the one thing that gets me about DLC,is that why is it only console owners on the whole have to pay for it,if you got any of these games your talking about for the PC then theres endless expanses of DLC and mods, for absoloutely bugger all!! so why is it that console owners have to pay for something when its free on a PC???
this is an easy answer to the question: as little content as possible and as much as they can possibly charge before people start bitching too much a la horse armor. Seriously, you guys are all sheep following what they want you to do. Im still DLC free and have played all of the FO3 ones, all the oblivion ones, Ill find a way to get lost & the damned on PC too
because you have no other choice, you will either buy it or you won't. PC people will always get it for free because piracy > devs. I remember that achorage dlc for FO3 dropped and when I saw how many of them had been downloaded by the end of the day, it was close to 120k :D
SCrew Bethesda. Obnly they can get away with making gamers pay for the priveleges of DOING THEIR QA on EVERY game AND bit of DLC! sometimes, as with Oblivion, they don't even patch the bugs! I got the Vampire Curse twice!
Then they get me all excited for the shooter/RPG hybuid they're making out of my favourite western RPG series EVER. AND it sucks. Firstly I have to do QA again, then the shooting is borked, and VATS is too and they re-use as much as possible from Oblivion(actors backgrounds)and finally wreck said favourite series.
And , you know what makes it worse? Everyone, 90% of whom have no clue how great F1 and 2 were then claim it's the "ZOMG!! GOTY!!!" when, in fact, it's the biggest single diappointment in my 30 years of gaming.
The Horse Armour, however, was the bollocks! I've had to get some that matches for my actual horse.
Crumb, fallout 1 and 2 were great but to say fallout 3 wasnt as good would be silly. It was a great game with unique quests and it was a gameplay experience I will look back on in many years. There arent to many games that can do that to people. i havent been gaming as long as you only about 20 years of my life but in those 20 years i can seriously think of about 12 games that I will constanly remember and tell others about and share memories with others. Fallout 3 is one of those games.
I LOVED Oblivion. I bought every dlc that ever became available. To this day, it is the ONLY 360 game to interest me enough to get all the achievements. Fallout 3? Still haven't really gotten into it. First off, while they give you all sorts of ways to personalize your character, you learn pretty soon that if you don't invest in certain attributes early and often, the game becomes unplayable pretty quickly. Secondly, the environment is SO colorless. So I let it collect dust for quite a few months. Recently, I've started into it again. We'll see how long that takes...
By the bye: all you PS3 gamers whining about "exclusive dlc" on Xbox, your console is just as guilty - what's this I hear about exclusive dlc for the upcoming Batman game from Eidos/Square-Enix Europe? Yeah, screw you guys! I'd give my eye-teeth to play as Joker with Mark Hamill's manic one-liners gleefully strung about as I use Joker's various wacky weapons to take out hapless guards. On top of that, I'd really like to play Uncharted, as well, but until I'm able to afford Sony's black behemoth, I shan't be playing either any time soon. Dem's da breaks, as me Mama used to say.
@Random: While mods are technically dlc, most of them were made "out in the wild" by talented individuals not employed by the original developers. As they are working with someone else's IP, they are not allowed to profit from their hard work. Hence, they are free to whomever has the ability to download it. If a mod is particularly good, it might attract enough positive attention from the original developers to inspire an acquisition of said mod/modders; but the original mod will always remain free. A lot of developer created dlc still gets charged for, but not always.
@anduin: It's attitudes like this that have inspired many developers to use Byzantine protection measures on the retail copies, or to walk away from PC development altogether. Enjoy PC's "no-man's land" while it lasts...