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E3 09: Modern Warfare 2 vs Left 4 Dead 2 vs Halo 3: ODST

The deathmatch is on as we compare E3's top shooters

Words: Joe McNeilly, GamesRadar US

E3’s gone dark for another year, and as we bid farewell to the rip-roarin’-est show in years we find ourselves buzzing with anticipation. The FPS field is crowded, as usual, with several massive sequels (and a handful of promising but unproven new titles).  Since you need to know which of these are worth your time and money, we’ve selected a few top-shelf shooters for comparison. Let the merciless scrutiny begin!


Modern Warfare 2

Though we didn’t get to actually play Modern Warfare 2, we were privy to a closed-door demo that was the full version of the level shown briefly at Microsoft’s press conference.


Above: The official screen for the demo mission Cliffhanger 

The graphically dazzling and meticulously paced demo for Modern Warfare 2 showcased many of the game’s strong suits. Frantic firefights. Whizzbang guns with fancy sensors. Combat-free bonding interludes. Plan Bs. The environment played a more important role than in previous games, with a blizzard providing cover and necessitating the use of heartbeat sensors to take out unsuspecting enemies. With typical attention to detail, little eddies of snow swirled across the ground and the whipping wind tore at the player’s clothing. Hell, it made us cold just looking at it! The action flowed from stealthy infiltration to balls-out firefight to snowmobile escape while all the while, Soap MacTavish’s rough-hewn voice growled in our ears, talking us through mission objectives.


Above: Call of Duty 4 protag Soap MacTavish (that’s Captain MacTavish to you!) playing knifey/spoony with a suspected terrorist 

The experience was flawless, with the exception of the snowmobile chase which felt a bit too James Bond-y and out of sync with the franchise’s gritty realism. He’s steering a 600 lb snowmobile off cliffs with one hand while shooting his gun sideways with the other, for chrissake! The chase ends when the player jumps a huge chasm and lands safely in a friendly base. Whether this gonzo blockbuster style permeates the rest of the game remains to be seen; if it does, we’re sure it’ll still be fun to play but will represent a marked change in tone.


Above: Ever fired your gun in the air and yelled, 'Aaaaaaah?' 

Taking an already awesome game and adding more guns and better graphics is a great idea. But MW2 will be more than that. Remember the Mile High Club mission that unlocked at the end of CoD4’s single player campaign, where you had to storm through Air Force One before the timer ran out? Modern Warfare 2 will have a “Special Ops” co-op mode that is essentially that but missions will be unlocked throughout the campaign. With loads of possible gameplay teased in the trailers and more details about co-op and multiplayer sure to come, we can’t wait to get our hands on Infinity Ward’s latest.

Post-show hype: Kachow! Locked and loaded!


Left 4 Dead 2

Valve’s shock announcement of L4D2 at E3 initiated one of three reactions:

1) Shit yeah, more zombies!
2) I want more content for L4D1, betrayers!
3) Where the hell is Episode 3??

OK, Camps 2 and 3, we hear you. But we think by the time the game ships you’re going to be joining us in Camp 1.

 

Left 4 Dead 2 is set in and around New Orleans, with four new survivors: Nick, Coach, Rochelle and Ellis. The demo level was from a campaign called The Parish. Starting from a waterfront pier, we worked our way up into the city, ripping into zombie mobs with familiar-feeling but slightly redesigned weapons. One thing about the daylight setting, it really shows off how pretty the graphics are! We quickly discovered a new item, a box of incendiary ammo, and hosed down our foes with burning lead. Incendiary rounds were most useful in the shotgun, where a single spray of buckshot could ignite 2 or 3 zombies at once. Cue a new kind of “uncommon” common infected, a zombie in a hazmat suit who is impervious to fire.


Above: The hazmat suit is not bulletproof 

The demo also introduced a new Special Infected, the Charger, who comes at you fast and attacks with fisticuffs like a Tank. This has the effect of scattering your team to prevent you from turtling your way through the level. Though they can knock you around a bit and disrupt your formation, they’re thankfully not as hard to kill as a Tank. Two more new Special Infected will be revealed over the summer. While we’re on the topic of Specials, the Witch has also been tweaked and now wanders around. This caught us totally off guard and she ripped us to pieces on the doorstep of the safehouse. 

Melee weapons are another new addition. In the demo we were able to pick up a cast-iron frying pan and a fire axe for some up-close-and-personal time with the undead. The axe was particularly gratuitous as it forcibly cleaved limbs and heads from the rotting torsos of our foes. Valve is promising over 20 new items for L4D2, including 10 melee weapons and more fancy ammo like incendiary rounds. With melee weapons, we’ve seen the frying pan, fire axe and chainsaw (in the trailer), leaving 7 more to be revealed. We’d expect to see electrical, acid and cold effects from items or ammo, though nothing definite is known yet. We have a suggestion: lawnmower.

Mid-level crescendos also play differently. In the demo level, we holed up in a trailer that served as a kind of mini-safehouse. Upon sounding an alarm, we had to charge through a maze of chain-link fences and climb a scaffolding to turn the alarm off. The goal is to force the team to move instead of closet camping til the horde abates. It’s an interesting dynamic in which it sometimes can actually be better to leave your teammate behind (temporarily) if you think you can get to the switch.

Valve has also said that the AI Director is being updated to control environments in addition to the flow of zombies, though this wasn’t apparent in the demo. Director 2.0 can rearrange parts of maps and adjust weather to slow you down. For example, during a mission taking place in the bayou a party could be beset by a massive storm, or the path through a graveyard could be modified. These tantalizing teases offer a peek at what we’ll see in L4D2’s 5 campaigns, which will all be playable in vs, survival and a new unannounced mode. Another clue about possible levels comes from one of the posters Valve was handing out, showing what appears to be a fire-ravaged trailer park.


Above: Detail from L4D2 promotional posters handed out at E3 hinting at a trailer park setting

We’re sufficiently convinced that there’s enough new content to make this a true, full-sized sequel. If you still feel slighted and don’t want any part of L4D2, Valve has indicated that they will still be releasing new DLC for the first game. As for us, we’ll happily play both. We’d rather be in the mix swinging a chainsaw than pouting on the sidelines.

Post-show buzz: Revved up like a well-oiled chainsaw!


 
63 Comments
Order Comments: Newest First | Oldest First
jollyroger50  - 5 months 21 days ago 
cant wait for modern warfare 2!
Crankr  - 5 months 21 days ago 
Modern Warfare 2 ftw! L4D2 is coming out a little too soon for a game that's fresh everytime you play.

First?
DEFAULT  - 5 months 21 days ago 
COD MOD 2!!!
haha, but really, nice article
jar-head  - 5 months 21 days ago 
the ONLY thing Gearso fwar 2 had on halo 3 was Horde. Now that Halo has a horde variant, im sticking to Halo... Gears of war 2 on Horde online is impossible to piece together through people with no mics, or youngsters who would charge a boomer and yell for help after their down.... Halo also has a damn good connection system then GOW2, plus....we will see how this works out when finally launched, until then Cheers, and pass the Beers, take it all out Gr
jamminontha1n2  - 5 months 21 days ago 
i can't wait to play odst. It will be awesome to finally play a halo game that fairly nonlinear. That and there is a frickin scope on the pistol. woo pistol ftw
Frexerik  - 5 months 21 days ago 
l4d 2 FTW!!! :D
CoD_22  - 5 months 21 days ago 
mag ftw! 256 player fps action awesomeness! lol it might be better than mw2. i hope so and i reckon its got the potential
recaptcha: sickly committees lol
MechGyver  - 5 months 21 days ago 
Oh boy, more meat to the grinder
ps:
@ jamminontha1n2
"finally"..."a"..."frickin"..."halo game that"..."is"... "fairly nonlinear"
You go girl!!!
prayers  - 5 months 21 days ago 
halo3 odst will be awesome it will be a blast with the survival mode and it will never get boring compared to gears of war horde. and whisper whisper everyone ....you can get recon if you buy odst SO BUY IT OR forever walk the halo universe reconless
CARLINNIT  - 5 months 21 days ago 
I loved the hot fuzz quote.
FETALJUICE  - 5 months 21 days ago 
ODST seems lame.
GoldenMe  - 5 months 21 days ago 
@FETALJUICE- No negative comments!

Let's make this the first where we only say good things about the games we like, and dodn't diss the others.

For me, ODST, MW2, L4D2, and Bioshock 2 takes my cake.

My wallet is screaming.
JJBSterling  - 5 months 21 days ago 
Haha, the Hot Fuzz reference was great.
Defguru7777  - 5 months 21 days ago 
The only thing about the snowmobiles in MW2 that concerns me is the driving controls. Don't be like Half-Life 2's. Please.

As for L4D2, I'm in the third camp. Why do they get this out less than a year after the first one but can't get out episodic content for years at a time?

I don't really mind not having Equipment in ODST. The only one that was really useful in Halo 3 was the Bubble Shield (and the Power Drainer and Regenerator in some situations). Bungie's also said that some of the VISR functionality is still to be revealed. And just so you know, they also confirmed Reach is an FPS.
blocpartier  - 5 months 21 days ago 
MW2!!!

Singularity looks cool too. There's a possibility that it will hold up against some of the big hitters.
Harmon20  - 5 months 21 days ago 
256 player multiplayer? hrm... I couldn't help but notice something about shooters lately. Whatever happened to just a hallway? you know? Like this: Star Wars Battlefront. The Bespin cloud city level, there was one hallway separating the good guy command posts from the bad. I remember there would ALWAYS be 12+ allies/enemies duking it out there, always just holding out against each other. That would be an intense multiplayer level, if some game did something like that. Just one hallway between two mid-size bases... Call me crazy, or not, but it would work perfectly.
xXHaloKillerXx  - 5 months 21 days ago 
Only getting ODST and MW2.Cant wait for MAG though and GOd of War 3.
woot117  - 5 months 21 days ago 
Am I the only one who thinks that MW2 is going to be a giant fail seriously. the game is trying to be a realistic shooter and then they throw in stupid shit like a snowmobile level. plus I can't figure out for the life of me why COD4 was such a hit. I played the SP the other day and it was probably the most mediocre shooter I have ever played. so to be honest if they cancelled MW2 if could care less. the opening seen where they do the whole ice clibing thing is one of the stupidest things I have ever seen be attempted in a shooter. seriously who wants to sit through that crap. you just prees the right triger then the left and to make you feel like your in grave danger they make you fall. and the other ding on the realism is that the guy catches you. he might be a pretty strong guy but he would not have been able to frigin grabbed you with one hand. I can't believe how people act like its this hyper realistic shooter even when they watch a demo that looks like it been ripped out of a bad action flick. and the guns from COD4 didn't perform realistcally either I hate to break it to ya. you aren't going to ge able to kill a guy in with AK-47 from across the map.
GamingDude571  - 5 months 21 days ago 
Of course MW2.( oh ya releases on my b-day bitches) but surprisingly I'm pretty excited for MAG as well. In truth they all look pretty awesome but sadly i don't have $360 dollars laying around >:-{
RedOutlive10  - 5 months 21 days ago 
I place my bets on Valve. They're the few companies out there that do innovate quite a lot on their sequels. I really enjoyed the gameplay additions say, in Episode One for example, like having to manage your flashlight battery fighting hordes of zombies in plain darkness.

Screw these butthurt boycott L4D2 people. They will end buying the game as well, and they'll figure out it's worth it just like the first was.
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