The Battlefield Series in general, but BF2 more specifically.
Where to begin - 1942 was great and a breath of fresh air to M-Player FPS. Not perfect, but still a great game. Then came Vietnam which I felt was a solid improvement on the base 1942 created. Then came BF2 - arguably the best in the series - Which gave us many things we wanted to see from DICE/EA. Everything was right in Battlefield World.... Or so it would seem.... Then the crappy expansions came... and then 2142 came out.. and our eyes opened to what was really going on.
EA/DICE was not trying to perfect the series at all - they were just slapping a new coat of paint on it all and adding things that SHOULD HAVE been implemented in the existing installment. And the one thing that should have come through all this was balance and bug fixes... and it never did. Worse yet was that after the new installment was out EA-DICE put the kill patch in the older one. BF:Vietnam is wildly unstable as is 1942. BF2 seems to be spared the rod (not completely as they still don't utilize multi-threading which was a crime when it came out, and also have sound issues with numerous sound cards) and 2142 still has its share of problems from what I hear)
My friend tried to get me back into BF2 a couple of weeks ago... and I figured why not.... I wasn't even playing yet when a myriad of issues and all the pain and anger came swirling back.
Thank god 1943 is free, because I wouldn't spend a dime on that series anymore.
Pokemon - Took a GBA and Pokemon Gold on holiday with me a couple of weeks ago in the hope of some sunny/nostalgic memories. By the time I was asked what my name was, I already hated it. So much so that the batteries for my GBA are still in the TV remote at the villa I stayed in...
ORR
Halo 3 - I played this almost religiously with my housemates in my first year at uni. Every weekday evening was Halotime and a lot of the weekend too. After leaving that house, everytime I pick up the controller to play now I don't get further than the main menu and have to turn it off. For some reason though, I physically unable to trade it in. So it remains on my shelf, slowly gathering dust. I still have nightmares about the HUD as well.
I'll probably still pick up ODST, but whether it'll get completed depends on how different it is to Halo 3.
Grand theft auto vice city
Loved it before
But i played it recently and i started sprinting only to see my character run like an escaped mental patient his mobile phone was bigger than his head
And trying to open a locked dorr looked like he tried using hiis penis for a key
Sorry but it's true
goldeneye-007 for the n64...do you realize how frustrating it is after becoming so used to modern generation shooters to come back to this classic and realize, "how the hell am i supposed to play this without 3 hands?" Never has a game I once loved so much made me yell at my friends, "screw this shit!", throw my down my controller in zealous rage, and burst out the front door in a fit of tears.
Ratchet: Deadlocked for the PS2. It was just too different from the first 3, and not in a good way. It limited the freedom you had in the others and didn't feel as open-ended. Plus it got rid of the RYNO. I loved using the RYNO, and the Harbinger just doesn't compare. I couldn't play it again after I beat it.
Me and some mates had been moaning about nub cuddling games like COD/Halo in the current gen FPS world and the "will they? Wont they? If they do will it be XBLA or VC?" furore was behind our thoughts about Goldeneye.
To a man we'd been huge fans and recent replays of OoT and other old 64 games meant we wouldn't be scared of the looks of the game when we dug out the aging console and cart.
Anyway, after a few minutes of painfully erratic controls(by todays stadards)and odd level lay outs it began to dawn on us that as the essence of most modern FPS games is the multiplayer that we actually liked the accessible nature of Halo et al and G'eye just can't deliver the same kind of precision-and I don't know how we coped so well back in the day.
I guess shooters before it must've been awful but I just felt like I'd invited a childhood hero round to the house and he promptly crapped on the rug!
Guitar Hero. I can't say that I hate the game, but I've been a fan since the first game, and as it was once associated with quality, it seems that all Activision cares about is regurgitating the same game with different songs five times a year at full price, and then have the clams to complain about the price of the PS3!
Don't kill me: Half-Life 2. The physics, story, and graphics were mind-blowing when it came out in 2004. Looking back on it, now that we expect those features out of games, the core gameplay is pretty flimsy. None of the weapons pack punches, the AI is dumb, the vehicle sections bog down the pace, and the Ravenholm level is less scary than frustrating, repetitive, and pointlessly stretched out.
Not trying to knock the game's accomplishments at the time, especially since the character animations still hold up well. But up now that the visual and physics wow is gone, the rest of the game feels like a retread, half-rate version of whatever the newest linear, story-driven shooter is.
halo 2. i dont actually own the game, my friend next door has it and made me play it EVERY day. im not even exagerating one bit. he would call me and go "hey you wanna come over and hang out?" but the way i heard it was "hey man you wanna come play halo for 8 hours while i yell at you for not doing as i say?" that game went from amazing to a mind numbing, boredom inducing pile of piss. the one joy i got from it was wen his sisters friend and her brother came and owned us. it bruised my friends enormous ego so much he almost cried. i know it sounds bad but you dont know him.
I had just bought a Best Buy PS3/Killzone 2/MGS 4 bundle (mostly for MGS 4), and I decided it would be a brilliant idea to play through the first 3 Metal Gear Solids.
The only problem? I no longer had my copy of MGS1. So, I decided to download it from PSN.
I get through roughly 1/3 of the game before I realized how infuriatingly hard it became... solely because of the control scheme.
ew... just thinking about how stupid and blind I was at the age of 7. I would have to say one of the best examples of this would be Yoshi's Story *huuuuuuuuurl* I now know that it is a pitiful excuse for a game starring the absolute all-time worst character of all time, but I loved it as a kid, and luckily gave it away at the age of 11
Halo 2-Ending sucked, multiplayer kept me going until the launch of the 360
The Darkness-Ok, bash me for not liking the gem, but it kind of got old on me. I tried playing the single player again, and just couldn't play it. No map directly on screen, no waypoint, no nothing. I guess I'm spoiled to the point where I expect helping elements to guide me to the next point.
Battlefront II-I bought this game instead of a 360 game for my birthday two years ago maybe and after a while I just couldn't play it anymore. I wanted to get back into it, but it's just an xbox game now. Maybe I'll go back to it one day.
Street Fighter IV-Played it online again for the first time in a couple of weeks. Got irritated at the online matches, but mainly because I fought against people that played way too much.
DOA4-Tried to get back into it, but was sad due to the fact the status of DOA5 is MIA.
Assassins Creed for sure. Before it came out I was eagerly anticipating the full on stealth action adventure I thought I would be purchasing. I bought it and completed it with a smile on my face the whole way, but as soon as the ending came about I realized that I had just wasted several hours of my life. The ending was lack luster, the game had no replay value because, let's face it, who wants to climb twenty some buildings again before getting to the awesome Assassination. The game was fun the first time through, but as you got closer to the end you realized you were doing the same exact things over and over again. Climb buildings, save/talk to civilians, kill some bad guy, rinse wash repeat. I could never bring myself to play this awful game again. Hopefully they'll greatly improve on the second installment...
The Japanese version of Dissidia: Final Fantasy. My class and I used to be hardcore fans of the game. I topped them all. Seriously. Then this geek comes by, COPIES my character (Zidane) and my strategy just by WATCHING and manages to defeat me. Sure, call me a sore loser, but wouldn't you be naturally pissed if someone drops by and imitates every freaking thing you do, then wins against you?
I'll plot my revenge when I get the English version.