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Gears of War 2’s best and worst moments

The game is great, but which parts are the greatest? And which ones fall completely flat?

Words: Charlie Barratt, GamesRadar US

Based on the epic sales numbers and robust review scores, we feel rather safe in declaring Gears of War 2 a success. What about the anticipated shooter, however, succeeded the most? What will you remember long after you’ve finished the game? What will you want to see repeated in Gears 3?

Here are our 20 best moments – the scenes, characters, missions and story twists that shone above all the rest. And, since Gears of War 2 certainly isn’t perfect, we’ve also chosen 10 of the absolute worst, disappointing, overhyped moments.

Agree or disagree with our selections? Describe your favorites (and letdowns) in the comments below. Worried about spoilers? You should be – this article is riddled with them. Don’t say we didn’t warn you!

#1 – Carmine returns

In the first Gears of War, he was a mere throwaway of a character... a quick sacrifice to caution you about the danger of snipers. In the sequel, however, his brother helps make the Carmine family an integral part of the game’s universe.

He’s the relatable everyman, reacting to unbelievable events with appropriate shock, curiosity and fear. He’s the comic relief, occasionally cracking even the cynical shells of Marcus and Dom with his “aw shucks” naiveté. And, by the end, he’s a hero. Now we can’t wait for the debut of Carmine the Third.

#2 – Dom’s emotional rollercoaster

He’s always been more than a sidekick, but in Gears of War 2, Dom emerges as the true heart and soul of the series. While most of the other characters remain one-note stereotypes, he experiences a full symphony of moods and feelings. Optimism. Hopelessness. Love. Jealousy. Anger. Sacrifice. Revenge.

His story is also the human anchor in an otherwise big, loud and bombastic sci-fi circus. When a loved one’s life hangs in the balance, all that over-the-top action and gore actually starts to mean something.

#3 – “Some of these patients have rust lung”

Hey, remember how you saved the world in Gears of War? Felt pretty damn good, didn’t it? Yeah, well, about that... turns out you only annihilated the Kryll bird thingies and, by activating that stupid Lightmass Bomb, you may have caused thousands of innocent people to grow violently, fatally ill. Well done!

Seriously, we admire any sequel that forces you to completely rethink the events its predecessor. More importantly, we admire a mainstream shooter that’s willing to hint at the real-life consequences of war, aggression and weapons of mass destruction.

#4 – Into the great wide open

Majestic, snow-covered mountains! Big, bright skies! Lush, full forests surrounding a clear, pristine lake! Are we still playing Gears of War?

With one glorious moment, the game’s universe suddenly felt a hundred times larger and grander. As the city of Jacinto gave way to miles and miles of wilderness, we finally saw the world of Sera as a living, breathing place and not just a series of gritty streets, dark caverns and crumbling mansions. Sure, you can’t really explore all that wide open space yet, but isn’t it nice to know that it’s out there?

#5 –  Demolish your first Brumak

You couldn’t kill them in the original game. Hell, you couldn’t even fight the things unless you bought the PC version. Your only option? Run away and pray for the mission ending cutscene to kick in.

Consider this scene your official apology. Not only do you battle a Brumak within the first hour of Gears 2, you tear half the beast’s face off and then drive over its broken body like a discarded piece of road kill. The kill is quick, easy and, after the previous Gears’ copout, incredibly satisfying.


 
40 Comments
Order Comments: Newest First | Oldest First
lucashintz  - 11 months 18 days ago 
FIRST!!!!!!1111oneoneone11!1
ahhh.. just kidding, nice article!
crazytar  - 11 months 17 days ago 
the locust queen is human imho and i dont think she is the one who actually breeds locust. marcus might be her true, and maybe only, offspring.
ckycameron  - 11 months 17 days ago 
oh man. haven't played it

exited for the lambent locust :]
Zekkek  - 11 months 17 days ago 
I agree with pretty much everything.
Only thing is Tai didn't fall flat for me and represented how even the strongest people could be broken and of the emotional effects of war, not just physical.
And the ending seemed really rushed. Not the Brumak-riding part, the lambent brumak part.
Corsair89  - 11 months 17 days ago 
I was so glad that Cole wasn't allowed to rap in the credits. Whew!
Defguru7777  - 11 months 17 days ago 
I agree that the new characters weren't developed as much as they should be, and I agree that the Skorge and Lambent Brumak parts were a huge letdown (give me RAAM any day). But I honestly thought that the Reaver and Centaur parts were great.
SpikeDelight  - 11 months 17 days ago 
That Skorge part totally fucking broke my spirit. I played through the game on Solo Hardcore (because anything less is for noobs) and that section was completely unbalanced. The locust shooting you could come out behind you, the poison grenades were inescapable when combined with the falling pillar you have to dodge (which didn't always work right) and those fucking tickers would blow the shit out of you in one hit if you didn't dodge them while simultaneously being out of the shooting Locust's line of sight, the falling stalagtites AND miss the 30 poison grenades thrown from the ceiling. That part seriously got me screaming, "Who the fuck made this? Not the same people who made the rest of the game!"

As for Marcus and Anya's romance, there was ONE subtle hint towards that in Gears of War the original. When Anya steps out of the chopper in Act 1 Marcus looks at her like he's really interested. This combined with the end of Gears 2 (which may have been successful in showing a love story if Anya didn't do the hammy 'hand to heart' thing) suggests that either Marcus secretly has a crush on Anya and his feelings are confirmed when she shows she's interested OR they have a past. These plot points will make for interesting threads in the sequel if they choose to pursue them, although giving Marcus a love interest goes against Epic's mantra of not giving the main character too much personality because the player IS the main character. Maybe it's supposed to show how everybody kind of gets a little crush on the girl telling them what to do while playing (Cortana, Alyx, etc.)

Wow I wrote a lot. OK I'm done. Great article GamesRadar!
Juriasu  - 11 months 17 days ago 
I was gonna say something but I think SpikeDelight said twice as much as everyone can say COMBINED.
Ravenbom  - 11 months 17 days ago 
Marcus and Anya is a little cliche, because in reality, she'd probably end up getting Chairman Prescott impeached for giving him head in his office. Look closely at the cut scenes, there's a suspicious stain on her dress.
=P  - 11 months 17 days ago 
yea come on why only adam fenixs voice why not a cutsence of adam or marcus? i think they might make a third gears of war. who doesnt think that you can easly pick hints that there would be a new one.
=P  - 11 months 17 days ago 
yea come on why only adam fenixs voice why not a cutsence of adam or marcus? i think they might make a third gears of war. who doesnt think that you can easly pick hints that there would be a new one.
Bman10120  - 11 months 17 days ago 
What about the part in co op when you had to carry the explosives to blow up the door. That was irritating!
RebornKusabi  - 11 months 17 days ago 
The first entry about Carmine is true as hell- he is the only character besides Maria that I actually felt bad about dying.
marcusfenix22  - 11 months 17 days ago 
I wouldnt that suprised if the locust queen was marcus's mom because the queen loves his dad's work
hot_heart  - 11 months 17 days ago 
Inside the riftworm was bad. It was not a platformer at all. It had some nice sections but it was too long for what it was. It actually made me sick of chainsawing, and that was before the whole Sires bit.

I also disliked the bit in the cave on the tank level, with power going down and then when the lights are back on there are three corpsers. It was a nice idea but I always found the turret was started in completely the wrong spot and you only get one shot before it's game over.

I found the lack of the Hammer of Dawn through the campaign (except for the lame ending) pretty disappointing too.

But it's still a highly enjoyable game.
vic88  - 11 months 17 days ago 
now thats good satire
oreomonkey  - 11 months 16 days ago 
never been a fan of gears.. hated number one. might check this one out after readin this
Ominustu  - 11 months 16 days ago 
You guys forgot about the part when Cole starts screaming into the locust intercom! You surely remembered that?!
Ominustu  - 11 months 16 days ago 
It was the funniest moment in any game ever!!!!!!!!!!
SpikeDelight  - 11 months 16 days ago 
Lol I did forget about Cole on the intercom! That part was amazing! I like how the Locusts reacted to it too like it showed two buddy Locusts like "wtf is that!?"

Also I figured out they did have the Cole Train Rap in the game if you go into the arcade in the Day One multiplayer map and stand really close to the Thrashball machine (looks like a foosball table) and turn the volume up. You can hear a remixed but more subtle version of the Cole Train rap coming out. :D
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