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The 7 most beautifully animated 2D games

Are games art? Who knows – at least these look the part

Words: Joe Newman, GamesRadar US

There’s something very special about the process of old-fashioned, frame-by-frame, 2D animation. In the old days, the only way to get your animated character to wave his or her arm was to spend hours upon hours painstakingly crafting each frame and constantly readjusting your work to make sure everything flowed correctly. Now you just set a couple of keyframes and let a computer do it all for you.


Above: This took us 10 minutes

Compare our stupid little stick figure to the works of Don Bluth, Hayao Miyazaki or the Disney animators of the last few decades. These animators are rightly labeled as geniuses: they’re able to turn a series of static images into a living, breathing world, filled with characters with fluid – yet subtle – movement. Animation is the art of motion, and to break down our gestures into tons of tiny frames takes a level of observation and patience that few can really appreciate.


Above: Wow, did Spike Jonze see this?

Videogames add another layer of complexity to the art of animation, as most games don’t flow in a predetermined, linear fashion. Here are the games that most impressed us with the quality of their 2D animation while remaining fully interactive. Some of the games use the old-fashioned hand-drawn cel animation style, and some of them rely on pixels, but they’re all flat, all cartoony, and all of them are as fun to look at as they are to play.


7. Aladdin (Genesis/Mega Drive)

Sure, we’ve been over this before - The SNES version of Aladdin was developed internally by Capcom (which then owned the rights to develop and publish all Disney games on SNES), while the Genesis version was developed by Virgin Interactive, with the help of the Disney animators who worked on the film. Now, we don’t mean to disrespect Capcom’s efforts (Aladdin on SNES is still among the best platformers on the system, and truth be told, many of us at GR prefer it for its gameplay), but you can’t deny that the Disney magic makes a big difference. Back-to-back time!


Above: Not that Aladdin uses a sword much in the movie, but it’s certainly more badass than Mario-ing people to death

The swirls of smoke that erupt from breaking lamps or from getting too close to hot coals, the fluidity of the climbing animation, and (of course) the pink-hearted boxer shorts make the visuals in the Genesis version really pop. Is it because of the use of scanned animation cels as opposed to pure pixels? Maybe, but regardless, you have to give credit where credit is due for Virgin’s impressive line of 2D Disney-licensed games that came out in the ‘90s, including The Lion KingHercules and even obscure games like Maui Mallard in Cold Shadow – there was a time when a Disney tie-in game was a thing to be excited about.


Above: Not this 

We could just turn this list into a collection of all our favorite Disney games, but Mr. Antista’s covered that all before. There’s got to be some non-Disney stuff that looks good, though, right? Well, how about this?


6. Earthworm Jim


Above: Will f*** you up 

Designers David Perry and Doug TenNapel are extremely well-known figures in the gaming world (incidentally, David Perry worked on the Genesis Aladdin, too), and Earthworm Jim the character is such a recognized fan favorite that his voice actor, Dan Castellaneta, isn’t known for anything else.


Above: No, wait, we take it back. He also voiced Boogerman 

There’s certainly something to be said for fluid, hand-drawn animation – it can turn even a cold, corporate advergame like Cool Spot (Perry’s prior effort) into a beloved retro classic. Everyone knows the Earthworm Jim series for its over-the-top, cartoony style – and if you judge a game based on the quality of its idle animations, Earthworm Jim 1 and 2 are bona fide artistic masterpieces.


Above: Earthworm Jim: making not playing a game fun since 1994

David Perry’s career as a game director effectively faded out after he worked on Enter the Matrix, a game that a surprisingly large number of people both bought and hated. He now lends his name to David Perry’s Industry Map, a handy little site where you can enter a game’s name and find out where in the world it was made.

Doug TenNapel, on the other hand, went on to create The Neverhood and sequel Skullmonkeys, two notably well-animated claymation games. The Neverhood borrowed gameplay elements from Myst and traditional point-and-click adventures, while Skullmonkeys was simultaneously reminiscent of Donkey Kong Country, Oddworld: Abe’s Odyssey, Earthworm Jim and Tomba!, as well as The Nightmare Before Christmas and Mystery Science Theater 3000. Yeah, it’s kind of a weird game.


Above: TenNapel also directed Sockbaby, the Citizen Kane of sock-related beat ‘em-ups 

 
36 Comments
Order Comments: Newest First | Oldest First
Romination  - 3 months 21 days ago 
Nothing says stunning like a crotch shot...

Thanks for saying your love of The Behemoth. I love the hell out of that studio, it needs to get more recognition.
Unoriginal  - 3 months 21 days ago 
A top 7 on a Friday? Christmas came early!

Kinda feels like the whole feature was written to make us feel bad about The Act:(
Mission accomplished
AtrocityExhibition  - 3 months 21 days ago 
yay i love 2D animation, probably a lot more than 3D too, and its good to see some of my all time favorite games like earthworm jim, skullmonkeys, castle crashers and wario land get mentioned in one article
Yaro  - 3 months 21 days ago 
Morons! You forgot Samurai Shodown! J/K, actually this is the first time I took the time to look at a video of Boy and his blob and it really IS wonderful, had goosebumps throughout the video, thanks to the music as well.
H2A2I00  - 3 months 21 days ago 
wow the act looks amazing i would have totally played that on an arcade
aion7  - 3 months 21 days ago 
Good job on the fighting game section. you got my favorites (SF3:3S, MvC2, Garou:MOTW, etc.).
zigs  - 3 months 21 days ago 
I was totally expecting Braid to be number one. Bit surprised to not see it in the list at all to be honest, i think it's one of the most gorgeous games i've ever seen.
AnonymouZ  - 3 months 21 days ago 
of course it's our fault. i mean. who buys videogames to play with their knobs... *cough* xtreme volleyball *cough*
GamesRadarJoeNewman  - 3 months 21 days ago 
@zigs
Braid's beautiful, yeah, but not really that special in terms of animation. Same goes with Samurai Showdown - pretty much only good in stills.

@unoriginal
Yup, that's pretty much why.
Conman93  - 3 months 21 days ago 
Would u classify old zelda games ( like link to the past) as 2d
Hurricrane  - 3 months 20 days ago 
I have never heard of The Act, looks really cool. Too bad it wasn't recognized, I would've bought it >.>
435  - 3 months 20 days ago 
Just set a couple of keyframes and let the computer do it for you?

As a 3D animator, frankly, I'm insulted.
silvereye  - 3 months 20 days ago 
They all looked awesome, but I would have included sonic 1 somewhere, I mean at the time it was considered to be amazing, but apart from that awesome article GR! :)
Cyberninja  - 3 months 20 days ago 
the act did look fun to bad it will have to rest in peace
SuperStingray  - 3 months 20 days ago 
What's this? Games Radar making an article about artistic games and NOT promoting Okami?
Bobbety  - 3 months 20 days ago 
Damn that's depressing!Mind you I probably hadn't ever been in an arcade at the time of The Act.
Ravenbom  - 3 months 20 days ago 
2D FTW!
waynski1457  - 3 months 20 days ago 
So wait, all this and there is no way I can actually play The Act? I WOULD HAVE PLAYED YOUUUUUUU!
Picnic1  - 3 months 20 days ago 
Although there was deserved mentions of Disney Megadrive games in general and Cool Spot (and, thankfully, some less good looking SNES games were left out for a change) I'd have liked to have seen Donkey Kong Country mentioned (although with 3D sprites is that 2D enough to be counted?)

I know that, by the criteria of the control being too linear, you haven't included some graphic adventures but The Curse of Monkey Island is fondly remembered (even though Grim Fandango's art style gets mentioned more).
Kabukibear  - 3 months 20 days ago 
I actually got a chance to play The Act at a small game show in Miami, Fl a couple years back. They had all sorts of old systems to play and had that arcade there. I was hooked immediately and my gf had to drag me away after I kept pumping quarter after quarter into it. It's every bit as charming and well done as they make it seem in the article. I didn't get very far, I was at the doctor part, riding a hospital cart down a hall trying to avoid other patients and obstacles. Anyway, this is a shame, I had no idea at the time that it was one of those games I'll probably never get to play again. Bummer.
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