For over a decade the annual Electronic Entertainment Expo (aka E3) has been the highlight of the gaming calendar. But - with many of the big players deserting the show - the doors have closed on this incredible circus of sensory stimulation. E3 as we know it might be "evolving" but it's not going to be the same mind-blowing spectacle.
To celebrate the relatively short - but always raucously enjoyable - lifespan of the show, we look back and remember why, for one week every year, gaming was directly in the spotlight of the world's media and E3 was one of the most exciting places to be on the entire planet.
Read on and discover all the good stuff from each of E3's 12 shows...
It all begins
Almost 40,000 people attended the very first E3 at the LA Convention Center. The show's big news came from Sega, which announced the surprise early launch of its Saturn console - it made its way into some shops during the show. Sega boasted that it would have dozens of games ready for the system by Christmas.
This news was all the more juicy thanks to Nintendo revealing that it was delaying the release of its Ultra 64 (later to become Nintendo 64) until April '96, effectively giving its rival almost a year head start. Nintendo big cheese Howard Lincoln told GamesMaster magazine that the reason for the delay was "Nintendo's never-ending quest for better games".
To cushion the blow, Nintendo unveiled a strong line-up of SNES titles, which included Doom, Killer Instinct and Donkey Kong Country 2. It also stated that the European launch of Ultra 64 would be almost simultaneous with the US debut. As it turned out, the console eventually launched in the US in September '96 and didn't show up in Europe until six months later. Oh well, better luck this time.





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