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Gaming's most incestuous soundtracks

Eight aural accounts of videogame music keeping it in the family

Words: Brett Elston, GamesRadar US

From its inception, the idea behind Week of Geek has been “as niche as possible.” To some, an article about videogame music is obscure enough, but as an ardent fan of all things VGM, I wanted to truly geek out and talk about game music that references other game music.




Above: A lifetime of very important game-music research 

By this I don’t mean soundtracks like Super Smash Bros Brawl, which features dozens of tracks taken from different games. I’m talking about games that, for whatever reason, give an audible shout-out to another, usually one from the same publisher or developer. Still not getting it? Let’s begin.


Final Fantasy IV -> Super Mario RPG


Most of us will recognize both games. They’re originally from the SNES days (1991 and 1996, respectively), developed by Square and two of the most popular RPGs the system ever saw. But I’m willing to bet a big ol’ pile of valuable substances that few noticed Mario RPG’s usage of FFIV’s boss music.


Above: The original FFIV boss battle music


Above: Mario RPG’s cover, used in the fight against Culex

Fun soundtrack fact: Mario RPG composer Yoko Shimomura has graced us with beautiful music for many, many years, namely in Kingdom Hearts, Street Fighter II and the brand-new Bowser’s Inside Story.


Castlevania -> Contra Hard Corps


Konami is best known for its franchises, particularly DDR, Metal Gear and Silent Hill. But, 15 years ago or so, the biggest names it swung around were Castlevania and Contra. These two series couldn’t be conceptually further from each other (gothic vampire hunt vs brawny bullet men), but once upon a time they did share this classic theme:


Above: Castlevania's famous “Vampire Killer” from the NES version


Above: Contra Hard Corps’s gabber-rave re-imagining

Fun soundtrack fact: Hard Corps hides this tune in a secret arena level that pits you against a whip-cracking robot (a jab at Castlevania for sure), a floaty ball enemy and uh, this thing:

Which looks like a monster pushing a shopping cart. If we ever do a list of “craziest bosses” or something (and at some point we probably will), expect this abomination to make the cut.


Ghosts ‘n’ Goblins -> Mega Man 7


Mega Man has prospered for two decades, while the ruthlessly difficult Goblin series has had to continuously fight for its place in the world. Maximo (PS2) and Ultimate Ghosts ‘n’ Goblins (PSP) tried to reignite the passion, but nothing stuck with gamers like the arcade (and NES) original. Mega Man 7 paid a sneaky tribute to its struggling brother with its own rendition of a classic tune.


Above: The first level of Ghosts 'n' Goblins, probably the furthest most of us got


Above: The same tune as heard in Mega Man 7, accessed via code

Fun soundtrack fact: Ghosts ‘n’ Goblins may not mean much to today’s audiences, but the memories burn brightly enough to inspire game band The Minibosses to cover the above theme with electric guitar gusto. Check ‘em out here.


Wolfenstein 3D -> Doom 2: Hell on Earth


Doom’s impact on the FPS genre cannot be understated. It ushered in the era of online multiplayer, made “deathmatch” a casual term and jumpstarted the modding scene all in the span of two games. However, its successes come on the heels of its predecessor, Wolfenstein 3D. Id, the developer of both games, re-used some classic Wolf tunes in two secret Doom 2 levels.


Above: Music to kill mecha-Hitler by, as heard in Wolfenstein 3D


Above: The same song as heard in level 32 of Doom 2

Fun soundtrack fact: Doom is very, very ‘90s. So is Alice in Chains. It appears the former sampled the latter in a most unofficial way. Check out the details in our Soundtracks you didn’t know were stolen article.

Next page: Mario, Zelda, Halo and more!


 
57 Comments
Order Comments: Newest First | Oldest First
GamesRadarBrettElston  - 3 months 11 days ago 
I am the first to care.
KillDrone  - 3 months 11 days ago 
Lies! Damn Lies!

The article.... is ok. While I don't put all my videogame music on shuffle while I'm moving furniture around my house. I also don't care about videogame music at all.
sixboxes  - 3 months 11 days ago 
This doesn't surprise me. Especially in the 8-bit era, it seemed like everything was developed be the same 5 or 10 people. You could tell a sprite or a MIDI from Konami/Ultra, Capcom, Nintendo, or Sunsoft without even having to know the game.

And "Vampire Killer" is the most epic 8-bit track ever - every game should have it as an easter egg. I had it as my ringtone, dammit!
Jordo141  - 3 months 11 days ago 
Mega Man "stole" from Ghosts n Goblins? Not cool. Brett, you must of spent a long time on this article...
Hurricrane  - 3 months 11 days ago 
how the hell would someone just happen find that egg in Halo?
Samael  - 3 months 11 days ago 
Wow the Halo/Myth one was surprising. I honestly thought I had found all the easter eggs in those games.
CaptainHead  - 3 months 11 days ago 
I really liked that, is that song from FF4 still in the DS remake?
SmashTVAnt  - 3 months 11 days ago 
Pretty good article man. I am liking Week of Geek so far.
atomgrad  - 3 months 11 days ago 
How incredibly esoteric. This is guaranteed to be in the next TDar.
ClusterShart  - 3 months 11 days ago 
Koji Kondo FTW
KREATIVEassassin  - 3 months 11 days ago 
Awesome article. The embedded audio clips are also great.
Schnipke  - 3 months 11 days ago 
The ds remake of ffIV has the same intro song as ffXII and the menu song sounds a lot like the one for ffVII, and no I don't usually pay attention to video game music, I just instantly recognized those tunes.
TURbo  - 3 months 11 days ago 
Only a man like Brett Elston with Rainman recall memories could do an article like this on videogame soundtracks.
GamesRadarBrettElston  - 3 months 11 days ago 
@Schnipke

That opening tune is the general Final Fantasy theme, present in just about every FF game. I do love it so, and both FFIV DS and FFXII have great renditions.
beigean  - 3 months 11 days ago 
King of Dragons: youtube.com/watch?v=vOdUqZ9jX08
Mega Man X - Spark Mandril youtube.com/watch?v=gQ8W5NBFv9Q

It sounds like the composer revisited a melody he liked from the older game and updated it to fit Mega Man.
mirthor  - 3 months 11 days ago 
thats aahsome.. i am really shocked that i never noticed any of these except the ff and mario rpg.... seriously
linkganon  - 3 months 11 days ago 
if i listen to any video game music, it has to be an actual song like songs from need for speed, they are actual songs, not special game songs.
Unoriginal  - 3 months 11 days ago 
Love the article
Love VG music
Love, Love the format of the music articles.
MechGyver  - 3 months 11 days ago 
01000110 01110101
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This message is for you...
TanK001  - 3 months 11 days ago 
Has anyone else noticed that the Ghost 'n' Goblins tune also sounds like the tune in the final fight between you and Gary in Pokemon Red/Blue/Yellow?
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