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Kane & Lynch: How it feels to be critically panned

What's it like when several years of work are met with bad reviews and internet snark?

Words: David Houghton, GamesRadar UK
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22 Comments
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Herschal  - 1 year 2 months ago 
I hate it when hyped games aren't as awesome as they were built up to be, this is why I never let myself get exited about any hyped game. Except Halo 3, I KNEW that would be awesome.
St-Falco  - 1 year 2 months ago 
Great and insightful interview. Thanks for it.

This is to Kurup if he is reading the comments on Radar.

I had a great time with the characters - even both made me flinch. The beginning escape scene was brutal and not like any game I had experienced. It's weird but I felt 'guilty!' Which was awesome, so I have no problems with unlikable characters.

The situations are also quite brutal as well, but then, it is all about the experience.

I really didn't like the console like control scheme - I mean it's on a PC, so why not optimize it for KB+MOUSE? I felt that IO Interactive was too lazy.

It was an unusual unique experience and I took it as such. It was a great plot that kept me going, wanting to know what happened next. Since I can't html here, I did a review at my blog, and generally thought it was a good game with some flaws and that it has limited appeal.

Take the learnings and improve upon the next game. Good to hear the developer side of the story occasionally.
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