The water levels in Sonic weren't that bad at all. If you're all stopping for bubbles at every opportunity and spending more than 3 minutes per water level then, to use the phrase, 'you're doing it wrong'.
Omg the KH water level is so retarded, the whole music part and all XD .
U should include Zelda: The Phantom Hour Glass aswell, because the part where u have to fish for treasures and avoide mines was really stupid -.-'' . Stupid mines...
i knew OoTwould be here, i still to this day with many play thrus cannot play it this temple without a guide. Twilight princess was fairly fun with improved gameplay and making the boot an arrow button
i agree with most of this but the OoT temple wasen't that bad AND i got through it without a guide
i will say i made that mistake with the key and just hit reset when it happened.
ReCaptcha: butlered the
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Is that DKC level really the best water level ever?? The one in the Toxic world on DKC1 was an absolute nightmare and nearly made me give up on the whole game altogether!
Yeah water hazard was lame, and does anyone remember 'Bubble Dizzy' for the Commodore? The whole game was one, giant, REALLY crappy water level...glub...glub...glub...dead, never again...
Also I'm a little surprised the 'Bubbleman' level from Megaman 2 hasn't featured, I thought that was quite special, well, the whole game was!
I remember when I first got my NES I was 4 years old and always BEGGING my dad to do the water section of TMNT, until I could do it myself (WHAT A DAY THAT WAS!!). Also in the level before it (the dam), the jump at the end to get to the door that led to the top of the dam was a btch!! :-P
I'll probably regret saying this but I think the Mario series is one of the only series to persistantly provide great 'underwater gaming'...
that'll teach me to write on here after necking a few beers, my Megaman comment is completely non-related to WORST underwater levels and therefore I would delete it if I could... :-P
Another crappy water level, the water level in Captain Planet for the NES, so slow, so repetitive, so pointless...
The Metroid Prime water levels aren't that bad. In fact, that's probably the only point that's even remotely irratating, at least after the gravity suit. In Metroid Prime 2, the underwater parts are actually better than the above water parts after the grav lift because you can actually float in it.
Right around the time I bought Uncharted: Drake's Fortune I had always heard that the jet-ski section(s)sucked giraffe balls, but it came time to deal with them I found out that it wasn't that bad. Yeah I'll admit that stopping to shoot while getting pushed downstream was annoying after a bit, but i was more transfixed on the thought of how did these jet-skis get waaay out here in the jungle with the keys still in the ignition and plenty of gas...
... And why Elena had to wear those ugly-ass sandals?
I was woundering. What do you expect when you go underwater in video games? Have you ever gone underwater in real life? All of that weight crushing your body and you try to swim through the water and you can't move as fast as you are in land. The human body is just not designed to move fast underwater and under a whole lot of weight. Same rule apply to games.
Don't expect videogame characters to be Micheal Phelps and just run through the whole damn thing. We all know better than to expect to do the same time all through the game. They have to put something there to throw you off and to piss you off and water levels are the perfect place to do it, both in fanasty and real life.
To have my say......I deleted my saves in Fallout 3 as I was leaving the Rivet City Broken Bow, and predictably, I was left with the one "drowning" autosave, e.g, my breathless Fallout persona flopping like a fish and rising to the surface of the murky irradiated water.