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How to make a videogame (with no experience)

The absolute beginner’s guide to free, cheap, and easy ways to build games

Words: Tyler Wilde, GamesRadar US

Game creation software

So how are you going to build this thing? You have two options – spend some time learning a bit of scripting, or use software that requires little to none of that. It’s up to you.

Eventually, if you’re serious about indie game development, you’ll want the flexibility offered by a full understanding of programming and computer science. Right now, however, you may just be testing the waters. No problem, there are plenty of tools for nonprogrammers. I’ve arranged several popular methods in roughly the order of their complexity. Some are free and others are demos.

These are the programs I've tested the most extensively, but hit the next page for a giant list of downloads. 

Game Maker 7.0 – download 
Game Maker is an excellent piece of free software ($20 gets you more functionality). It does what it purports to, allowing you to create relatively complex 2D games with very little knowledge of programming, though it does contain a simple scripting language for more complex operations.

There is, of course, some learning to do – but it’s no more difficult than mastering a new game, and part of the reason I recommend Game Maker to beginners is its excellent community and very complete set of tutorials.

RPG Maker 2003 – download
An old favorite. Unlike Game Maker, RPG Maker does limit you to one type of game, but it does RPGs very well. It’s your basic tile-map, animated sprite character, random battle engine. The interface is well designed and easy-to-use, and the software includes a good array of pre-made graphics (though wouldn’t you rather make your own?).

A newer version, RPG Maker XP, is available, but the full license will cost you $60 USD.

RPG Toolkit – download
While it doesn't have the most refined interface, RPG Toolkit is pretty flexible, and aids in the the creation of  2D isometric RPGs. The hard stuff has been taken care of for the most part, leaving you to work out the graphics and scripted events. There's also a decent selection of tutorials on the site to help you get started.

Byond – download
Byond is an interesting tool which allows you to create small online games with relative ease. You’re going to have to learn a bit more in the way of coding than you would with something like GameMaker or RPGmaker, but if you absolutely must make an online game, this is probably the easiest way.

MUGEN – download 
MUGEN is a very popular customizable fighting engine. It's a bit less flexible than the previous entries, as your task mostly involves making new fighters and their moves (a lot of graphics and animation work). The most popular trend with MUGEN is ripping animations from existing fighting games and building custom versions of those characters. For help using MUGEN, check out mugenguild.

DarkBASIC– information
DarkBASIC is a version of the Basic programming language (which, as its name implies, is actually fairly easy to learn) built around DirectX. Despite being more challenging than something like Game Maker, it is possible to learn via online tutorials and create a quality game in DarkBasic.

The full version is priced at a very reasonable $39.99 or £20.99. Before it was sucked into "The Game Creators" a demo version was available, but they don't seem to be offering it for download anymore (they also had a much nicer, more complete website). An older demo version is available here. 

Blender – download
Blender is a free, open source 3D modeling, animation, and game design program. Since you’re dealing with 3D game creation, the learning curve is very high. For someone who isn’t frustrated or deterred easily, Blender can be a great way to get into 3D game design – just be sure you're willing to spend a lot of time reading tutorials and learning through trial and error. Just because it’s free doesn’t mean its shoddy – check out some of the work done in Blender.

Flash CS3information
Flash is a robust and widely used application for creating professional games, interfaces, applications, and designs for the web. It contains its own scripting language called ActionScript, which is actually fairly easy to learn. Creating a game with Flash will require more learning and tutorial reading than with some of the other software I've listed, but once you understand it, it's very flexible and lends itself well to game design. Unfortunately, it is professional software and thus comes with a professional price tag: $699 USD.

If you’d like to give it a whirl, Adobe offers a free trial.

Microsoft Visual Visual C++, Game Creators GDK – download 
For the serious enthusiast, Microsoft has released “express” versions of Visual C++, Visual Basic, The Game Creators GDK, and the Xbox 360 XNA development kit. If you don't have any programming or game design experience, don't expect to jump into it have something built in 20 minutes. A lot of stuff goes into making a game, so the most you'll initially be able to do is print "Hello World." But don't be discouraged - you can learn!

 


 
50 Comments
Order Comments: Newest First | Oldest First
babo_u_da  - 9 months 25 days ago 
eh the closest to making my own game was making a ums map in starcraft in campaign editor
GamesRadarCharlieBarratt  - 9 months 25 days ago 
I made a Bermuda Triangle board game once for elementary school. The playing pieces were Micro Machine airplanes.

Does that count?
cricket0  - 9 months 25 days ago 
Im going 2 make one about the Companion cube.
Johnny6Gun  - 9 months 25 days ago 
Been playing a lot of indie games recently and after the Bob's Game fiasco, it's fun to see what game creation options are out there for the rest of us to download and leave on our C:/ drive, untouched.
GamesRadarTylerWilde  - 9 months 25 days ago 
Quick note: It was pointed out to me that I failed to include an app called Construct (www.scirra.com). If you can think of any others I may have missed, let me know and I'll try them out and update the list.
Snarf  - 9 months 25 days ago 
I would definately play a game about the companion cube.
Fox64  - 9 months 25 days ago 
So basically all this article says is download Blender and follow the tutorials? Way to FAIL.
GamesRadarTylerWilde  - 9 months 25 days ago 
Did you expect me to write a 10,000 page bible on the ins-and-outs of game programming, 3D modeling, texture creation, and animation? This is an overview of the software and tutorials available to inexperienced game designers.
madtix  - 9 months 25 days ago 
Great article. I've been looking to get into game design and development, but just never had the time or proper resources. Now I can make that game that I've always wanted to.
GoldenMe  - 9 months 25 days ago 
Fox64 gets schooled by the ever-loving Tyler.

I'm a bit interested, but I probaly don't have the time/patiance to actually make one.
GamesRadarPaulRyan  - 9 months 25 days ago 
Do you think that even I could make a game, Tyler?
RebornKusabi  - 9 months 25 days ago 
The problem with me and many of the people I have met in my life that have had a passion to do game design for their career have all ran into one huge problem- at least in my part, I am utterly terrible at Math. I have been in Community College for 2 years now and every single time I have decided to take Prealgebra, I have failed it horribly... why does this matter? I have been told that you must have a high Math skill in order to design or even get HIRED by game companies >_>

So as much as I like that gamers can still make their own games, these helpful sites will do me no good since I have bad Math skills that are apparently required to make a video game. Good article though!
GamesRadarTylerWilde  - 9 months 25 days ago 
You don't necessarily need superb math skills to get started, but you should obviously understand the basics. Anything can be learned - perhaps no one has taught it to you in quite they way you need them to. Hang in there and good luck!
aaronfuhrer  - 9 months 25 days ago 
It really sucks, I have a Mac and none of these work with Macs.
lymanzaar  - 9 months 25 days ago 
awesome! Can't wait to start. I've been looking for this kind of information for a long time! thanks for writing about it!
Airhead  - 9 months 25 days ago 
do you have any recommendations for mac users????????????????????????????????????????????????????????????????????????????????????????????????????
CandiedJester  - 9 months 25 days ago 
OMGITSTYLER O:

Thanks for the links ^-^
I can't wait to try our blender!

Airhead; O.o..think you used enough question marks?
JoeMasturbaby  - 9 months 25 days ago 
ive used the Unreal tournement designer before and made some pretty cool buildings and levels, i started making a western ghosttown level but i graduated high-school and never bought the software.

:(

that was probably the most fun ive ever had with software too.
Dude42493  - 9 months 25 days ago 
Wow,great article.I know I've had a couple good ideas before but really no way to create them.Thanks.vul
GamesRadarTylerWilde  - 9 months 25 days ago 
Due to popular demand, a few MAC softwares. Note that there are Mac versions of some of the software already listed (In hindsight, I should have included the platforms in the list). I know that they are working on a Mac version of Game Maker.

Since I don't have a Mac, I haven't tested these to make sure they work, but here are a few I came across:

http://www.klinksoftware.com/
http://www.inform-fiction.org/I7/Welcome.html
http://sourceforge.net/projects/rdgs/
http://www.stagecast.com/

There's a lot more old software out there, but when OS X was released a lot of them no longer worked, and their creator's didn't have the time or energy to update them. That's probably one of the main reasons there are more small PC apps available - even DOS programs should still run with a little tinkering.
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