good article. but you could have mentioned DKC 2 for further devoloping the minecart level into a pseudo-rollercoaster level with the haunted house cart levels. heres hoping with the recent announcement of a theme-park in bioshock 2 they revive the level with a bang, shooting splicers from a mistopian rollercoaster cart. a man can dream.....
aaah, the minecart. we meet again, old friend.
you cant really hate minecart levels (until you fail, like, 20 times) also, unsure wether or not this counts as a 'real' minecart level, but what about in gears 1 where your underground and your in the wierd cart thing fighting off boomers.
Ugh this brings back awful memories of me playing that mine cart minigame from a few of the mario party games. I damn near broke my thumb playing those things. Oh and I dont know why but i hated a level in super paper mario for the wii that had mine carts in it.
Oddly enough, and possibly in a quite unfitting manner, I felt the needcart" myself last year while watching my little lad playing around on Club Penguin on Miniclip. The shame I went through just for that cart game! Created my own little penguin and everything just to race through those mines, tilting and jumping my cart over the obcs and round the corners! The joy!
And there I was thinking I was a lone carting crusader willig to shun COD4, KZ2 and GEars just to hit myself up with that mine shaft action! I was really just expressing my rightful desire, a wish that resides in all true gamers!
Thanks GR and thanks Mr Houghton! You changed it from a dark, bitter secret into something I can proudly bellow from the rooftops! Viva la carts! That pink penguin is no longer a thing tha shames me.
Ah, all you young 'uns! If you want real original Monkey-Cart action, Toki (on the amiga) was definite 'leap-of-faith' platforming, with the scariest mine-cart section ever as it was the last level with no save games and insta-death(tm).
:)