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Looking back: The Legend of Zelda

We dissect each and every game in this legendary franchise

Words: Brett Elston, GamesRadar US

The Legend of Zelda | NES (1987) | GC (2003) | GBA (2004) | Wii (2006)

One of the most influential games of all time. Millions of gamers around the world have spent countless hours exploring its many mysteries.

The legend: Gannon, the Prince of Darkness, has stormed into Hyrule and nabbed the mystical Triforce of Power. Then he kidnapped Princess Zelda in an attempt to acquire her Triforce of Wisdom. Fearing the great power Gannon would receive by collecting both versions of the Triforce, Zelda shattered hers into eight pieces and sends her aid, Impa, to find help. The boy Impa finds is none other than a young Link.

Master swords: The first Zelda game is, obviously, packed to the brim with firsts. It begins with no direction at all. You're thrown into a new realm with no immediate clue as to where to go. You could visit the game's eight dungeons out of order, explore vast forests, graveyards and lakes at your leisure, scour the wilderness for hidden passageways, marvel at the sheer number of monsters roaming about... the world was wide open. The ability to save your progress was brand new to console players too - it meant you didn't have to finish the whole thing in one sitting. And given the game's then-extraordinary length, you probably couldn't complete this adventure within one day. In fact, back then, completing this game at all meant hours of trial and error and constant communication with friends. In some ways, this was the first game that really made gamers interact with each other to get ahead, and also served to make Nintendo Power an indispensable source of Zelda hints. If you wanted to find the Triforce and collect all the items and weapons that would become Zelda staples, you had to sniff around outside the game.

In other words, the first Zelda solidified an entire franchise, made millions of gamers into lifelong Nintendo fans and ensured the ongoing success of its own official magazine, which began as a modest newsletter, Nintendo Fun Club News. Pretty good run by any means of measurement.

Best moment: The music. The items. The story. The title screen. Everything's summed up best by this legendary intro.

I AM ERROR: It's hard to think what went wrong with the first Zelda, but if we have to nitpick, that map is not helpful at all. Even as wide-eyed youths we stared at that bleak gray rectangle wondering what the hell it meant. Oh, Link's five cubes from the lower east side! Sweet. We can totally use that information.

It's a secret to everybody: Miyamoto readily admits he borrowed the "Zelda" name from author F. Scott Fitzgerald's wife, Zelda Fitzgerald - The adventuresome tone came from Miyamoto's outdoor escapades as a child - The main villain, Ganon, is spelled "Gannon" in this game only - Inputting your name as "ZELDA" activates the game's second quest right away - Actor Robin Williams named his daughter Zelda - When re-released many years later, it came packed in a grey cartridge, not the standard gold version. Oddly enough, this grey cart is harder to find than the gold, because who wants a grey Zeda cart?

Hero of Time? Argue all you want about the outdated graphics, non-existent story and simplistic battle options - this is still one of the best games ever made. Too bad one of its sequels would perfect everything introduced here, making it seem older and more archaic than it really is. 9/10


 
14 Comments
Order Comments: Newest First | Oldest First
BHT128  - 1 year 1 month ago 
Why does everyone hate Tingle so much? You dont have to love him or even like him, but I dont understand what he did to earn the loathing of an entire continent.
Nitemarish  - 1 year 1 month ago 
Water Temple.
Nessrox  - 1 year 1 month ago 
Good times.
skyguy343  - 1 year 1 month ago 
agreed, tingle is innocent but did Nessrox (also agreed) just say the Water Temple was good?
Christrigg1  - 1 year 1 month ago 
they shouls make a game where vaati finds the majoras mask, puts it on zelda, and then the real link must face her, who has all 3 peices of triforce as the second to last boss. the thirs to last would be fighting and sealing vaati. the last boos would be zelda using her magic to make there two of each triforce, since gannondorf had controll of all 3 and couldnt get it away from him. she did that so link would then fight gannon 1 on 1 with an awesome swordfight, and magic fight and thw whole 9. ending with a light arrow to the chest, and the master sword lodged in the forehead
Digidabee  - 1 year 9 days ago 
I agree Twilight Princess was the first one of the Zelda games i played right to the end although I had others before.
VGFreak1225  - 11 months 26 days ago 
I don't know, I don't hate Tingle that much, and the Tingle Tuner, while could have been a little more refined, was a nice addition and never necessary to finish TWW. Also, I'm still going to put OoT as greatest game ever. While Twilight Princess was obviously an improvement over OoT, it didn't innovate and there were more flaws that shouldn't have been there after eight years of opportunity to refine it. While I'll welcome both, to me, innovation is more important than inevitable refinement.
wolyfox  - 10 months 8 days ago 
i mostly like fire temple and twilight princess the spider boss
Mr.Epic64  - 9 months 8 days ago 
Whats with the skin coloured teeth in Awekening? WTF!?
BodyDamage  - 9 months 5 days ago 
I just watched the video on page 7 when the moon falls and noticed it bears a very striking resemblance to when *spoiler* meteor falls on midgar at the end of FF7.
shadowleon  - 7 months 22 days ago 
on link's awakening did they steal the ball and chane from Mario or did Mario steal it from them
Danomeon  - 7 months 14 days ago 
I don't beleive it, you guys gave link to the past a 10 and ocarina of time a 9!

Both were great games, but that may be the first person I have ever heard say anythign other than, "BEST GAME EVAR!"
KatamariLovesSpock  - 6 months 7 days ago 
I really like the artistic direction that Wind Waker took, considering cel-shading can't really go out of style or become obsolete considering it has been pretty much at It's peak since the GC and PS2. But I personally want a Zelda in which they use the cel-shaded art style but still make it a darker more adult Zelda. They could make it with an older link even... Just because it has a "cartoon" style doesn't mean it can't be more mature. Not only that but a more stylized Zelda (no offence to Twilight Princess, which was a great game but doesn't nearly have as much character.) may make it a more solid game in general. As Twilight Princess showed you don't have to have a blood-caked protagonist... So I think cel-shaded is a great direction to take but they need to make the creatures less disproportional and make an older Link. Maybe closer to the DBZ style of cel-shaded games, those look great and, although DBZ tone may be very "YAAAAAAAAAARGH IMMA CHARGIN' MAH LAZURZ, I SCREAM TO POWER UP!!!!111ONE11!ELEVEN!1!!!" It still shows how a more adult cel-shaded Zelda is possible.
jwolf182  - 20 days 10 hours ago 
I my opinion, The best Zelda games were Ocarina of time and majora's mask. hand down. Twilight Princess was a great game, but it just felt weird, i mean no Ocarina, no musical instrument? That's like history for Zelda. Wind Waker was a great game, but the cartooniness got old after awhile along with sailing. Idk i just didn't like twilight princess' going from wolf to Link, i just found that process stupid, and ganon turning into this giant boar thing? C'mon that's just stupid...
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