Horror when it is an action game
in survival horror shouldn't you be dreading each fight and be scared. but in Resi 4 i was anticipating each fight, and wasn't scared in the least. I still lave Resi 4 but see it as an action game, not Survival horror. also based on the demo of Resi 5 it was pretty boring.
ELpork  - 9 months 6 days ago 
That's way more then 5000 characters.
aerialsky  - 9 months 6 days ago 
Ehmmm... What about SPORE

Perceived genre: I'm not sure

Actual genre: RTS
skelt  - 9 months 6 days ago 
GTA IV

perceived genre: hooker killing cocaine party

actual genre: awesome

wait... those are the same thing
McSpermie  - 9 months 6 days ago 
No it's like 2500 characters
jesusfrk15  - 9 months 6 days ago 
that was a pretty sweet article. im actually interested in far cry now.
WaffleLeech  - 9 months 6 days ago 
Allways thought of BioShock as a first person RTS, you set the traps, get the materials, and use god like powers to destroy your enemys.
Cwf2008  - 9 months 6 days ago 
Ah poor skelt...

GTA4:
Perceived genre: Open world shooter?
Actual Genre: Crap on a disc
NelosAngelos  - 9 months 6 days ago 
Funny how it's crap on a disk, yet it got a ten on this site. It's true with Final Fantasy, you're more just "watching" then actually "playing". Can we do something now? No! Aw...
RedBandit  - 9 months 6 days ago 
just the pics werre enough to make this article a win. Nice Job
gmilf71  - 9 months 6 days ago 
No GTA is crap. they're fun, but they eventually get boring. It's true, though FF is like a giant cut scene with gameplay trown in. I do like the doom3 one though. "behind you, n00b" hillarious article, GR.
AzRedsk1n  - 9 months 6 days ago 
Fable 2

perceived genre:RPG
Actual Genre: stupid

Waist of time and money
DeadGirls  - 9 months 6 days ago 
Interesting article.

I have probably been talking down Bioshock more than it deserves lately. It was really good game. But I don't really agree that it was advertised and introduced as just an FPS. There was alot of talk about a 'dynamic world' and how it was part RPG before it was released. In actuality the character cusomization was nothing more than picking which weapons/powers to use and the world was almost entirely scripted.

I do agree with your assessment of FarCry 2. I think that it is a highly underrated game. I know that there is almost zero friendly (or even neutral) AI outside of towns, and that it could have been more interesting had there been civilians or friendlies to work with. But the enemy AI was actually quite good (though not always perfect) and I dare anyone to mention a recent open-world fps with better. The fun really was in scouting and planning each encounter for the best possible results, and not just going in guns blazing every time (although when you had to blaze some guns, it was top-notch gun blazing). FarCry 2 was way WAY better than Crysis, and it deserves more credit than it gets.
Daywalkr  - 9 months 6 days ago 
GTA IV did suck, Far Cry 2 was awesome. Yet I paid 60 bucks for "crap on a disk" and paid 9 bucks to rent Far Cry 2 for a week. Bad move. Far Cry isnt all a stealth game, it has some great fighting elements to it too. Also Bioshock is NOT a RTS. You commanded no units, did not wage war with your army against the enemy. To me, Bioshock was a perfect mix of RPG and FPS.
Fable 2 DID suck, another waste of 60$.
If you dont think Bioshock is an RPG, you are probably comparing the game to a larger scale RPG like Oblivion. Bioshock and Oblivion are different in many ways. I dont want to talk about the game but if you havent played it yet, buy it, its still great now. If you played it and liked it, there is a Bioshock 2 in development,
see you on release day
Daywalkr  - 9 months 6 days ago 
Also, another for the list, I dont know if everyone else thought that Left 4 Dead was a FPS. When I first popped the disk in and watched the (one and only) cutscene and knew I was wrong. The cinematic makes me wish that the game had a strong story. It is actually a Survival Horror game with tons of co op gameplay. That game has some amazing memories with my friends and I. You should at least rent it.
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