Quantcast

The Top 7… videogame legends we never want to hear again

Enough already! These tall tales may be true, but they've also grown repetitively tedious

Words: Tom Goulter, GamesRadar US

2. THE NINTENDO PLAYSTATION


The story, one last time…

Back in the early 1990s, the 16-bit war was escalating as hardware companies raced to add CD-ROM technology to their machines. Sega had the Mega-CD, and if Nintendo were to stay in the game, the SNES would need its own way to play grainy interactive movies and music video remix toys.

Above: The future of videogaming, circa 1992 

Nintendo had been working in secret with Sony on producing such a device. On the eve of the machine’s official announcement, however, Nintendo took another look at the contract and realized it was far too generous to the Walkman purveyors. Lengthy legal shenanigans ensued, at the end of which Nintendo had no CD drive and Sony had no friends in the gaming industry. They proceeded to spruce up the tech they’d developed with Nintendo, free it from any reliance on SNES architecture and release it into the world to fend for itself. You may be familiar with the result:

We’re sick of it because…

Look, we love some Nintendo, okay? But its shunning, and subsequent humiliation at the hands of, one-time BFF Ken Kutaragi was the best thing that could have happened to the next decade of video games. From its industry-dominating perch in 1992, Nintendo stumbled over the next few years from botch to imbroglio even as Sony consolidated its potential.

Above: When you put it like that, who needs Gran Turismo? 

From the Virtual Boy to Mortal Kombat to the company’s painful separation from Squaresoft, the mid ‘90s are a well-documented litany of successive woes for Nintendo, the vast bulk of these being the results of its own dunderheaded decisions. Just think: if the Sony/Nintendo venture had gone ahead, here’s what you’d be doing with your time nowadays:

If someone starts telling this story, say…

“I don’t want to live in a world where I can’t avoid all contact with Zelda: The Wand of Gamelon.”


1. E.T.: THE SUB-TERRESTRIAL


The story, one last time…

Three things that were pretty big in 1982:

• The Atari 2600.
• Reese’s Pieces-brand peanut butter candy.
• Steven Spielberg’s motion picture, E.T. the Extra-Terrestrial.

While you may see three disparate elements, marketing geniuses see the potential for something called synergy. That’s why they’re geniuses! And so it was that a game for the Atari 2600 was commissioned in which ET (the Extra-Terrestrial) eats Reese’s Pieces to gain energy.


Above: It is not original or funny to proclaim this “the best part of the game” 

The game was rushed into production: the designer (singular) had less than six weeks to turn out the game, where contemporary games usually took around six months. Banking on healthy sales based on brand recognition, Atari was sorely disappointed to find that gamers had already learned that sometimes you should buy less of things if they are terrible. Thousands of copies of the game were ultimately buried in a New Mexico landfill, in what became a timeless symbol of developers’ thwarted hubris.

Above: We can’t make out any cartridges either 

We’re sick of it because…

In what has become a timeless symbol of gamers’ utter inability to let a joke die, people will never, ever shut up about E.T. the Extra-Terrestrial and that goddamn landfill. Some have suggested that there may be tribes in isolated pockets of the Amazon Rainforest who have not yet been told this story.

This premise has been rejected by others, who maintain that in today’s information-saturated world, human beings are actually born with the capacity for language, an opinion on Radiohead’s OK Computer, an appreciation for Heath Ledger’s tragically implosive performance in The Dark Knight and an awareness of the irony that - in 1983 - Atari was forced to dump in a hole thousands of copies of a game that many found unplayable, largely due to sequences where the main character would become trapped in a hole.


Above: Rain on your wedding day, that is

If someone starts telling this story, say…

“For the love of God, shut up.”

Jun 15, 2009


The Top 7... lazy character cliches
Copy, paste, unoriginality! The most overused archetypes of all time


100 lamest game industry cliches
Learn the lexicon of laziness that makes all game reviews sound the same


The Top 7... worst product placement in games
Greedy, ridiculous and just plain bizarre. We expose the worst in-game ads of all time


 
48 Comments
Order Comments: Newest First | Oldest First
Conman93  - 5 months 15 days ago 
My first first
the megaman boxart looks like something out of that movie tron
AntistaIsTheLight  - 5 months 15 days ago 
First maybe! This article made my day. Keep it up GamesRadar. And i think the Pong one is most annoying really.
AntistaIsTheLight  - 5 months 15 days ago 
Sorry for the double post but i meant the Mega Man one (dont know how i got those confused)
Johnny6Gun  - 5 months 15 days ago 
For God's sake, how is the whole US SMB2 ISN'T THE REAL SMB2 story not on the list? I hate hearing that tidbit so fucking much. It's common knowledge, not insider info, these days.
WolfAeter  - 5 months 15 days ago 
4th.... and the "... booze from potatos" made me laugh so hard that i feel my lungs puncturing.
GamesRadarBrettElston  - 5 months 15 days ago 
Also! Don't forget Shane's:

http://www.gamesradar.com/f/top-10-entries-on-top-10-lists/a-200808019524710002
garnsr  - 5 months 15 days ago 
I believe Sega was the one that had the Giga Drive (Saturn's code-name, I think,) not Nintendo or Sony. But now Nintendo uses New, Wii, and Plus on most of their games, not just Super or 64. I think Mega Turrican was the only Mega Drive game called Mega anything. Why did we love a company like Nintendo who seems to have so little imagination?
And I've known a number of Japanese people who have actually written congraturations on cards and whatnot. It's not just games.
Yar  - 5 months 15 days ago 
I don't know about you guys, but I'm sick and tired of hearing about the SMB2/Doki Doki Panic controversy.

I don't care any more!
may.be.vital  - 5 months 15 days ago 
Nintendo was an ass until they had a little humility shoved down their throats but so was Sony. I guess the games companies can't handle power....
yoreAtowel  - 5 months 15 days ago 
Is the legends true? That the new mexican deseret holds thousands ifnot millions of copies of games from yester-year, just waiting to be dig up and played. Also i heard the alien design for the xbox 1080 and ps6 is their as well?
Hurricrane  - 5 months 15 days ago 
i completely agree with Megaman box art, IM TIRED OF IT
PinkLenny  - 5 months 15 days ago 
Ok well the ET game, the mega man box art, and references to Custers revenge I have heard more on this site then anywhere else.
Z-man427  - 5 months 15 days ago 
Are you bashing on OK Computer?

actually, i don't mind. bashing on Hail to the Thief though, and you'd better hold on to your coconuts.

surprising though that my cousin, one of the most well informed gamers that i know of and a former Ninty fan boy had never heard about nintendo screwing sony. i had to explain it to him. it was the biggest WTF of my life
Hobojedi  - 5 months 15 days ago 
I hate how people keep bringing up ET.. just let it die already, jeez.
Demonflare  - 5 months 15 days ago 
Uhh! I hate Sega and E.T. Mega Man is lame as well.
RonnyLive19881  - 5 months 15 days ago 
Wow, that was a picture of FX Racer for the Snes. Never seen it anywhere besides my TV Lol. Quit dogging Nintendo.
Ravenbom  - 5 months 15 days ago 
lol, nice Top 7
Sabtos  - 5 months 15 days ago 
Excellent article.
Defguru7777  - 5 months 15 days ago 
I still find the ET thing hilarious, personally. The Custer thing has always been disturbing to me, though.
curly_jefferson  - 5 months 15 days ago 
wait wait wait, your telling me the Playstation began life as a cd attachment for the SNES. quick to the editing room i got a front page.
Related Games
PC
PC
Wii
Wii
PSP
PSP
Xbox 360
Xbox 360
Final Fight: Double Impact Confirmed for Europe  N4G
PS3 News from N4G
1 Dec 2009
Chime - Buy an Achievement for Charity N4G
360 News from N4G
1 Dec 2009
MAG beta - 300 final keys here, now N4G
PS3 News from N4G
1 Dec 2009
More media from Free Radical's canned Star Wars... N4G
PS3 News from N4G
1 Dec 2009