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The Top 7... toughest opening levels

Oooh. It's a bit hard, isn't it?

Words: Dave Meikleham, GamesRadar UK

Webster's Dictionary defines a learning curve as: 'An embarrassingly easy set of opening levels that prepare the gamer for the challenges ahead by introducing them to insulting tutorials, giant guiding arrows and a host of baddies that are geared for a good head jumping.' OK, so that's obviously our definition rather than Webster's, but the point stands that most games start off with a gentle saunter of untaxing objectives, before sliding into a sprint of 'how the hell am I meant to beat this boss/ sneak past these sixty sentries/ collect this cocaine?'. But not the following collection of games.

These titles start off at a cheetah-style sprint before strapping jet fuel to the feline's feet. They’re uncompromisingly hard right from the off and never ease up. From perennially painful pixel perfect jumps, tortuously tough first bosses to cripplingly cryptic puzzles; these opening levels all laugh at learning curves. It takes a certain type of developer who’ll slave over particle effects, bump mapping and z-buffering for a year and then introduce a first stage so fiendish you’ll never see most of it. Bastard-hard beginnings; we salute you. After all, who really wants to see level two?

Handing you your ass in: Alien Hominid

We love little evil aliens. Especially little evil aliens who gun down government suits with the kind of drive-by-style glee we’ve not seen since Boys N’ The Hood. Hominid’s extra-terrestrial star falls into that exact Krypto-esque category. And his game is exactly the type of hardcore, side scrolling shooter that has been abandoned for training levels in recent years.

Not so with Hominid’s opening, though. Oh no. You’ll need the type of reflexes, precision shooting and hand-eye coordination that used to be mandatory for success in the 16-bit era. Dice, devour and decapitate the swarms of suits thrown your way in this first stage and you’ll then have to survive a killer robot, so pure in his desire to disintegrate you, he makes the Terminator look like Tickle Me Elmo.

The excruciating equation:

Not only are his attacks fast and ferocious, but the very environment itself acts against you. We lost count of the number of times we inadvertently jumped onto the first floor of a building only to receive a face-full of death-rays. And we really do mean ‘we’. It took two men of Radar to man-up - shouting a shed-load of motivational Rocky-style slogans at each other during the fight – before we could best the bionic man.

Inexplicably harder than: Fighting an army of 50 foot nuclear death mobiles with a man with a blonde mop for a head in Metal Gear Solid 2.


Above: Nuclear capabilites are no match for a comedy death laser

Handing you your ass in: Ninja Gaiden

Well this is hardly a surprise, is it? One of the hardest hack-n-slashers ever, Gaiden makes Devil May Cry 3 look like Nintendogs. The first level expects you to be better versed in the sacred art of karate than Mr. Miyagi. And, unless you can chain your samurai skills like a chess simulator, it’s unlikely you’ll get through the dojo in the opening level.

The excruciating equation:

Work on your wall runs, craft together those combos and annihilate enough ninjas, though, and you’ll get a chance to face martial arts master Murai. A skilled warrior of nunchucks and with bigger guns than an Iranian arms dealer, this guy will slap the sushi out of you until you can block, dodge and parry to perfection. The developers clearly didn’t think this was enough of a challenge, either, bringing out an even harder Black version for those blessed with Bruce Lee reflexes. Anyone else feel horribly inadequate?

Inexplicably harder than: Kicking the crap out of hundreds of martial arts masters in sharp suits in The Matrix: Path of Neo.


Above: Bringing the hurt to hundreds of Agent Smiths has nothing on trying to nail the guy with the nunchucks

 
68 Comments
Order Comments: Newest First | Oldest First
Krispee31  - 8 months 21 days ago 
Wow, I wasn't the only one to be condemned by THOSE DAMNED ELEPHANTS!!!
Sash  - 8 months 21 days ago 
Lol, interesting article!
oreomonkey  - 8 months 21 days ago 
hahaha great one that was funny
drprofessor  - 8 months 21 days ago 
great article but come on. the elephants are cake. but you should see my friend king try them. he hasnt made it passed them lol. that 3rd one gets him everytime.
iluvmyDS  - 8 months 21 days ago 
I really hate the opening level of Alien Hominid. It took me 20 times to beat the level completely.
DELTA8558  - 8 months 21 days ago 
The driver tutorial was actually preetty easy, its just that it offers no explanation as to what the slalom is. I spent ages trying to figure it out.
Jimmyjammy  - 8 months 21 days ago 
Anyone ever play Stuntman?
It wasn't just that the first level (and all levels following it) was so hard, it's that each time you restarted it, it took about 30 seconds to load. Altogether I think I spent more time waiting for it to load than playing
Brainspike367  - 8 months 21 days ago 
What about Contra?
Brro-Dii  - 8 months 21 days ago 
I agree with the Driver tutorial, but the elephants in Mega Man 9 were easy. And you can see that they edited out the ladder above Mega Man on the last picture.
Thequestion 121  - 8 months 21 days ago 
Great article.
kaythanksbye2  - 8 months 21 days ago 
I remember that horrible tutorial from Driver! I couldn't beat it for the life of me and had to use a gameshark to bypass the level so I could actually play the game!
SOLIDSNAKE1983  - 8 months 21 days ago 
LOVED the driver opening!!! Remember the toughest part of a game i've ever played was in black, the last level was near impossible as it had practically no save points!
foarthelulz  - 8 months 21 days ago 
the opening level in Alien Hominid was SO EASY
GoldenMe  - 8 months 21 days ago 
Watch the paintwork! Watch the paintwork!!
YOU HIT THAT CAR!!! The car's wrecked, get out of my sight!

Hilarious GR, great article as always!!!!!!!
Y2Ken  - 8 months 21 days ago 
Yeah, I remember when Driver first came out, I was pretty young and that first level was so challenging. You feel so great when you beat it though, especially with 1 second left.

I would also say "I Wanna Be The Guy", but then I guess that's obvious by now. It's just how whichever way you go from the start, you will almost certainly die within 5 seconds the first time you play.
infinite doo  - 8 months 21 days ago 
I dont find any of the games on this list to be fun. You can say I'm not hardcore, but you'd be lying. I spend (nearly) 12 or more hours a day on CoD4 and others, but I'm not masochistic. Games with that kind of difficulty dropped dead for a reason (unless you count a few exceptions like MM9). I am liable to throw a controller through a window after playing halo 3 matchmaking (I HATE HALO 3 BTW), so playing these games makes me question the kind of asshole who would make something like that.
PS I played alien homonid, but that damn first level stopped me and my little bro from advancing. It's like the creators dont want you to play, or that they only want soulless losers to see the end...
BoondockSaint54  - 8 months 21 days ago 
That's actually about as far as I got in Driver. I hated that stupid tutorial and never played it again. On the Simpsons, though, I don't recall the skateboard part. Just spraypainting stuff. I haven't played that game in years.....
Ninja-KiLLR  - 8 months 21 days ago 
i remember watching two of my friends take about 1 or 2 hours to beat that one dude in ninja gaiden.
TheTrooper424  - 8 months 21 days ago 
Wow, you guys who wrote the artical are hilarious!! Even if you didnt come up with most of the stuff. Mega man has to be one of the best of classic video games
Amnesiac  - 8 months 21 days ago 
Not to brag or anything, but I honestly didn't have much trouble with the elephants. Still, awesome article.
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