Quantcast

The evolution of videogame zombies

A horrifying history of the shambling flesh-eaters we love to shoot

Words: Mikel Reparaz, GamesRadar US

As we wrap up another year’s worth of Halloween-themed features, it seems as good a time as any to reflect back on the foot soldiers that make about 99 percent of all horror games possible: Zombies. Whether fallen back on as a lazy crutch for games without a lot of enemies, used artfully as hidden metaphors or even trotted out as heroes, zombies have been a key component in videogames – horror and otherwise – for almost as long as there’s been a game industry. And time and time again, we’ve seen that their mere presence can be enough to get people interested in any given game, because hey – they’re a lot of fun to destroy.


Above: Don’t we all, really? 

You might not have noticed it (mainly because they all act the same), but zombies have undergone a long series of changes, subtle and otherwise, over the years. While their single-minded, shuffling hunger remains just as strong as ever, they’ve evolved with the games they populate, becoming more nuanced and complicated than most people realize. Don’t believe us? Then join us as we take a look at just how time has changed our favorite monsters.


Stick Zombie


As seen in: Death Race (1976)

Disposition: Frightened, panicky

While alternately referred to as “zombies,” “gremlins” or “stick figures,” the little white blobs in the controversial-for-its-time Death Race display all the classic characteristics of zombification, from the aimless wandering to the complete lack of self-preservation. Sometimes, you don’t even need to move to score against these idiots – they’ll wander right underneath your tires while you’re idling. We put forth that only a zombie could possibly find such a stupid way in which to die, and as such declare them to be the very first instance of a zombie in a game.



Vaguely Threatening Zombie


As seen in: Ghosts ‘n Goblins (1985)

Disposition: Lumbering

One of the earliest recognizable instances of a classic zombie, these pale creeps had it all. Not only could they walk in a straight line with their arms outstretched and knock Sir Arthur out of his armor (and, later, skin), but they actually came up out of the ground to do it. Also like movie zombies, they’re only really a serious threat when they mass in groups, at which point it can be difficult to jump over them or take them out quickly enough.


 

Self-Mutilating Zombie, Mark 1


As seen in: Chiller (1986)

Disposition: Passive-aggressive

For a game that’s ostensibly about shooting undead creeps (but is actually more about shooting defenseless torture victims bloody), Chiller is awfully stingy with its zombies. In fact, it only really busts them out during its final stage (or first stage, if you’re playing the NES version), and even then it’s debatable if what’s onscreen actually qualifies as a “zombie.” Is the chick whose shirt can be shot off actually an undead monster clawing her way out of the grave, or has she just been buried up to her waist? The only thing here that really qualifies is the weird zombie in the foreground, which just keeps ripping off its own head and throwing it into an open grave full of flames. Fun!


Hurrying Zombie


As seen in: Castlevania (1987)

Disposition: Gliding

Zombies have never been less terrifying than they’ve been in the Castlevania games, in which they’ve been Dracula’s bottom-feeding cannon-fodder for about 22 years now. They also represent an early form of moral choices in games, as players confronted with zombies have the option of either killing them or jumping over them. They won’t care either way, as – like the Vaguely Threatening Zombie before them – they have no interest in anything except for moving in a straight line as quickly or as slowly as possible, depending on which game you’re playing.


Zombie with Something to Hide


As seen in: Psycho Soldier (1986)

Disposition: Grabby

To be honest, we’re not entirely sure if the “zombies” in Psycho Soldier even count as such, in the traditional undead sense. It’s hard to see much of anything under those trenchcoats and hats they’re wearing – which, by the way, seem more suited to hanging out at porn theaters circa 1976 than they do to fighting the forces of good. Still, if they aren’t zombies, then their behavior – shuffling around, arms outstretched, and making a beeline for any shimmer of movement/smell of fresh meat – is awful damn zombie-like. At this point, we feel secure in calling them a close cousin, if not the genuine article.


Really Gross Zombie


As seen in: Haunted Castle (1988), our nightmares

Disposition: Indifferent

While we’re going to steer clear of pointing out every stage in the evolution of Castlevania’s zombies – that’s an article for another day – it’s worth swooping back for a quick look at the little-known arcade version, which marks the first time a zombie in Castlevania dared to walk around with an exposed rib cage and gobbets of gore hanging off like it’s normal or something. These were also among the toughest zombies in Castlevania history, able to absorb two whip strikes and big enough to be difficult to jump over. Not really surprising, considering the game was intended to suck down quarters more than it was to actually be enjoyable by human beings.


 
28 Comments
Order Comments: Newest First | Oldest First
gangrenous  - 26 days 16 hours ago 
Could this be the end of Zombie Shakespear?
iKOemos  - 26 days 16 hours ago 
This is a long ass list. Very thorough Mikel, good work. I love imploding Ghoul's heads in Fallout 3 with a sledgehammer. Very satisfying zombies to kill.
bamb0o-stick  - 26 days 16 hours ago 
"I think an even better brains is: Are you brainsabrains?"
nadrewod999  - 26 days 15 hours ago 
What about Sam and Max season 2? (specifically episodes 3 and 5, since the whole third episode is zombie-based, and episode 5 uses the Frankenstein-esque monster you brought to life in episode 3 to move the plot along in episode 5 (riddling spoiler for the end of episode 5: be ready to have all the things most unlikely to happen to you, happen to you)
Cwf2008  - 26 days 14 hours ago 
Holy crap that was long. Only took me about 2 hours to finish reading (while watching Comedy Central and doing homework and playing Xbox at the same time)
derringer83  - 26 days 14 hours ago 
This article makes me wish Microsoft would send my 360 back so I could murder some undead... Can you murder the undead?

Recaptcha: atoned rudolph
bugmenot  - 26 days 11 hours ago 
I am disgusted that you missed the zombies in Thief I, II, and III. That is unforgivable, what kind of supposed gaming site overlooks the best stealth gaming franchise of all time?
crazyqazqaz  - 26 days 10 hours ago 
i dont like zombies........ they ate my cat.
Metroidhunter32  - 26 days 6 hours ago 
I think you probally should have gotton the DOOM 2 machine gun zombie in. Seriously badass fellow. And he doesn't need to be accurate, just sort of wave it about a little
Conman93  - 26 days 2 hours ago 
Would u count the monsters in uncharted 1 as zombies. Probably not. They look freaky though
LuigiWolf  - 26 days 2 hours ago 
you forgot the zombies in MadWorld and the Zombie in GTA IV
Expertgamer0001  - 26 days 35 minutes ago 
Not sure if it counts but what about Dead Space?
thelonewolf501  - 25 days 23 hours ago 
i like zombie on meth and zombie with more meth was funny
gangrenous  - 25 days 18 hours ago 
Zombies remind me of Steve Busimi, and no one needs that
lovinmyps3  - 25 days 16 hours ago 
Yes!! I love zombies!!
NanoElite666  - 25 days 16 hours ago 
Another evolution of the zombie that isn't mentioned here...

The robot zombies of Ratchet: Deadlocked.

You don't often see zombie robots, but there are some out there.
Spartan523  - 25 days 14 hours ago 
in fallout, the all ghouls have decaying brains (radiation+FEV=not fun?) ferals are just further along in the decay process
oryandymackie  - 25 days 7 hours ago 
Ah, headcrabs.
AlexMercer1337  - 25 days 6 hours ago 
You guys forgot the Grave Diggers from Brutal Legend.
GameManiac  - 25 days 1 hour ago 
Damn this is a long list!

Unfortunately, the only two zombies that I have known well about are the ReDeads (Ocarina of Time) and the Flood (only from Halo: Combat Evolved).

Wait, what about the zombies in Final Fantasy Tactics A2 Grimoire of the Rift? If I remember right, one of them reverts back to human.
Related Games
Left 4 Dead 2
Xbox 360
Square Enix Prepares FF13 Product Onslaught N4G
PS3 News from N4G
Nov 26, 2009
Battlefield Bad Company 2 PC Beta is not cancelled N4G
PC News from N4G
Nov 26, 2009
Splinter Cell Website Updated with Russian Content... N4G
360 News from N4G
Nov 26, 2009
Red Dead Redemption Trailer N4G
PS3 News from N4G
Nov 26, 2009
Bad Company 2 PC Beta Pushed to Early Next Year N4G
PC News from N4G
Nov 26, 2009